[Development] 4267 conquer server.

02/18/2010 20:16 ImmuneOne#91
#Run source 18-02-2010
02/18/2010 20:24 ArtOfWar#92
Quote:
Originally Posted by ImmuneOne View Post
#Run source 18-02-2010
Sweet a beta soon :D
02/19/2010 02:45 fishey07#93
I r so excited! I really can't wait for the beta. :D
02/19/2010 04:07 LetterX#94
More like "alpha" or "pre-alpha" D:
02/19/2010 06:20 Nullable#95
UPDATE:
Implemented a part of the mob walking sys, although the direction calculations needs a bit tweaking:
02/19/2010 07:14 araXis#96
Guys everyone working on diffrent server,But everyone doing good job i like it.Wich server when open this week anyone know?
02/19/2010 10:03 Korvacs#97
None? I doubt any of them would be ready in less than a week.
02/19/2010 11:30 L1nk1n*P4rK#98
Nice :) Keep up the good work. I am also working on a Co 1.0 system but is way more dif. and I will open the server in 2 versions. 1 Normal Server (LvL+PvP) and 2: Secret but will be epic :P And I am happy because I dont seen any other server like will be my 2nd server.
02/19/2010 12:39 Korvacs#99
Can anyone remember the proper way to teleport a character? I cant get it to work properly, the client just refuses to display any mobs, npcs, characters on screen after making the move.

And the spawn packets are definately being sent.

Edit: Oddly its not just when i change maps, the client will show whats close by when you login, and you can leave the area and see no npcs, then return to where you logged in and it will be populated.

Anyone got any suggestions?
02/19/2010 13:04 Nullable#100
Quote:
Originally Posted by Korvacs View Post
Can anyone remember the proper way to teleport a character? I cant get it to work properly, the client just refuses to display any mobs, npcs, characters on screen after making the move.

And the spawn packets are definately being sent.

Edit: Oddly its not just when i change maps, the client will show whats close by when you login, and you can leave the area and see no npcs, then return to where you logged in and it will be populated.

Anyone got any suggestions?
I send the 137 subtype packet of the 1010, works perfectly for teleporting.
btw send the spawn packets at jumping or walking, never works if you send that in the 162 subtype of the 1010.
02/19/2010 13:07 Korvacs#101
Im already sending 137, and i dont handle 162 i spawn on move (any).
02/19/2010 13:13 Nullable#102
Quote:
Originally Posted by Korvacs View Post
Im already sending 137, and i dont handle 162 i spawn on move (any).
Weird, this works perfectly for us...
Em are you sending the received packet back? for some reason the client does not apply any sort of spawning unless you resend the packet back..
02/19/2010 13:17 Korvacs#103
Oh is this the thing where i have to resend the movement packets?

I remembered there was some reason for doing it, but completely forgot about it...
02/19/2010 13:20 Nullable#104
Quote:
Originally Posted by Korvacs View Post
Oh is this the thing where i have to resend the movement packets?

I remembered there was some reason for doing it, but completely forgot about it...
Yeah it took us forever to figure that we had to send packets back..
02/19/2010 13:21 Korvacs#105
I knew there was a reason for doing it....lol i completely forgot about it.

Cheers for the reminder :D