There you go, copy this into your resource folder, where you run the ModelEditor from.Quote:
..\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'
What is this??
I downloaded the tools but I haven't got a resource folder.. Only Licenses, Log, Models, Plugins. Im using these tools to edit Shaiya Map.Quote:
There you go, copy this into your resource folder, where you run the ModelEditor from.
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I understand this tool was for Flyff but I saw a guy using this WorldEditor to edit Shaiya maps. Is there any familiarities or steps you could tell me to get it to work with Shaiya?Quote:
you can use the resource folder of you server.
Might have been an adjusted version of it since the source code was hosted on Github for some time - or you might just have mixed them up, since World Editors look quite the same in general.Quote:
I understand this tool was for Flyff but I saw a guy using this WorldEditor to edit Shaiya maps. Is there any familiarities or steps you could tell me to get it to work with Shaiya?
I now have the Source folder and all the tools. Running the WorldEditor application gives me the "\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'".
I do not know how this issue can be overcome.
Maybe scroll up like 3 posts? The missing is file is right there. Assuming you are even trying to edit Flyff maps.Quote:
I now have the Source folder and all the tools. Running the WorldEditor application gives me the "\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'".
I do not know how this issue can be overcome.