[NEW] ZeroN 9D - The Ultimate 9D Server

04/29/2016 21:04 bog18dy#901
Quote:
Originally Posted by ytcns View Post
Yeah that will ruin the server. 1 day cap. I think the past xp of PA x 5 for base. Then plus xp events, free x2 cards, x3 resource, x5 IM.
We'll provide free items via item mall for 0 zeron coins, that will be a little more easily to get around, then having to recreate char for gifts.
04/29/2016 21:27 superhdpawaaa#902
Quote:
Originally Posted by xtJamie View Post
Would the server files even support +20? The refinement glow looks so fucking obnoxious and my god its so real money expensive... The jewels system is just so derpy.
Damn Jamie. You be swearin' too much these days.:p
04/30/2016 00:12 bastiannw#903
Okay, coming back after months. PA is in stasis, something even bigger is coming. Correct me if I'm wrong, but I don't remember any major XP changes. But if you want my 2 cents, PVP is indeed sort of dead in the game's current state and I kinda got bored of grinding. During a 2x exp event, though, I felt like it was perfect.

I can't talk about all the other people who hit the cap. I just, felt like it took me way too long to level up. Maybe I'm getting older and I have less time. I don't even know what clan/role to play anymore.

You guys @ PA did a good job balancing the weapons. Seriously, it was for the first time in 7 years when I felt like LoB warrior wasn't utter trash. Also, props to you for keeping your promise and fixing the windows 10 issue by yourself. I would like to ask a few questions.

- How are you going to keep the YYBS system? Stackable or non-stackable?
- Do you really want to import PA's database? Isn't it going to be a fresh start? I don't know much about DBs, but I'm pretty sure that, unless you only ADD content, instead of changing/removing anything from PA, might cause some conflict.
I really wanna keep this question simple but my point is that some things might be missing from, let's say, people's inventories and such, or even create new bugs. Which could lead to many complaints, a bad start, eventually breaking the promise not to wipe. Please, correct me if I'm wrong. Just trying to help(or at least educate myself).
- I was actually trying to think about the Item Mall. I suppose there's going to be ZeroN coins, which can be bought for real money. I was thinking about having some kind of system for free coins. Something like daily login rewards. But not that. I can't really think of something that's not abusable. MAYBE, but MAYBE, something about the Blood Count. I know that Blood Count was always a little tricky to play with. I can only think of having a reward every X kills, that gives you an item, which, depending on how many you have in your inventory, it updates your balance in the Item Mall. This might not even be worth the time, but it's a really raw idea I can think of.
04/30/2016 01:27 xtJamie#904
Quote:
Originally Posted by superhdpawaaa View Post
Damn Jamie. You be swearin' too much these days.:p
Dark times through university put you in a negative state but I do fucking hate the current developers of this game.
04/30/2016 07:54 bog18dy#905
Quote:
Originally Posted by bastiannw View Post
Okay, coming back after months. PA is in stasis, something even bigger is coming. Correct me if I'm wrong, but I don't remember any major XP changes. But if you want my 2 cents, PVP is indeed sort of dead in the game's current state and I kinda got bored of grinding. During a 2x exp event, though, I felt like it was perfect.

I can't talk about all the other people who hit the cap. I just, felt like it took me way too long to level up. Maybe I'm getting older and I have less time. I don't even know what clan/role to play anymore.

You guys @ PA did a good job balancing the weapons. Seriously, it was for the first time in 7 years when I felt like LoB warrior wasn't utter trash. Also, props to you for keeping your promise and fixing the windows 10 issue by yourself. I would like to ask a few questions.

- How are you going to keep the YYBS system? Stackable or non-stackable?
- Do you really want to import PA's database? Isn't it going to be a fresh start? I don't know much about DBs, but I'm pretty sure that, unless you only ADD content, instead of changing/removing anything from PA, might cause some conflict.
I really wanna keep this question simple but my point is that some things might be missing from, let's say, people's inventories and such, or even create new bugs. Which could lead to many complaints, a bad start, eventually breaking the promise not to wipe. Please, correct me if I'm wrong. Just trying to help(or at least educate myself).
- I was actually trying to think about the Item Mall. I suppose there's going to be ZeroN coins, which can be bought for real money. I was thinking about having some kind of system for free coins. Something like daily login rewards. But not that. I can't really think of something that's not abusable. MAYBE, but MAYBE, something about the Blood Count. I know that Blood Count was always a little tricky to play with. I can only think of having a reward every X kills, that gives you an item, which, depending on how many you have in your inventory, it updates your balance in the Item Mall. This might not even be worth the time, but it's a really raw idea I can think of.
We're importing PA's DB fully, we want to keep our promise.

Yes, I understood the fact that all the players are basically vets that aren't in school anymore, so time is precious. That's why we'll have a huge experience increase, so that the grinding aspect won't limit the potential of the server anymore.

YYBS system will be kept stackable, but that's too early to answer, you'll see when I start releasing sneak peaks why I said this ;).

We will give free items via IM, but we won't give free coins, we respect our supporters and don't want to make them feel like they donated for nothing.
04/30/2016 10:31 zomgwtfhax#906
what do you mean by "huge experience increase"? please, don't turn it into 9dpk... if it takes less than 20-30 hours of active grind to reach max lvl then it might be a bit too much.

btw, since it's gonna be a new start with the old database, how about you let us make the first rebirth around lvl100? there's gonna be old people, returning people and new people there, so try to equalize them.
04/30/2016 10:40 bog18dy#907
Quote:
Originally Posted by zomgwtfhax View Post
what do you mean by "huge experience increase"? please, don't turn it into 9dpk... if it takes less than 20-30 hours of active grind to reach max lvl then it might be a bit too much.

btw, since it's gonna be a new start with the old database, how about you let us make the first rebirth around lvl100? there's gonna be old people, returning people and new people there, so try to equalize them.
Well, we will implement rebirth for those who want to grind more, but for those who just want a high level character to pvp or do whatever it's hard to reach lv cap, so we have to increase the experience rate so that people don't get bored and quit the server over a small issue like exp rate.

And no, we can't do rebirth at lv100, it will either be at HG5 or something like that, or we'll add new mobs right away and do it at HI12.

News!
Rebirth system will be done on live server.(no need for maintenance)
Automatic weapon refines for +13+14+15+16+17+18, no need for maintenance anymore. (this one is not fully tested yet, but we're 90% sure we can do it)
M&D system will become "Attendance System", you'll get a number of attendance points weekly to spend, if you spend all of them, next week you can claim another set of points which you can spend for items at our custom NPCs.

We'll probably implement KR skills, if not at least late GC skills, with a lot of twicks.

Base experience rate will be 60x, 120x in CC. 2x cards will be free, 3x will be part of collection and 5x cards will be in item mall.

We'll offer all non-lucid decos free in IM.

We'll give our GL WD +10 weapon (no level req) as starter gift along with 600 def set.

New dmg cap system (not fully tested) and new stats system coming.

Quest experience will be raised to 60x aswell, meaning you'll get 1 lv from every quest you do, meaning people who dislike grind can just do the quests, maybe leave some for the next rebirth.

P.S. Remember most of plans need a lot of work, so like I said, release date is not close. We'll post sneak peaks once we get more content to display.

Stay tuned
- ZeroN & Bogdi

EDIT:
04/30/2016 13:25 superhdpawaaa#908
Yayy you picked up my idea. Thanks alot for that! Btw can you show us the ''shinery'' of +18,+19 and +20 weapons. Kinda curious.
04/30/2016 13:51 bog18dy#909
Quote:
Originally Posted by superhdpawaaa View Post
Yayy you picked up my idea. Thanks alot for that! Btw can you show us the ''shinery'' of +18,+19 and +20 weapons. Kinda curious.
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04/30/2016 14:02 berkotiro#910
omg! quest based level system is very cool. Is it possible to make new special quests with lil story ? If so it'll be good.
04/30/2016 14:03 witek1992#911
Quote:
Originally Posted by bog18dy View Post
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Oh snap, +20 looks amazing.

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04/30/2016 14:03 bog18dy#912
Quote:
Originally Posted by berkotiro View Post
omg! quest based level system is very cool. Is it possible to make new special quests with lil story ? If so it'll be good.
It is possible ? Yes it is.
Will it be done ? Probably nope, we have a lot of major content to focus on before we would do minor things like this.
04/30/2016 14:40 xtJamie#913
Theoretically with custom quests and custom skills, nothing stops you guys from finally pushing towards advanced role. ;) just kidding... that's a mountain of work.
04/30/2016 16:00 Adek#914
Quote:
Originally Posted by ytcns View Post
I think, if you are able to make a map with loads of custom mobs to level till HI12 in nice xp(I dont mean high, but it shouldnt be 0.015 per mob, like %0.3-0.6 per mob in HI11) or you can add those mobs to temple or make a custom dungeon with nice drops (as eod9d did) then 10 rebirth will be really good. Can you?

But in BP with those mobs will be sux. BP should have many nice bosses. Like Yuan Shao, KJ, Icy Queen.
That's just my personal opinion, but BP should contain Icy & Tibet bosses, to fight over them. Maybe 10 of each per their respawn time. Also, a few (1-2) 'higher' ones like Ya Suchu to keep it not only in Tibet.
04/30/2016 16:08 heyrawj6#915
by the way,do you guys implement Daily Quest or not? since Quest experience are 60x..that would be nice..

Edit;
also,do you guys Revamp AOE skill for all class?it would be nice if AEO skill dmg are strong enough to grind on multiple mob ,hopefully dmg cap are increase around 500k++