I've noticed a little bug: It basically don't allow the bot to check HP or reconnect panel, or revive panel if it is killing NPCs or collecting. If these events happean while the bot is doing something then it will not continue botting. The same happened to you.. I've fixed it just 5 minutes ago :D
I've made a collection of all safety events (HP low, Reconnection, Enemy, Revives), and these will be checked every 2-3 seconds. This will allow the bot to continue botting in any conflict case :)
I also have deleted the window debug system every 3 minutes because it is useless since the new version automatically close and open all tabs.
UPDATE 16:45
Released v.2.9:
- Fixed conflict in safety actions execution
- Fixed ship go to the jumpgate after got killed
- Fixed reconnection,revive and enemy dection
- Added new HP detection - SHIP tab must be opened