[Release]VSRO MAX Project - Improving VSRO188

01/31/2017 05:40 MeGaMaX#106
Quote:
Originally Posted by Water579 View Post
Is there a way to use a version without this registration info so I will not be forced to get the key everytime from you?
Quote:
Originally Posted by Water579 View Post
Push
Not for now, its might be paid version next few upgrades so i will let you know
01/31/2017 15:44 Water579#107
Now you want money for it... jesus christ

That just made all of your work worthless
01/31/2017 16:18 Toonami2010#108
hey where i can download this?
where i can put the KEY?
i can't understand
01/31/2017 16:19 Lanvin*#109
Good I will test it and what about jop exp you mean (-)
01/31/2017 16:21 Toonami2010#110
Quote:
Originally Posted by MeGaMaX. View Post
Not for now, its might be paid version next few upgrades so i will let you know
Please explain me how i can download this project?
where is the web? where i need put the User and key pasword?
i can't understand

and
in attach download
the GatewayServer_v4,v3 and VSROMAX_V5.Part1,2,3 are damaged
01/31/2017 17:27 sirout1#111
I decided to use these files on my server but at the beginning this appears in the gameserver???
02/01/2017 09:00 BlackBerry1337#112
Quote:
Originally Posted by MeGaMaX. View Post
Not for now, its might be paid version next few upgrades so i will let you know
I want to buy it, how much it cost? Thank you.
02/01/2017 19:57 MeGaMaX#113
Hello,

Today im releasing V7 of VSRO MAX, it will contain so many features and securites upgrades it will be free to use till amount of time, if you would like to have a custom cap or extended time for useage or some other features contact me on skype will be in the 1st post.

V7:-
-Added VSROMAX Protector for AgentServer attacks - it will show logs as "VSROMAX Exploits Protector User (%s)"
-Added "ResolveNextPosWithOpt() TempCur.pCell == NULL : %d(%d, %d), (%0.2f, %0.2f, %0.2f)" in "%04d-%02d-%02d_RegionFatalLog.txt"
it will actually tells you what is wrong with regions if it have invalid layers or ids or navmesh, etc.
-Fixed bug in the forgotten world system which might happen with exiting the world or party.
-Added "Exception has been occurred during dispatching msg (MsgID:0x%02X)" - it will actually gives you a real reason and real opcode of which packet got a problem.
-Upgraded the navmesh code it will actually now load the latest ISRO navmesh folder without any errors, this will gives you the opportunity to get all the fixes that joymax is releasing for maps.
-Fixed the Unknown Timedjob id or Failed to create TimedJob.
-Fixed bug with blues, if you fused 2 stones same power, the server will calculate the 1st stone only, nothing more.
-Fixed SYNC bug with the DB session and thread id cause the ShardManager to lose what it was doing.
-Fixed one of the stages in QNO_CA_THIEF_2 quest.
-Fixed bug with "ITEM_QSP_ALL_POTION_1_02" being do not get counted if you picked it up in quest "QSP_ALL_POTION"
-Fixed bug in storage system cause gameserver to not being able to find the itemid64.
-Fixed bug in the trade system which cause gameserver to not being able to find the itemdid64.
-Fixed the Guild Introduction NPC SQLI in game, also general.
-Fixed instance Dungeon invalid layer return in gameserver.
-Fixed the monsters AI positions cause them to stuck in walls sometimes.
-Fixed bug with forgotten world abusing it without authority.
-Fixed and improved the Dagger attack formula calculation (same as csro-r released files).
-Fixed Goofie (IWA) Lobby DC Exploit, report back please.

Check 1st post.

Greetings MeGaMaX.
02/02/2017 05:51 sirout1#114
Quote:
Originally Posted by MeGaMaX. View Post
Hello,

Today im releasing V7 of VSRO MAX, it will contain so many features and securites upgrades it will be free to use till amount of time, if you would like to have a custom cap or extended time for useage or some other features contact me on skype will be in the 1st post.

V7:-
-Added VSROMAX Protector for AgentServer attacks - it will show logs as "VSROMAX Exploits Protector User (%s)"
-Added "ResolveNextPosWithOpt() TempCur.pCell == NULL : %d(%d, %d), (%0.2f, %0.2f, %0.2f)" in "%04d-%02d-%02d_RegionFatalLog.txt"
it will actually tells you what is wrong with regions if it have invalid layers or ids or navmesh, etc.
-Fixed bug in the forgotten world system which might happen with exiting the world or party.
-Added "Exception has been occurred during dispatching msg (MsgID:0x%02X)" - it will actually gives you a real reason and real opcode of which packet got a problem.
-Upgraded the navmesh code it will actually now load the latest ISRO navmesh folder without any errors, this will gives you the opportunity to get all the fixes that joymax is releasing for maps.
-Fixed the Unknown Timedjob id or Failed to create TimedJob.
-Fixed bug with blues, if you fused 2 stones same power, the server will calculate the 1st stone only, nothing more.
-Fixed SYNC bug with the DB session and thread id cause the ShardManager to lose what it was doing.
-Fixed one of the stages in QNO_CA_THIEF_2 quest.
-Fixed bug with "ITEM_QSP_ALL_POTION_1_02" being do not get counted if you picked it up in quest "QSP_ALL_POTION"
-Fixed bug in storage system cause gameserver to not being able to find the itemid64.
-Fixed bug in the trade system which cause gameserver to not being able to find the itemdid64.
-Fixed the Guild Introduction NPC SQLI in game, also general.
-Fixed instance Dungeon invalid layer return in gameserver.
-Fixed the monsters AI positions cause them to stuck in walls sometimes.
-Fixed bug with forgotten world abusing it without authority.
-Fixed and improved the Dagger attack formula calculation (same as csro-r released files).
-Fixed Goofie (IWA) Lobby DC Exploit, report back please.

Check 1st post.

Greetings MeGaMaX.
Use Teleport DC use reverse Disconect
02/02/2017 08:17 MeGaMaX#115
Quote:
Originally Posted by sirout1 View Post
Use Teleport DC use reverse Disconect
Teleporting and reverse scroll both working fine here, i use V7 files too.
02/02/2017 09:06 JokeR5420#116
Cant Download Last Part4 Can u Upload in other Server
02/02/2017 17:07 MeGaMaX#117
Quote:
Originally Posted by JokeR5420 View Post
Cant Download Last Part4 Can u Upload in other Server

Here you go [Only registered and activated users can see links. Click Here To Register...]
02/03/2017 00:00 sirout1#118
After the time ends, where do I get another key? Put a key that lasts longer
02/07/2017 07:50 MeGaMaX#119
Hello,

Today im releasing new version of VSRO MAX, it will have the ability to work 3 days trial from the time of the execution, there is no more need to wait for a new key. If you would like to continue to use VSRO MAX modules contact me on skype for paid version.

//V8
-Added Constantinople Fortress Pulleis.
-Fixed a problem when you try to attack a (PET) in fortress and you get random crash or dc thats because the gameserver fail to get the (PET) owner id.
-Fixed bug in the skills system that the debuffs could be canceled by others.
-Fixed the possibility of duplicating buff skill on the character before and after wearing job suite.
-Fixed a bug that happen when a pet gets attacked by one of the skills.
-Fixed a problem when you could ride (PET) immediately after using stealth skill.
-Fixed a bug in the skills systems that the skills not getting sync btween the client and the server (the server now should give the client the time to play the animation).
-Fixed the (PET) attack when trying to attack a character that is having a known item, cause it to not be able to attack that character (not gonna expose the way in public).
-Fixed a bug releated to the Cruse sleep debuff, if the character is in Cruse sleep state and got hit by Cruse bomb debuff skill, Cruse bomb will never finish until the sleep debuff get finished first.
-Fixed a random disconnect bug when the party creator character is disconnected after 1 hour after registering the party in the party matching.

Check 1st Post.

Greetings MeGaMaX
02/07/2017 16:26 ZeonNETWORK#120
Quote:
Originally Posted by MeGaMaX. View Post
Hello,

Today im releasing new version of VSRO MAX, it will have the ability to work 3 days trial from the time of the execution, there is no more need to wait for a new key. If you would like to continue to use VSRO MAX modules contact me on skype for paid version.

//V8
-Added Constantinople Fortress Pulleis.
-Fixed a problem when you try to attack a (PET) in fortress and you get random crash or dc thats because the gameserver fail to get the (PET) owner id.
-Fixed bug in the skills system that the debuffs could be canceled by others.
-Fixed the possibility of duplicating buff skill on the character before and after wearing job suite.
-Fixed a bug that happen when a pet gets attacked by one of the skills.
-Fixed a problem when you could ride (PET) immediately after using stealth skill.
-Fixed a bug in the skills systems that the skills not getting sync btween the client and the server (the server now should give the client the time to play the animation).
-Fixed the (PET) attack when trying to attack a character that is having a known item, cause it to not be able to attack that character (not gonna expose the way in public).
-Fixed a bug releated to the Cruse sleep debuff, if the character is in Cruse sleep state and got hit by Cruse bomb debuff skill, Cruse bomb will never finish until the sleep debuff get finished first.
-Fixed a random disconnect bug when the party creator character is disconnected after 1 hour after registering the party in the party matching.

Check 1st Post.

Greetings MeGaMaX
Holly shit, awesome progress dude
that fix was everyone waiting for ages ago

May i mention one thing about the previous versions? fixing the dagger formula using cSro-R is a very bad idea cause in cSro-R dagger was killing Blade/Armor same Set same blue same plus with just one hit without critical damage, i mean it had a tremendous damage in cSro-R

Andrew! have you considered developing the client side? i mean i'm sure you already have the source code of sro_client, and maybe you would end up using it in some engines sources like CryEngine or Unreal for example, that would be truly a new Era of the old Girl silkroad

Greetings, and keep it up :)