Para's VanillaTool [Rework]

07/01/2021 14:04 thehumanclone#10681
Quote:
Originally Posted by Paraly View Post
Sure that's possible to automate, but I don't see it being worth coding for now, just buy the materials.
Classic i figured would be worth it? Starting crafts out early on you tend to go through different work orders quickly. Your script though :mofo: .

A bot / script you would tend to use to automate something so you can step away from the screen. So if you have to return to your screen that often it kinda defeats the purpose of wanting to use a crafting script.

There is very few information out there for Aion classic as for what materials are needed for work orders, so to pre purchase what is needed becomes difficult. I was just curious as to this being a pretty old bot that someone by now would have came up with that part is all.

Not downplaying your stuff its great 100%. im a crafter in games so thats the only part i was interested in. Maybe ill find use for it later.:handsdown::handsdown:
07/01/2021 15:02 Paraly#10682
Quote:
Originally Posted by thehumanclone View Post
Classic i figured would be worth it? Starting crafts out early on you tend to go through different work orders quickly. Your script though :mofo: .

A bot / script you would tend to use to automate something so you can step away from the screen. So if you have to return to your screen that often it kinda defeats the purpose of wanting to use a crafting script.

There is very few information out there for Aion classic as for what materials are needed for work orders, so to pre purchase what is needed becomes difficult. I was just curious as to this being a pretty old bot that someone by now would have came up with that part is all.

Not downplaying your stuff its great 100%. im a crafter in games so thats the only part i was interested in. Maybe ill find use for it later.:handsdown::handsdown:
I mean I made alchemy from 1 to 199 on day 1 of classic, just purchased all the materials and let it go while I slept, I really don't see the problem

The only advantage you have with buying when needed is that it costs less inventory space, however I didn't had a problem with 45 slots, buying frequently would also cost more time
07/01/2021 15:23 thehumanclone#10683
Quote:
Originally Posted by Paraly View Post
I mean I made alchemy from 1 to 199 on day 1 of classic, just purchased all the materials and let it go while I slept, I really don't see the problem

The only advantage you have with buying when needed is that it costs less inventory space, however I didn't had a problem with 45 slots, buying frequently would also cost more time
How did you know how much of what items to purchase to get you from 1-199? Every work order is different?

Did you just buy 1,000s of every base material thats kinda what im trying to figure out here.



**** I Guess i didnt dig far enough into everything. Leh Sigh. My apologies.
07/01/2021 15:25 Paraly#10684
Quote:
Originally Posted by thehumanclone View Post
How did you know how much of what items to purchase to get you from 1-199? Every work order is different?
You are aware that inside the AutoCraft folder is another folder with lists that tell you what to buy for each job for example:

Code:
------------------------------------------------------
BUY THE MATERIALS YOU NEED BEFORE YOU START THE SCRIPT
------------------------------------------------------

####1-99 Lesser Alchemy####

Alcohol x 352 = 9,856 Kinah
Distilled Water x 480 = 13,440 Kinah
Solvent x 48 = 1,344 Kinah
Larail Tears x 560 = 15,680 Kinah
Scorpin Poison Sting x 144 = 8,064 Kinah
Crynac Scale x 80 = 4,480 Kinah

Skill Costs: 3,432 Kinah
Total Costs: 56,296 Kinah


------------------------------------

####100-199 Regular Alchemy####

Alcohol x 572 = 16,016 Kinah
Distilled Water x 288 = 8,064 Kinah
Solvent x 300 = 8,400 Kinah
Larail Tears x 288 = 8,064 Kinah
Scorpin Poison Sting x 754 = 41,888 Kinah
Dried Gumi Tail x 810 = 22,680 Kinah
Crynac Scale x 336 = 18,816 Kinah
Abyss Dust x 324 = 27,864 Kinah
Reaction Activator x 768 = 21,504 Kinah

Skill Costs: 16,998 Kinah
Total Costs: 192,182 Kinah


------------------------------------

####200-299 Greater Alchemy####

Alcohol x 784 = 21,952 Kinah
Distilled Water x 144 = 4,032 Kinah
Solvent x 1,756 = 49,168 Kinah
Larail Tears x 1,280 = 35,840 Kinah
Scorpin Poison Sting x 902 = 50,176 Kinah
Dried Gumi Tail x 672 = 18,816 Kinah
Crynac Scale x 720 = 40,320 Kinah
Abyss Dust x 1,352 = 116,272 Kinah
Reaction Activator x 3,332 = 93,296 Kinah

Skill Costs: 113,256 Kinah
Total Costs: 543,128 Kinah


------------------------------------

####300-399 Expert Alchemy####

Distilled Water x 440 = 12,320 Kinah
Solvent x 2,120 = 59,360 Kinah
Larail Tears x 2,560 = 71,680 Kinah
Crynac Scale x 3,060 = 85,680 Kinah
Abyss Dust x 4,640 = 399,040 Kinah
Reaction Activator x 4,372 = 122,416 Kinah

Skill Costs: 479,160 Kinah
Total Costs: 1,229,656 Kinah
Total Cost 1-399: 2,104,478 Kinah
(I recommend buying ~10% more than on the list just to be sure you have enough materials)
07/01/2021 16:21 elyospro#10685
Is it safe on NA Classic?
07/01/2021 16:32 Paraly#10686
Quote:
Originally Posted by elyospro View Post
Is it safe on NA Classic?
Yes
07/02/2021 01:13 Approach1#10687
Quote:
Originally Posted by fzg View Post
On classic I miss a lot of loot. Is that a ping thing? Can I add some delay so it tries for a bit longer or something ?
On Classic

I'm experiencing the same issue. Bot takes off pathing before looting 3/10 mobs or so. Any recommendations appreciated.

Also Bot will target a mob but just sit there and not attack - then targets something else and may or may not attack that as well. Brand new to the tool so maybe I'm missing some basic set up stuff?
07/02/2021 15:52 dlrjsajdi#10688
I'm botting sm on classic, but one problem is when it first targets mob, and use couple of skills, then it search for another mob to grind, ended up having 2 mobs at same time, and dies. I think the issue is it takes longer then any other classes to hit mob cuz its using pet command on mob, and more likely it will take 3 or 4 second for sprit to really hit mobs. where I can find the command to change time on bot to switch target before how many seconds?
07/02/2021 17:00 fzg#10689
Quote:
Originally Posted by Approach1 View Post
On Classic

I'm experiencing the same issue. Bot takes off pathing before looting 3/10 mobs or so. Any recommendations appreciated.

Also Bot will target a mob but just sit there and not attack - then targets something else and may or may not attack that as well. Brand new to the tool so maybe I'm missing some basic set up stuff?
I'm glad the "looting problem" is not just me, was wondering if it was cos I didn't know how to configure the combat routine.

tried enabling (EXECUTE=CheckAutoLoot;) but that doesn't help either.

Any chance you can check this out @ para ?
07/02/2021 17:17 dlrjsajdi#10690
Quote:
Originally Posted by fzg View Post
I'm glad the "looting problem" is not just me, was wondering if it was cos I didn't know how to configure the combat routine.

tried enabling (EXECUTE=CheckAutoLoot;) but that doesn't help either.

Any chance you can check this out @ para ?
I'm using loot pet for this, can't get it to loot every mobs lol
07/02/2021 17:41 copuchan#10691
hey para, how do you actually climb to high places? i did it in retail, but i forgot how to do it, been 2 years now.
07/02/2021 17:52 Paraly#10692
Quote:
Originally Posted by copuchan View Post
hey para, how do you actually climb to high places? i did it in retail, but i forgot how to do it, been 2 years now.
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Quote:
Originally Posted by dlrjsajdi View Post
I'm botting sm on classic, but one problem is when it first targets mob, and use couple of skills, then it search for another mob to grind, ended up having 2 mobs at same time, and dies. I think the issue is it takes longer then any other classes to hit mob cuz its using pet command on mob, and more likely it will take 3 or 4 second for sprit to really hit mobs. where I can find the command to change time on bot to switch target before how many seconds?
_ACTimeoutNoDamage=7000;

Would leave combat if the enemy received no damage within 7000 milliseconds
07/02/2021 18:01 dlrjsajdi#10693
Quote:
Originally Posted by Paraly View Post
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_ACTimeoutNoDamage=7000;

Would leave combat if the enemy received no damage within 7000 milliseconds
That will help a lot thanks
07/02/2021 18:11 Paraly#10694
Quote:
Originally Posted by dlrjsajdi View Post
That will help a lot thanks
it's on 7000 by default by the way
07/02/2021 18:36 dlrjsajdi#10695
Quote:
Originally Posted by Paraly View Post
it's on 7000 by default by the way
got it, do I add it to farmspot script? right?