I've updated all scripts for 5.3 that required an update.
I do also attach the 5.3 version of the combat script here.
For all those ppl who made their own scripts with Memory functions, here's an easy way to update your script
1. Open your script in your favorite text editor
2. Press CTRL + H
3. Replace the following things
Code:
0x12950B0 <-- old last ID used
0x1375DF0 <-- new last ID used
0x330 <-- old data struct
0x340 <-- new data struct
0x178 <-- old render struct
0x188 <-- new render struct
0x14E8 <-- old current ID used
0x14F8 <-- new current ID used
0x1514 <-- old current HP
0x1528 <-- new current HP
0x1518 <-- old max HP
0x152C <-- new max HP
0x1520 <-- old current MP
0x1534 <-- new current MP
0x12255A0 <-- old MaxFPS
0x12F59D8 <-- new MaxFPS
0x1224F48 <-- old CamMax
0x12F5378 <-- new CamMax
0x1225318 <-- old ThirdPerson
0x12F5748 <-- new ThirdPerson
0x1220B94 <-- old CamY
0x12F0BB4 <-- new CamY
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Edit: I've updated the combat script again for the small patch from EU today (09.02.2017)