anyone got it work yet?
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I got the new Offsets, but i dont know how to find out if its working
[ENABLE] alloc(DetectGM,512) label(ReturnName) label(PassCheck) label(Tele) label(Elusive) registersymbol(DetectGM) DetectGM: cmp [eax+70],5D4D475B jnz PassCheck push ebx mov ebx,Elusive mov byte ptr [ebx],B9 mov dword ptr [ebx+1],Tele mov dword ptr [ebx+5],5B90E1FF pop ebx PassCheck: mov [esi+0c],00000000 jmp ReturnName Tele: push ebx mov [eax],0 mov [eax+4],0 mov dword ptr [esp+20],0 mov ebx,Elusive add ebx,8 jmp ebx 00553F63: //Update: C7 46 0C 00 00 00 00 89 47 04 jmp DetectGM nop nop ReturnName: 00603E3B: //Update: 8B 08 8B 50 04 89 4C 24 20 Elusive: [DISABLE] dealloc(DetectGM) unregistersymbol(DetectGM) 00553F63: //Update: C7 46 0C 00 00 00 00 89 47 04 mov [esi+0c],00000000 00603E3B: //Update: 8B 08 8B 50 04 89 4C 24 20 mov ecx,[eax] mov edx,[eax+04] mov dword ptr [esp+20],ecx
Put the offset for elusive where the word elusive is in Elusive+1 and it activates every timeQuote:
[ENABLE]
alloc(DetectGM,512)
label(ReturnName)
label(PassCheck)
label(Tele)
label(Elusive)
label(Vac)
label(NonAggro)
registersymbol(DetectGM)
DetectGM:
cmp [eax+70],5D4D475B
jnz PassCheck
mov byte ptr [Elusive],B9
mov dword ptr [00603DBB+1],Tele
mov dword ptr [Elusive+5],9090E1FF
mov dword ptr [Vac],891C508B
mov word ptr [Vac+4],2051
mov dword ptr [NonAggro],5486B70F
mov dword ptr [NonAggro+4],8B000001
PassCheck:
mov [esi+0c],00000000
jmp ReturnName
Tele:
mov [eax],10E //Co-ordinate x
mov [eax+4],10E //Co-ordinate y
mov dword ptr [esp+20],10E //Co-ordinate x
jmp Elusive+9
00553603: //Update: C7 46 0C 00 00 00 00 89 47 04
jmp DetectGM
nop
nop
ReturnName:
00603DBB: //Update: 8B 08 8B 50 04 89 4C 24 20
Elusive:
0045C66D: //Update: 8B 50 1C 89 51 20
Vac:
0053D08A: //Update: 0F B7 86 54 01 00 00 8B
NonAggro:
[DISABLE]
dealloc(DetectGM)
unregistersymbol(DetectGM)
00553603: //Update: C7 46 0C 00 00 00 00 89 47 04
mov [esi+0c],00000000
00603DBB: //Update: 8B 08 8B 50 04 89 4C 24 20
mov ecx,[eax]
mov edx,[eax+04]
mov dword ptr [esp+20],ecx
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I got it working, activating every-time, and i'm pretty sure it works...here's how:
Put the offset for elusive where the word elusive is in Elusive+1 and it activates every time
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doesnt work, my friend had this on when he was in DF and the GM caught his entire party.
illmat1k is talking about me, I wasn't using this GM detect, I was using the regular one that Disconnects you. I didn't see the GM, my teammates did, they weren't using GM detect. Also, I was near my teammates at the time they said said they saw a GM, but I was lagging out terribly bad, this may be the reason for GM detect not disconnecting me.Quote:
doesnt work, my friend had this on when he was in DF and the GM caught his entire party.
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illmat1k is talking about me, I wasn't using this GM detect, I was using the regular one that Disconnects you. I didn't see the GM, my teammates did, they weren't using GM detect. Also, I was near my teammates at the time they said said they saw a GM, but I was lagging out terribly bad, this may be the reason for GM detect not disconnecting me.
So, that is the question for you Bottomy, DOes GM detect work even though I am lagging. Say I am lagging, and a GM walks past me, then out of view, and I stop lagging after he is again, out of range, should I have DC'd because of that? Does that make sense? Sorry if I didn't explain it to well.
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main thing is that when i remove jnz passcheck and come near some player it tele me to 0:0 or whatsoever