what spawns the Star on the Map to show the team leader's location?
In your packet processing, why don't you just do a simple:Quote:
what spawns the Star on the Map to show the team leader's location?
-________________________-, OBVIUOUSLY mexican, and 1010 is never sent wich according to first post its the type, and 106 is for searching for team member, wich displays the Purple blinkin star, the Team Leader Star is yellow its always updating on hes movements and its always there, :/Quote:
In your packet processing, why don't you just do a simple:
Console.WriteLine("Processing packet type {0}", Type);
Then when you're in game, hover your mouse over the team leader avatar, and see what the console says.
Should say "Processing packet type 10010".
Then go into your handler for packet type 10010(General Data) and do a default for packet types you didn't implement a function for.
Console.WriteLine("Unhandled subtype {0} of GeneralData.", SubType);
So then it might write " Unhandled subtype 106 of GeneralData."
I wasn't saying 106 was the type. I was using that as an example fuckstick <3Quote:
-________________________-, OBVIUOUSLY mexican, and 1010 is never sent wich according to first post its the type, and 106 is for searching for team member, wich displays the Purple blinkin star, the Team Leader Star is yellow its always updating on hes movements and its always there, :/
Good job ignoring what he said...he said that's how you figure out what the subtype is that you need, and then he said it might display 106, not "The subtype is 106".Quote:
-________________________-, OBVIUOUSLY mexican, and 1010 is never sent wich according to first post its the type, and 106 is for searching for team member, wich displays the Purple blinkin star, the Team Leader Star is yellow its always updating on hes movements and its always there, :/
again the "OBVIOUSLY" its what i put wich i know thats how u find the subtypes.. wasnt ignoring wat he said i was saying that it isnt, that if anything.Quote:
Good job ignoring what he said...he said that's how you figure out what the subtype is that you need, and then he said it might display 106, not "The subtype is 106".
Yeah....which means that when the client requests the leaders position you will receive a packet that the console will output and then you will know what packet it is.Quote:
is the same shit.. just a defualt in the switch statement
thats the thing iam not getting that output from the console, not the main Packet Types, nor subtypes. but w.e close this threadQuote:
Yeah....which means that when the client requests the leaders position you will receive a packet that the console will output and then you will know what packet it is.
Or get a proxy and log the packet that way.