ClientSide:
DWORD GetSpeed()
{
DWORD speed;
DWORD* dwSpeedpointer = (DWORD*)0x006F3840;
MemcpyEx((DWORD)&speed,DWORD(((DWORD)*dwSpeedpoint er)+0x00004B14),4);
return speed;
}
CPlayer__Send(CUSTOM_HEADER, "d",GetSpeed());
ServerSide:
case CUSTOM_HEADER:
if (speed > MAX_SPEED)
player->kick();