Whats the time frame from going from 11-20, I started at the end of level 10 and am nearly at the end of level 11 in 2 hours apparently, I think im only also killing 2/3 bandits aswell, is this right?
It works with Multilaunch. I'm guessing that the problem you encounter have to do with your GW install, not the bot.Quote:
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Is this script optimized for multilauncher? I have a problem when I try to run the bot on 2 clients, autoit seems to only be looking for the selected character on one instance of the gw.exe(my copied version of gw is not found, so the 2nd client is never recognized) it just says there is no Guild Wars running with that character name.
Thanks for the quick response - do I need to do anything in particular with order of applications etc? Can't see anything wrong with the copied GW folder but I will try it again.Quote:
It works with Multilaunch. I'm guessing that the problem you encounter have to do with your GW install, not the bot.
Maybe try doing a clean copy-paste GW folder and link it back to your Multilauncher.
Btw you can click on the Refresh button (two blue arrows) to update the chars name list and click the character selector to view all logged char.Quote:
Thanks for the quick response - do I need to do anything in particular with order of applications etc? Can't see anything wrong with the copied GW folder but I will try it again.
@ Jamamon @[Only registered and activated users can see links. Click Here To Register...] Hi guys, I've done some more testing with this bot, specifically the Charr Carving farm. I like Jamamon's idea of farming the first 3 Charr groups(2 at the first ruin and 1 on the pathway to shrine) and the altered version of the bot works fine, however it is very limited with what it does: will not pick up gold coins, no option to pickup other items. Ideally I'd like to run this bot to farm Charr for purple items, but at the same time have the option to pickup gold coins and white/blue items to be merched, and other dyes etc. as with maril's finished bot - the only problem is with that path the character at some point runs into shrine and dies to 2 bosses and 2 groups. (so what I'm saying it, I'd like Jamamon's path in maril's bot :D )Quote:
I updated an early version of the script that only kills the first few charr mobs (so that it works post-inventory update), which works extremely well (it can farm a full inventory of purples in about 12 hours (probably less), although it obviously doesn't benefit from the boss drops). It only picks up purple rarity items and black+white dyes. It doesn't sell anything.
Maril says that the most successful build for the boss script is a lvl 19 r/mo with a pet + imp.Quote:
@ Jamamon @[Only registered and activated users can see links. Click Here To Register...] Hi guys, I've done some more testing with this bot, specifically the Charr Carving farm. I like Jamamon's idea of farming the first 3 Charr groups(2 at the first ruin and 1 on the pathway to shrine) and the altered version of the bot works fine, however it is very limited with what it does: will not pick up gold coins, no option to pickup other items. Ideally I'd like to run this bot to farm Charr for purple items, but at the same time have the option to pickup gold coins and white/blue items to be merched, and other dyes etc. as with maril's finished bot - the only problem is with that path the character at some point runs into shrine and dies to 2 bosses and 2 groups. (so what I'm saying it, I'd like Jamamon's path in maril's bot :D )
Can you guys point me to where I can perhaps edit these options into the script? I'm not that experienced with autoit, but I can try it. Thanks!
EDIT: If maril's bot is successfully clearing the shrine for other people, which class setup are you using? I have tested with a level 19 E/Mo many times and it fails every time.
EDIT 2: Upon more testing, I find about 25% of the time both iterations of the bot fail to go past the Northlands gate, and once they have failed once, all retrys thereafter also fail. Also, when the character dies in the Northlands it often gets stuck at the shrine trying to pass the cliff, the bot just spams being stuck counting up in consecutive numbers.
- GUI update :
- Resized the GUI to make it smaller.- Switched the previous Charr carving farm to the Charrs Boss farm.
- Added Tabs insteed of having every options in one gigantic window.
- Added Progress bars to visually track bot's progression (Survivor and Inventory fullness)
- Added a Charrs Boss farm option in the job selector.
- Modified GUI coord code to make it more flexible.
- Modified the Charr carving farm to make the bot kill the two first groups of charrs and go back to portal.- The bot will rezone back and forth until the inventory is full.- Modified the re-try to pass charr's door loop to make it more efficient.
- Added InventoryFullness_Display and LDoASurvivor_Display to handle progress bars in GUI.
- Inventory fullness is updated each times at start and when the bot checks if the inventory is full (pickup,selling).
- Survivor progress is updated at each end of the LDoA(11-20) if survivor is checked.
- Added a check to do the bot restart when blocked > 100.
- Added build codes to make the bot adjust attribute points for each levels above 10.
- Added special LDoA survivor builds for Mo/... and .../Mo characters for each levels above 10.
- In LDoA 11-20 Survivor mod :
- Adjusted Danger detection limit from 25%HP to 30%HP.- Added Ranger pet related functions to detect and revive it according to character's profession and pet presence.
- The bot will instant teleport to town if any danger is detected (HP below 30%) insteed of resign.
- Optimised skills using by making bot checks if character's energy is sufficient befor trying to cast a skill.
- Cleared and commented Skills related functions.
- Added a check in the scan function for special mobs (like worms) based on PlayerNumber to prevent the bot from killing bandits insteed of worms etc...
- Fixed a bug on Restart checks to prevent the bot from continuing to farm when "Force Pause" button has been pressed.
- Modified the KillMobs function to make it more reactive.
- Reduced the amount of messages displayed in the console (like blocked, debuff,...).
I need more info to investigate :Quote:
I still get an error every now and then that the bot cannot use skills from the primary profession and the game crashes. The builds that load are typically a few skills and does not load a full bar.
The job I was doing when it crashes is the 250 All ItemQuote:
I need more info to investigate :
- What job are you trying to do ?
- Do you use the Survivor mod (if in LDoA11-20) ?
- What's your character's level ?
- What's your character's profession (Primary and Secondary if you have one) ?
IF POSSIBLE : - Which skill is the bot trying to use at the moment it crashes ?
Thx for your feedback.