Code:
--- a/game/input_db.cpp
+++ b/game/input_db.cpp
@@ -132,10 +132,10 @@ void CInputDB::GuildSafebox(BYTE bHeader, DWORD dwHandle, const char* c_pData)
else
{
char szLogQuery[512];
- snprintf(szLogQuery, sizeof(szLogQuery), "INSERT INTO log.gsafebox_err_log (owner_id, item_id, item_vnum, item_count, is_gm_owner, "
+ snprintf(szLogQuery, sizeof(szLogQuery), "INSERT INTO log.gsafebox_err_log (owner_id, item_id, item_vnum, item_count, "
"socket0, socket1, socket2, attrtype0, attrvalue0, attrtype1, attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3, "
"attrtype4, attrvalue4, attrtype5, attrvalue5, attrtype6, attrvalue6) VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %d, "
- "%u, %d, %u, %d, %u, %d, %u, %d, %u, %d, %u, %d)", pItem->owner, pItem->id, pItem->vnum, pItem->count, pItem->is_gm_owner,
+ "%u, %d, %u, %d, %u, %d, %u, %d, %u, %d, %u, %d)", pItem->owner, pItem->id, pItem->vnum, pItem->count,
pItem->alSockets[0], pItem->alSockets[1], pItem->alSockets[2], pItem->aAttr[0].bType, pItem->aAttr[0].sValue,
pItem->aAttr[1].bType, pItem->aAttr[1].sValue, pItem->aAttr[2].bType, pItem->aAttr[2].sValue, pItem->aAttr[3].bType,
pItem->aAttr[3].sValue, pItem->aAttr[4].bType, pItem->aAttr[4].sValue, pItem->aAttr[5].bType, pItem->aAttr[5].sValue,