Quote:
Originally Posted by Benno4
I really hope that we can trigger pursuits by ramming police in free roam again at some point. It's one of the things I miss the most.
Great work Bxx88 and Amaratha!
EDIT: Where does the NFSCFG file go?
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1) Open your NFS World Data folder in VLTEd 2.0.
2) Import NFSCFG file (or files, you can import as many patches as you want :P)
3) Save
4) ...
5) PROFIT!
EDIT: Don't worry about "changes couldn't be saved". They are saved, VLTEd just bugs out and shows the error message for no reason in 99% of situations. I suspect it's related to the presence of *.bak file.
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Some things I just discovered:
1) in blackboard/ai, in every node except pursuit there is a 0xe17b213d field. It's set to true everywhere except ai_safehouse and ai_postevent, thus my theory is that it controls whether the AI pays attention to player position or not - I've noticed that after the event ends, the AI loves to ram me and does not seem to try to avoid me standing on the finish line.
2) in blackboard/audio, for every node, there is a 0xb12e66ef field, and the child values contain the name of the node in rwac_music, which points to the file (*.snr) that is played.
EDIT: For those who saw my performance parts discoveries, post got too long, I edited it and posted to a separate thread:
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