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btw, i'm using this with Memu 2.8.6.
btw, i'm using this with Memu 2.8.6.
Sorry to hear that, how much diamonds did you lost?Quote:
Lost all my skills and gems too. Wish I'd seen the update sooner.
the options are all fine, I posted an update for your "anti tapping" thoughts :DQuote:
memu 2.9.1
it works now except the constant "detected loop, restarting"
also, what script / macro settings for your script? when you start the script you can choose 3 settings
Times:
Interval:
Speed:
edit: hes doing something, i had resolution 800x480 instead of 480x800, still, what should i set at the 3 options above? times 1, interval 0 sec, speed 1x ?
Not many, I think around 300. I've bought some more to re-spec my skills but they didn't come through, so waiting on a response from Game Hive support, so that's annoying.Quote:
Sorry to hear that, how much diamonds did you lost?
what about image recognition of the stage your at? or check options every 10m for "time since last prestige" timerQuote:
yes the problem is, there is no timer. I calculate the time with the hitDelays. I also can't save a value with HiroMacro.
the loop detection resets the timer. I change this in the next update. Just delete this line:Quote:
what about image recognition of the stage your at? or check options every 10m for "time since last prestige" timer
also, sometimes i get "loop detected - restarting" for no reason, and sometimes when I intervene (manually click a fairy or an egg)
does this reset the timer too? because i set mine to 3 hours, and that would be a shame
Yes you deleted the hits, so no delays here, this should be very buggy. I think the script cant calculate the time.Quote:
im using 0.9.8
i will update to 0.9.9 and delete the line you mentioned so that the loop detection wont reset the timer, else it will never prestige
edit: because 0.9.8 had no "enable / disable tapping" i remove the entire last section "random hits", which also included the delay
now with 0.9.9 i left that column as it is, but i think the delay inbetween lvling heroes and stuff is a little bit long no?, its #hitDelay 40 if im correct, so 40 seconds? thanks
edit 2: left the script running overnight but somehow did not prestige because emulator was lagging like hell, also internet spazzed out ~
Try to set the prestige time to 1 and test it out.Quote:
having problem with prestige. left it over night, didn't prestige even once.
my setting
var #enableAutoprestige 1
var #prestigeAfterXMinutes 60
var #hitsRunActions 1503
version that i used: v0.9.8
updated with v0.9.9 still having problems with auto prestige
Disable this option:Quote:
Thanks for this awesome script =)
How do i get the script to auto level my swordsman more frequently? I left it running for 15 minutes to find it didn't do a level up at all.
Memu Emulator
Version 9.9