Guys this idea about disabling alchemy and only keeping SoX leveling is awesome. Because it will bring huge activity and it won't depend on luck. You have to work for your + not just donate for immo etc.
So by doing this we have an active & play2win server. We will add ruby level up scrolls (required to level up items) available with many ways like unique drops , with ruby points, mix of silk low amount of ruby points + gold etc.
Another idea is to keep alchemy with max plus +8. To make your items +8+ (reaching up to max +12) you need ruby level up scrolls! Really I need your ideas regarding this we can develop a new revolutionary system with this idea.
New Alchemy System!
We have decided to change max plus value of alchemy to [+8] and at the same time make alchemy pretty hard so it won't be easy to reach +8. You may wonder why this? The answer is simple, we all know alchemy can result in being really annoying and pay2win since the more immortals you have the easier it will be for you to reach high plus values. So in order to make it fair for everyone we decided to make max plus value +8. To reach a higher plus value (max +12) you will need a different way. This way is a completely play2win way, you need to purchase).
You may wonder whats the point of all this? Well it is simple think about failing an item to +8 then you have to go all over again you need more immortals (more money) etc. With this system when you reach +8 you can finally rest! No more alchemy for you! All you have to do after this is collect Ruby Points in order to purchase Ruby - Level Up scrolls. This scrolls may not increase your item plus value for sure but you won't lose your current plus value! So even if the scroll fails your item will still be +8.