Memory Address's Update

12/20/2006 19:34 KageKhan#76
No, I know that the values are storages in RAM but what I'm saying is that the program must specify where in ram the values are to be stored right? I just thought that there would be a link that correlates the values to that specific place in ram... ehhhh if I'm I'm not making sense then I'm sorry but I just didn't think that the place in ram for the values to be stored are just randomly generated, I assume that they would be specified somewhere in the application.
12/20/2006 20:57 giacometti#77
That is the problem, the item id address is dynamic created INSIDE the application process...
12/21/2006 00:44 KageKhan#78
Well then, there goes that idea. Thanks for clearing things up for me ;)
12/21/2006 06:05 blazinglion#79
Has anyone tried to find the magic lockout when you change into ND. I've been looking but haven't found it yet. I want to test something out.
12/21/2006 06:38 Enki#80
Quote:
Originally posted by giacometti@Dec 20 2006, 12:14
@ Enki: doenst seem to match here; try to find them again and see if they are at same address again... cause i dont think they will be (i am really sure it will not)
Yes, they are te same, i have found it in unedited client and multiclient, rebooting my pc twice. Im 100% sure they are the adress for the equiped armor/weaps(someone more can check this plz), the weird thing its i cant change for other weapon editing the memory value. Any idea?

How do you find the dura? I cant lol :P.
12/21/2006 16:04 giacometti#81
Enki, i re-checked you armor address, you are right! and i found (changing this value to other armor) that this is just the armor of the character, not the armor in the slot! So now we can imediately find the armor item id. Search for this id and the armor in slot will be the last entry found, just change its value for check! (increase/decrease by one, to change quality ). But this slot address changes everytime you reload conquer.. I need to find a way to point to this dynamic address from you armor id... or something else.

other finding: its not always the last item id of itemtype.dat that are in use, cause my two uniq test dress have different ids!

about the dura: follow blazinglion tips strickly. You should look for a 2 bytes integer value.


@blazinglion: what do you mean with magic lockout?
12/21/2006 17:20 giacometti#82
Well, i will put out my ideas and findings, so maybe we can work together.

I reload conquer a few times and traced the address of the slot's item id. Here are the results for:

An elite Armor:
0285666C
02887974
028866FC
028889B4
028877FC
02889A4C
02889A4C

An unique Dress:
0288A6C4
0288A30C
... get tired of searching.

(I carefully check each of them to see if it was the real slot item id)

Ah, the objetive is to make a program to protect from low dura. That's it. Just need to make an algorithm to search in a range in memory...

So here is a ToDo list for the project:
(project done.)

p.s: if an experience programmer see that i am going in a bad direction, just give me a signal. :)
12/21/2006 17:41 blazinglion#83
When you are a tao and you change into nd it locks your spells out. Im wanting to be able to cast spells when im in disguise. If possible anyway. What im thinking is ND 3x frequency cast foh in tg and get 3x faster exp cause the freq stays on melee attacks so it might be able to stay on magic if i can find a way to cast.
12/21/2006 18:26 giacometti#84
HAHA, i did it! but my memory searcher sucks!!! it takes about 20 seconds to search the 4byte value in that range! lol, it take less for a pro program read all conquer memory! lol!!!


edit: dam i am too dumb! i know why it is so lazy... going to correct.
edit2: well, couldnt to it in the right way, but i found a dirty correction. less than 1 sec now.
12/21/2006 19:18 Enki#85
Quote:
that this is just the armor of the character, not the armor in the slot!
wow, thx for that.

Quote:
other finding: its not always the last item id of itemtype.dat that are in use, cause my two uniq test dress have different ids!
Your dressīs have the same color?, cuz every color have different idīs.

Nice project, if i can help, i will.

Quote:
When you are a tao and you change into nd it locks your spells out. Im wanting to be able to cast spells when im in disguise. If possible anyway. What im thinking is ND 3x frequency cast foh in tg and get 3x faster exp cause the freq stays on melee attacks so it might be able to stay on magic if i can find a way to cast.
i think this is not posible, cuz maybe its like the speedhacks, you can move faster but you dont attack faster. I cant check cuz i dont have ND :P, but if your idea works that will be great.
12/21/2006 19:51 lifedeparted#86
what is all this for?? sry im not really smart in this.. lolz
12/21/2006 20:35 blazinglion#87
@Enki I dont know if it would work either. Just something I've been thinking about trying to figure out. Once you can cast in ND form the only question is if the 3x freq is stored client side or server side. If it is stored client side then it would be possible to exploit this for other hacks maybe. Im still looking into it, really hard to find something that specific.
12/21/2006 20:47 giacometti#88
Quote:
Originally posted by Enki@Dec 21 2006, 19:18
Your dressīs have the same color?, cuz every color have different idīs.
Bingo! they have different colors! itemtype is getting revealed ! :D

Just need to make somehow a disconnect function to conquer...
12/21/2006 21:03 Dufour586#89
Thanks man thats great
12/23/2006 13:14 blinko#90
i'm thinking when you cast ND the memory address's will change accordingl;y if you cna pinpoint the "change" you'd be able to set those address's changed and make the character appear as ND and run around normally, good luck finding it though, i'm currently working on Pirate King Online so conquer will be left up to the rest of you :), i'll continue my work here shortly