Ok i post from m'y iphone cause i dont have internet on m'y Pc until tomorow ,
What i CAN say about thé new version is :
Now ive added a npc with the rare design , cant possibility to shoot it for the moment cause it was for testing npc AI , and it work fine! For those who wonder how it work : simply the npc start a path in x,y random tile grid position , and just Before it arrive , it recalculate a new random path , etc... And this process Will repeat infinitly ... , If The npc meet a island in his path it simply avoid it !
Then added a game controler to the game to handle every entity béhavior and spawning in each map, added a sound_controller too to test à very usefull function : sound on 3D , what does it means? It means that after the sound Will be affect by listening distance Like in réal Life , and fixed some bug