[PK2 TOOL] BMS Model converter

06/19/2012 02:02 omier44#121
When I try to import clothes_08_ba.srobj, I get the following error. This is in china/woman_item. Haven't tried the male version.

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06/19/2012 14:01 perrytje#122
Quote:
Originally Posted by omier44 View Post
When I try to import clothes_08_ba.srobj, I get the following error. This is in china/woman_item. Haven't tried the male version.

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Thanks for the heads up! Uncommon bone order in this file, but I've modified the script, it should work now.

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06/20/2012 13:27 omier44#123
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06/27/2012 18:14 jose1997elite#124
:cool:how to put the plugin folder blender

[quote=perrytje;14636969]I've had this for a while, and wasn't doing anything useful with it, so I decided to release it to the public.

This tool allows you to convert model files from silkroad's data.pk2 to files that can be read by blender, and can also convert these files back. That means this tool allows you to put custom weapons in the game.
(For example, I pulled this prank with it: [Only registered and activated users can see links. Click Here To Register...] )

You can download it here:
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Blender 2.6+ needs other import/export scripts, replace the old ones with these:
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how to put the plugin folder blender

because I get error....me help please

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Quote:
Originally Posted by perrytje View Post
I've had this for a while, and wasn't doing anything useful with it, so I decided to release it to the public.

This tool allows you to convert model files from silkroad's data.pk2 to files that can be read by blender, and can also convert these files back. That means this tool allows you to put custom weapons in the game.
(For example, I pulled this prank with it: [Only registered and activated users can see links. Click Here To Register...] )

You can download it here:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

Blender 2.6+ needs other import/export scripts, replace the old ones with these:
[Only registered and activated users can see links. Click Here To Register...]

I want to thank some people for helping me one way or another:
Qynchou(/lopasas), drakek(/ni), npcdoom, Klevre, Synx and Drew Benton.

Now it does go with a manual, so please READ THIS before you use it, and read it again before asking any questions.

Manual:

Short interface overview:

Import and Export settings to use with Blender:

Extended manual on how to import a mesh into silkroad:

Multibone Update:

Info:
This new version uses a couple of blender plugins to convert to and from a modified wavefront file format (blabla). What you can do with it is edit models that move ingame. Editing both parts of a multi-file mesh can be done, but is very buggy and not reccommended. I'm talking about stuff like mobs/armors/avatars etc. An important thing to remember is that the models are still influenced by the same animation-skeleton. This means you can't just change the sizes of models.

An example of what you can do with this version:

Extra Manual:

Installing:

How to use:

If you have any questions, feel free to ask, but if it's in the manual I might get mad!

PS: THIS RELEASE HAS BARELY BEEN DEBUGGED, SO ERRORS MIGHT (and probably will) OCCUR!

*RESERVED FOR FAQ*

EDIT: If you happen to make something with this, drop a screenshot, I'm curious what people are going to come up with!

and sro download the plugin object. is drawn here:
. / Program Files / Blender Foundation/Blender/2.63/scripts/addons. insert obj file and I will export to SROBJ and I get error. I want you to help me in this problem pls

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06/28/2012 10:46 perrytje#125
Just read the error message.... It clearly states 'You must select the mesh'. You currently have the camera selected.
06/28/2012 14:57 jose1997elite#126
select the mesh and I will export and I get error........

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He thinks he is the plugin that has no properties..? I need your help
perry pls help.... =)

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06/28/2012 18:29 omier44#127
You should export the mesh while in Object Mode.
06/28/2012 19:21 jose1997elite#128
export to object mode and gives me error..

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perry help please...

perry help please...
06/28/2012 22:30 joseelite#129
i think that can be my blender version oir any wrong in it..
Can anyone giveme the links again?
06/29/2012 01:08 TheSeaHacker#130
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06/29/2012 05:29 joseelite#131
my version is 2.63..
I get error when exporting



HELP PLEASE PLS...:(
06/29/2012 08:56 kevin_owner#132
Quote:
Originally Posted by joseelite View Post
my version is 2.63..
I get error when exporting



HELP PLEASE PLS...:(
We can't help you if you don't show us an error. Or do you have two accounts? since jose1997elite is very close to your name.

Quote:
Originally Posted by jose1997elite View Post
export to object mode and gives me error..

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perry help please...

perry help please...
I'm far from a 3d modeler so I have no idea what all this stuff means but I checked the export script and it's like that there is something wrong with the vertices.

From the code there are 2 things which are likely to cause this.
1. You don't have any vertices.
2. Something in the vertices doesn't add up since there is something about a vertice being equal to one(I really have no idea).

What you could try is to create a simple cube or another non complex object and try to export it.
06/29/2012 16:49 jose1997elite#133
I need know how make theese files.. I can do .bms and .ddj but can't make this files. So.. what program can do it and how work?
06/30/2012 00:28 TheSeaHacker#134
i think what heis trying to say is that he found out how to make ddj and bms but he doesnt know hot to create the .bsr and .bmt files
06/30/2012 08:23 ahmed4ever2u#135
Quote:
Originally Posted by TheSeaHacker View Post
i think what heis trying to say is that he found out how to make ddj and bms but he doesnt know hot to create the .bsr and .bmt files
dude just edit an exist item and duplicate its files ;D