[AlchemyProxy] Basic botting functionality

11/14/2010 12:30 vecko12#121
Quote:
Originally Posted by moatazali View Post
i installed the last version of netframework 4 and iam using win xp

no thing happen it still gave me that when i open the loader

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11/14/2010 12:31 moatazali#122
Quote:
Originally Posted by macavladu View Post
Unistall your CO , delete folder , make a fresh install , update it to the latest patch , then try again with CoLoader.

ok i will try
11/14/2010 12:33 pro4never#123
Update:

Stopped using a single thread for all botting functionality. That was dumb of me not to think of before (Then again max chars I used on it before was like 4?)

Threads are now separated and running properly (before I was handling botting functionality for each character online in order.. not separately)


Also wrote some minor updates to code.

Bot should run MUCH faster now when it starts to clog up (we had like 20 ppl on before before there were any issues, lets see this time ^^)


Paths

I'm not gonna do the grunt work for these. Who wants to write some paths?

Sample one

MapID: 1002(twin city)
Description: Pheasants
Points: 377^459|434^439|549^465
11/14/2010 12:41 sharinggan#124
Quote:
Originally Posted by pro4never View Post
Update:

Stopped using a single thread for all botting functionality. That was dumb of me not to think of before (Then again max chars I used on it before was like 4?)

Threads are now separated and running properly (before I was handling botting functionality for each character online in order.. not separately)


Also wrote some minor updates to code.

Bot should run MUCH faster now when it starts to clog up (we had like 20 ppl on before before there were any issues, lets see this time ^^)

open beta?? this sounds really fun. thanks
11/14/2010 12:42 Oldrin#125
Can you tell me what u write for the mini macaques paths and birdmen? cant get it xD
11/14/2010 12:45 gunite69#126
sometimes it gets soo damn laggy? is it cuz alot of ppl are using it?
11/14/2010 12:47 pro4never#127
Quote:
Originally Posted by Oldrin View Post
Can you tell me what u write for the mini macaques paths and birdmen? cant get it xD
/path 1
/path 2

Those are the only ones coded yet. Feel free to submit other paths and I'll add them when I have time.

Quote:
Originally Posted by gunite69 View Post
sometimes it gets soo damn laggy? is it cuz alot of ppl are using it?

There was an issue with that which is 'fixed'... new problem in that if the server crashes it doesn't dc anyone (aka, what happened a few minutes ago where it just stopped responding)
11/14/2010 12:48 G-Herm#128
im not having any lags, maybe its just server depended?
only problem are those random disconnects, but its mor stable than yesterday

kepp on doing! its even better than payed bots

it makes me remember of the times of cid proxy ^^

edit: sometimes i cant log in "server maintenance", are u working with it now?, or why cant i log in?
11/14/2010 12:52 Temeteus#129
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This is the error I get about every 2 minutes :/
Maeby because there is those pilars and walls?

Quote:
Originally Posted by G-Herm View Post
edit: sometimes i cant log in "server maintenance", are u working with it now?, or why cant i log in?
Yeah, I think its because pro4never gotta restart server to apply changes.
11/14/2010 12:57 gunite69#130
Quote:
Originally Posted by G-Herm View Post
im not having any lags, maybe its just server depended?
only problem are those random disconnects, but its mor stable than yesterday

kepp on doing! its even better than payed bots

it makes me remember of the times of cid proxy ^^

edit: sometimes i cant log in "server maintenance", are u working with it now?, or why cant i log in?
it happens.. give it a min and it will work.
11/14/2010 13:00 sharinggan#131
Quote:
Originally Posted by G-Herm View Post
im not having any lags, maybe its just server depended?
only problem are those random disconnects, but its mor stable than yesterday

kepp on doing! its even better than payed bots

it makes me remember of the times of cid proxy ^^

edit: sometimes i cant log in "server maintenance", are u working with it now?, or why cant i log in?

probably tweaking it atm. coz my super miners gets dc evry 10 mins.
11/14/2010 13:03 Oldrin#132
Quote:
Originally Posted by pro4never View Post
/path 1
/path 2

Those are the only ones coded yet. Feel free to submit other paths and I'll add them when I have time.
Snakemonsters
Lab1/3
Frozzen Grotto
Hawks
11/14/2010 13:03 vecko12#133
Quote:
Originally Posted by Temeteus View Post
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This is the error I get about every 2 minutes :/
Maeby because there is those pilars and walls?


Yeah, I think its because pro4never gotta restart server to apply changes.
Grotto path is small and you can't use the bot there...
I mean you can but u will get dc very often
11/14/2010 13:03 pro4never#134
Quote:
Originally Posted by Temeteus View Post
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This is the error I get about every 2 minutes :/
Maeby because there is those pilars and walls?


Yeah, I think its because pro4never gotta restart server to apply changes.
Re-wrote it to use the same map querying system that my paths use... it's far from A* but it works nicely.


Basically what I do is I run a query on all coords in range.

If they are accessible I add them to a list storing their distance from target. Then I use the one that is closest to target (we already know it's in range and valid dmap) and use that!

So yes.. that should work.

Need to track down where my problem is though... something is happening that causes a fatal exception.

Quote:
Originally Posted by Oldrin View Post
Snakemonsters
Lab1/3
Frozzen Grotto
Hawks

Write them up using the structure I posted and I'll add them to the bot.
11/14/2010 13:09 gunite69#135
Quote:
Originally Posted by pro4never View Post
Re-wrote it to use the same map querying system that my paths use... it's far from A* but it works nicely.


Basically what I do is I run a query on all coords in range.

If they are accessible I add them to a list storing their distance from target. Then I use the one that is closest to target (we already know it's in range and valid dmap) and use that!

So yes.. that should work.

Need to track down where my problem is though... something is happening that causes a fatal exception.




Write them up using the structure I posted and I'll add them to the bot.
wow >< if i new anything about coding.... ^^

but its still lagging hard though ..... >.>