Memory Address's Update

12/13/2006 06:41 blinko#1
***EDIT*** Everything has been added for the new patch 4346
Also the examples on various pieces of VB6 code that was here before i can put back up if requested.

But here's the address's i've found so far..Experience and players in area i haven't tested fully yet.Also i havent been able to locate the Player ID and the Attribute points that was here before.
Code:
CHARACTERNAME - 005120BC
ACCOUNTID - 00518478
CPS - 00512E28
VPPOINTS - 00512C4C
MONEY - 00512E24
PING - 00515CAC
SPIRIT - 005128D8
VITALITY - 005128D4
AGILITY - 005128D0
STRENGTH - 005128C8
SPOUSE - 005128B8
SERVER - 00518374
CHARACTERLEVEL - 00512C00
Zoom - 00518CFC
Stamina - 00512BF8
XP Skill Counter - 005128DC
Character Effects - 00512055 'set to 32768 for cyclone ect..
Character Effects - 00512054 'for writing values with VB6 + others
Client Red 1 byte only - 00518CF8
Client Green 1 byte only - 00518CF9
Client Blue 1 byte only - 00518CFA
Client Trippy Effect - 00518CFB
Arrow Count - pointer 0051306C offset 46
XP Kill Count - 00512FE8
Kill Counter - 00512E0c
Experience - 00512C1C (still testing this)
ItemCount - 00513058
PK Points - 00512C20
Character Size - 005120E0
Character Direction - 005120D8
X_Coord - 00512170
Y_Coord - 00512174
Guild Leader - 00512C30
Players in Area - 00518658
Players in Area - 00518594?
Job ID - 00512BF4
MapID - 00518CA4
MapID-ALT - 00518CA8
MapName - 00518EC0
12/13/2006 10:17 blinko#2
Hope ya don't mind the 'BUMP' :) but i've seen prog4mer and a few other's seem interested in the new memory address's i'll be sure to update this list as it comes in.

Feel free to contribute to the list !
12/13/2006 11:32 stillnoob#3
Exp address > 00512BBC
12/13/2006 12:04 Fujiy#4
This is right? Character Level - &H512BA0
12/13/2006 12:06 Fujiy#5
Here works with 00512BA0
12/13/2006 12:12 blinko#6
Quote:
Originally posted by stillnoob@Dec 13 2006, 11:32
Exp address > 00512BBC
wo0t ! thanx to that only thing i have missing is Stamina, find that one ! :P.
I've gotten all the rest back now finally, and have updated the coMemoryRead project (Minus the DLL) i'll update it and it's sources soon.

However havent tested it with a non-multiclient. ( a few of the values that is )
i'll be posting my project updates here soon.
12/13/2006 12:14 blinko#7
Quote:
Originally posted by Fujiy@Dec 13 2006, 12:04
This is right? Character Level - &H512BA0
yes that is the correct value for your character Level.

*EDIT

ok i didn't understand what you meant at first.
but yes 00512BA0 is your character level,

the &H512BA0 was the address i took from Visual Basic
where the &H replaces the two 00 at the begining, Just Hex form for visual basic.

tiss how it read's the memory address (example Below)

ReadProcessMemory pHandle , byval &H512BA0, retval, 4, 0&
12/13/2006 12:21 prog4mer#8
thx for the new addys =) +k for blinko
12/13/2006 12:29 blinko#9
Quote:
Originally posted by prog4mer@Dec 13 2006, 12:21
thx for the new addys =) +k for blinko
Thanks a few more

Total HP ( over all total )- 01969B7C
Current HP ( how much you currently have if = 0 then ur dead lol ) - 00BB4610

Total / Current = 3308 / 3308 example..

Profession (Job ) 00BB6738
12/13/2006 16:08 Fujiy#10
I founded
Stamina: 00512B98
12/13/2006 16:38 blinko#11
Quote:
Originally posted by Fujiy@Dec 13 2006, 16:08
I founded
Stamina: 00512B98
awesome ! now i have to reupdate all my stuff's again lol :P
but thanks !
12/13/2006 19:48 Ulfius#12
Do you have zoom?
12/13/2006 20:07 ImSnobby#13
would you be so kind to post an example on how to read memory address from co in vb pretty plx


EDIT: nvm my bad :X

EDIT2: +k lol i finally got ahold of memory reading :)
12/14/2006 00:55 ColdStart#14
Very nice list! I guess my topic is dead even though it is pinned.

You could have just posted your addresses as a renewal to the previously created topic.
12/14/2006 01:04 blinko#15
Quote:
Originally posted by Ulfius@Dec 13 2006, 19:48
Do you have zoom?
no not yet i have to first find the values to set the hue and such ^^

before it was a value like

original state
00 00 00 FF FF FF FF 00 01 00 00 20 03 00 00 58

the vlaue was changed to this to zoom out

00 00 00 FF FF FF FF 96 00 00 00 55 05 00 00 00

and the address was 00502B7D so maybe we can figure it out again ^^

but i see alot more FF's in this one that i did the one before.

ALSO note that Vivivivi's post about hexing the client to multi client was without unpacking the exe to the original size of 1.20MB so there for some memory values i have more my unpacked multi client will be different, so let's just work with a packed exe ^^