can someone tell me how to connect my friends computer to my private server so that we can play, what i will do to my source and client. my source ip use in gameserver databaseconnection.cs was 127.0.0.1 and in connection/mastersocket.cs was SERVER_IP = "203.111.232.210" and SITE_IP = "203.111.232.210". In my LoginServer i use in CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2)). anyone can tell what should i do? btw i use in my server.dat ip was 127.0.0.1