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#define ADR_PLAYERPOINTER 0x009E57D4
#define ADR_SERVERPOINTER 0x009E5770
#define ADR_DEVICEPOINTER 0x00849B3C
#define ADR_WEAPONPOINTER 0x008AB764
#define ADR_USERPOINTER 0x009E5770
#define ADR_VIEWANGELS 0x009E5328
#define OFS_PREMIUM1 0x0058C
#define OFS_PREMIUM2 0x00590
#define OFS_SLOT5 0x001021B4
#define OFS_SLOT6 0x001021B5
#define OFS_SLOT7 0x001021B6
#define OFS_SLOT8 0x001021B7
#define OFS_DINAR 0x0011A2A0
#define OFS_LEVEL 0x0011A290
#define OFS_X 0x00102D8
#define OFS_Y 0x00102DC
#define OFS_Z 0x00102E0
#define OFS_GRAVITY 0x00C4A8
#define OFS_NFD 0x00102C8
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C440
#define OFS_NADE 0x0010100
#define ADR_NOSPREAD 0x009EA1EC
#define ADR_VIRTUALJUMP 0x0084CB04
#define ADR_IMDRUNK 0x009E56E4
#define ADR_NOBOUNDS1 0x00B11EC4
#define ADR_NOBOUNDS2 0x00B11EC8
#define ADR_NOBOUNDS3 0x00B11ECC
#define ADR_FASTAMMO 0x009EA14C
#define ADR_FASTMEDIC 0x009EA154
#define ADR_FASTFLAG 0x009EA158
#define ADR_FASTREPAIR 0x009EA150
#define ADR_SPAWNWAIT1 0x00B124CC
#define ADR_SPAWNWAIT2 0x00B204B8
#define ADR_SPEED 0x0084CE68
#define ADR_BONESHOT 0x0084DAB8
#define ADR_WTW 0x0081EA14
#define ADR_STW 0x0081BD24
#define ADR_ANTIAFK 0x00B11E9C
#define ADR_SCOPE 0x008AB834
#define ADR_WUW 0x009EC964
#define ADR_WTH 0x00819A3C
#define ADR_IMMEXPLOSION 0x0084CC48
#define ADR_HIGHMODE 0x0084CF38
#define ADR_ANIMATIONPRONE 0x009E6588
#define ADR_CQCPRONE 0x008AB828
#define ADR_UNLIMITEDAMMO 0x004D3F8C
#define ADR_ENGINETEXT 0x00401073
#define ADR_MESSAGEBOX 0x004186E8
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
/*~~~~~~~~~~Dash`sAddresslogger~~~~~~~~~*/
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
/*~~~~~~~~~~~~~~~~~Log:~~~~~~~~~~~~~~~~~*/
/*~~~~~~~~~~~~~~~Pointer~~~~~~~~~~~~~~~~*/
#define ADR_Playerpointer 0x09E57D4
#define ADR_Serverpointer 0x09E5770
#define ADR_Healthpointer 0x0A3CE5C
#define ADR_Weaponpointer 0x08AB764
#define ADR_Basepointer 0x0A3B2C8
#define ADR_Userpointer 0x0B031AC
#define OFS_Slotbase 0x0101010
#define ADR_Weaponbase 0x0A022B4
#define ADR_StructSize 0x01CF8
/*~~~~~~~~~~~~~~~Memories~~~~~~~~~~~~~~~*/
#define ADR_AntiAfk 0x0B11E9C
#define ADR_NoSpawn1 0x0B11FA4
#define ADR_NoSpawn2 0x0B11FA8
#define ADR_NoSpawn3 0x0B11FAC
#define ADR_NoBounds1 0x0B11ECC
#define ADR_NoBounds2 0x0B11EC4
#define ADR_NoBounds3 0x0B11EC8
#define ADR_FastAmmo 0x09EA14C
#define ADR_FastFlag 0x09EA13C
#define ADR_FastRepair 0x09EA14C
#define ADR_FastHealth 0x09EA144
#define ADR_FarFog 0x09EC97C
#define ADR_NearFog 0x09EC974
#define ADR_WuW 0x09EC964
#define ADR_UnlAmmo 0x09E5754
#define ADR_WalkSpeed 0x084CE68
#define ADR_RunSpeed 0x084CC90
#define ADR_RollSpeed 0x084CB20
#define ADR_FastLockOn 0x097C908
#define ADR_BoneShoot 0x084DAB8
#define ADR_WtW 0x081EA14
#define ADR_StW 0x081BD24
#define ADR_PlantAnyWhere 0x09E533F
/*~~~~~~~~~~~~~~~Offsets~~~~~~~~~~~~~~~*/
#define OFS_NoRecoil1 0x0C43C
#define OFS_NoRecoil2 0x0C438
#define OFS_NoRecoil3 0x0C444
#define OFS_X 0x0102E0
#define OFS_Y 0x0102E4
#define OFS_Z 0x0102E8
#define OFS_NFD 0x0102C8
#define OFS_Prem1 0x058C
#define OFS_Prem2 0x0590
#define OFS_GMWarn 0x0A2CDDC
#define OFS_Slot1 0x01021B0
#define OFS_Slot2 0x01021B1
#define OFS_Slot3 0x01021B2
#define OFS_Slot4 0x01021B3
#define OFS_Slot5 0x01021B4
#define OFS_Slot6 0x01021B5
#define OFS_Slot7 0x01021B6
#define OFS_Slot8 0x01021B7
#define OFS_Dinar 0x011A280
#define OFS_Level 0x011A290
#define OFS_Invisible 0x011A2B4
/*~~~~~~~~~~~~~~~PXItems~~~~~~~~~~~~~~*/
#define ADR_ExtraAmmo1 0x009E5382
#define ADR_ExtraAmmo2 0x009E5383
#define ADR_SniperPx2 0x009E5384
#define ADR_AssultPx2 0x009E5386
#define ADR_Bandage 0x009E5388
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Credits:
Dash
NoName