ResourceTool

07/05/2014 15:02 -PinkiWinki-#76
Welche Datei willst du denn speichern?
07/05/2014 15:15 darkbegging#77
Quote:
Originally Posted by x[Deadline View Post
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i make a video ..but i failed and baaaaaaad quality ..sorry :c
videos really nice(Just put the video in HD for better quality)
07/05/2014 15:26 Armadi45#78
What is the use of this?Somebody please tell me.
07/05/2014 15:28 Stars.#79
Quote:
Originally Posted by -PinkiWinki- View Post
Welche Datei willst du denn speichern?
die halt die vorhanden sind also womit man auch was machen könnte o.O
07/05/2014 16:04 Targetor#80
What Can i do with this ?
07/05/2014 16:22 KiTYKEEEY#81
Bei mir kommt der fehler beim entpacken und ragulab habe das S4 gestern erst gedownloadet es ist auf dem neusten stand :)
07/05/2014 17:30 [Diisst.#82
Quote:
Originally Posted by app12315 View Post
Du noob lass es gleich wenn du es nicht einmal schaffst den richtigen Ordner auswählen
Hahahha Good Deutsch :')
Black sag mir mal was für ein Betriebssystem hast du ?
07/05/2014 17:42 RaZorFantastic#83
1. Netframework
2. Das tool als admin starten
3. richtigen pfad wählen

Wenns dann nich geht weiß ich auch nicht wie weit ihr vom weg abschweift.



@Pinky
Ist die weapon lua editierbar ?
weil bei nicht editierbar steht weapons meinst du da den Model/Weapon ?
07/05/2014 17:57 golle12#84
Es ist höchst interessant zu sehen was wir hier für eine Comunty haben denn nur 3% können etwas mit diesem Ressource tool anfangen und der ganze rest weiß nicht wie er geht oder was dies überhaupt ist... . Es ist dass selbe wie beim packet manager zu viele leecher aber kommt etwas raus was wissen benötigt scheitern sehr viele daran und meinen kein thanks oder eine andere Art der Würdigung dem Ersteller entgegen bringen zu müssen. Ich muss sagen dass dies sehr beeindruckend ist was sie da gemacht haben es gibt nicht viele in diesem forum welche dies können.

@Topic
Funktioniert sehr gut die Bandbreite der Möglichkeiten ist sehr beachtlichendlich kann man wieder mehr machen als dass was schon bekannt ist.
07/05/2014 18:07 RaZorFantastic#85
Quote:
Originally Posted by golle12 View Post
Es ist höchst interessant zu sehen was wir hier für eine Comunty haben denn nur 3% können etwas mit diesem Ressource tool anfangen und der ganze rest weiß nicht wie er geht oder was dies überhaupt ist... . Es ist dass selbe wie beim packet manager zu viele leecher aber kommt etwas raus was wissen benötigt scheitern sehr viele daran und meinen kein thanks oder eine andere Art der Würdigung dem Ersteller entgegen bringen zu müssen. Ich muss sagen dass dies sehr beeindruckend ist was sie da gemacht haben es gibt nicht viele in diesem forum welche dies können.

@Topic
Funktioniert sehr gut die Bandbreite der Möglichkeiten ist sehr beachtlichendlich kann man wieder mehr machen als dass was schon bekannt ist.
Hab mich aus langeweile jetzt auch mal rangemacht und meine submaschineguns schießen jezz vital shock attacken :)

außerdem hab ich mitm kumpel steelcage gezockt find die map iwi cool xD
07/05/2014 18:13 KiTYKEEEY#86
Wie in dieser Community direkt Beleidigungen kommen :) Und app was ist das für eine Logik wenn ich etwas versuche zu entpacken muss ich den Ordner angeben sonst kann ich das ja nicht entpacken,man kann den entpack Button gar nicht anklicken ohne das man den Dateipfad ausgewählt hat.Und das Programm crashed bei mir immer bei 99 %.

Habe win x86 mein Bruder auch und bei ihm funktioniert es nicht und @Stars.
hat auch das gleiche Problem mit x86 also wird es wahrscheinlich daran liegen obwohl das Betriebssystem eigentlich ja besser ist :)
07/05/2014 18:16 RaZorFantastic#87
Quote:
Originally Posted by -_-Black*Kitty-_- View Post
Wie in dieser Community direkt Beleidigungen kommen :) Und app was ist das für eine Logik wenn ich etwas versuche zu entpacken muss ich den Ordner angeben sonst kann ich das ja nicht entpacken,man kann den entpack Button gar nicht anklicken ohne das man den Dateipfad ausgewählt hat.

Habe win x86 mein Bruder auch und bei ihm funktioniert es nicht und @Stars.
hat auch das gleiche Problem mit x86 also wird es wahrscheinlich daran liegen obwohl das Betriebssystem eigentlich ja besser ist :)
Habs in ner vm gestarten auf x32 x64 xp/7 geht überall :o

hmh das mit dem vital shoch angriffen hat nicht so ganz geklappt ;/
kann mir wer sagen welche zeile ich in der weapon.lua austauschen muss
im spiel sah das eher wie übergeben aus als schießen xD
07/05/2014 18:24 KiTYKEEEY#88
Dann habe ich wohl Pesch gehabt :)
07/05/2014 18:44 HaMaDa..#89
Guys Please in monster map middle What here i will change?
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<monster_wave_list>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="1000" team="2" event_type="0" string_event="842"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="8" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="8" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="8" recall_time="5000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="12" recall_time="15000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="1" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="12" recall_time="16000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="2" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="2" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="5" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="2" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="5" recall_time="5500" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="2" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="5" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1100" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="11" recall4="11" monster_increase="1" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="8" recall_time="3500" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="9" recall4="9" monster_increase="8" recall_time="3500" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1100" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="16" recall2="16" recall3="16" recall4="16" monster_increase="1" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="15" recall3="16" recall4="16" monster_increase="8" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="8" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="1" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="19" recall2="19" recall3="19" recall4="19" monster_increase="1" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="1" recall_time="30000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="19" recall2="19" recall3="19" recall4="19" monster_increase="1" recall_time="40000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="1" recall_time="50000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="3" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="19" recall2="19" recall3="19" recall4="19" monster_increase="1" recall_time="50000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="4" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="4" monster_key="1204" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="5" recall3="5" recall4="5" monster_increase="1" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1100" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="1" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1100" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="10" recall3="9" recall4="11" monster_increase="1" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1100" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="16" recall2="16" recall3="15" recall4="15" monster_increase="1" recall_time="5000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="8" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="10" recall3="9" recall4="11" monster_increase="8" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="16" recall2="16" recall3="15" recall4="15" monster_increase="8" recall_time="5000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="5" recall3="3" recall4="5" monster_increase="2" recall_time="13000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="11" recall2="9" recall3="11" recall4="9" monster_increase="2" recall_time="15500" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="4" recall2="5" recall3="5" recall4="3" monster_increase="4" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="9" recall3="11" recall4="10" monster_increase="4" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="16" recall2="16" recall3="16" recall4="16" monster_increase="4" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="5" recall3="3" recall4="5" monster_increase="2" recall_time="48000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="2" recall_time="48000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="4" recall4="4" monster_increase="4" recall_time="53000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="4" recall_time="53000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="5" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="19" recall2="19" recall3="19" recall4="19" monster_increase="4" recall_time="53000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="4" recall2="4" recall3="3" recall4="3" monster_increase="4" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="11" recall4="11" monster_increase="4" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="16" recall2="16" recall3="15" recall4="15" monster_increase="4" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="4" recall2="5" recall3="5" recall4="5" monster_increase="4" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="11" recall3="11" recall4="10" monster_increase="4" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1314" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="3" recall3="3" recall4="5" monster_increase="1" recall_time="8000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="5" recall3="5" recall4="5" monster_increase="2" recall_time="13000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="11" recall2="11" recall3="11" recall4="11" monster_increase="2" recall_time="15500" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="4" recall3="4" recall4="3" monster_increase="4" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="11" recall4="11" monster_increase="4" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1314" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="17" recall2="16" recall3="17" recall4="16" monster_increase="1" recall_time="18000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="5" recall3="4" recall4="4" monster_increase="4" recall_time="23000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="11" recall4="11" monster_increase="4" recall_time="23000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1314" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="9" recall3="9" recall4="9" monster_increase="1" recall_time="23000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="5" recall3="3" recall4="5" monster_increase="2" recall_time="25000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="6" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="18" recall2="18" recall3="18" recall4="18" monster_increase="2" recall_time="25000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1403" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="5" recall2="5" recall3="5" recall4="5" monster_increase="1" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
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	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1203" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="9" recall3="9" recall4="9" monster_increase="1" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
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	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="9" recall2="9" recall3="10" recall4="11" monster_increase="3" recall_time="28000" team="2" event_type="-1" string_event="-1"/>
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	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1403" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="11" recall2="11" recall3="11" recall4="11" monster_increase="1" recall_time="45000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1303" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="16" recall3="15" recall4="16" monster_increase="3" recall_time="45000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="7" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="16" recall3="15" recall4="16" monster_increase="8" recall_time="45000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="0" simple_waypoint="0" normal_waypoint="0" difficult_waypoint="0" recall1="0" recall2="0" recall3="0" recall4="0" monster_increase="0" recall_time="3000" team="2" event_type="0" string_event="843" sound_event="Resources/Sound/Interface/ready2.ogg"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1403" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="4" recall2="4" recall3="3" recall4="3" monster_increase="3" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
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	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1110" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="4" recall2="4" recall3="4" recall4="4" monster_increase="1" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="8" recall_time="3000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="9" recall4="9" monster_increase="8" recall_time="4000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1003" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="15" recall3="16" recall4="16" monster_increase="8" recall_time="5000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1204" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="10" recall2="10" recall3="10" recall4="10" monster_increase="1" recall_time="15000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1204" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="15" recall3="15" recall4="15" monster_increase="1" recall_time="15000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1110" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="1" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="3" recall3="3" recall4="3" monster_increase="8" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="8" recall2="8" recall3="9" recall4="9" monster_increase="8" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1013" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="15" recall2="15" recall3="16" recall4="16" monster_increase="8" recall_time="20000" team="2" event_type="-1" string_event="-1"/>
	<monster_map_chess map_name_key="MAPNAME_15" round="8" monster_key="1314" simple_waypoint="1" normal_waypoint="0" difficult_waypoint="0" recall1="3" recall2="4" recall3="5" recall4="6" monster_increase="1" recall_time="30000" team="2" event_type="-1" string_event="-1"/>
</monster_wave_list>
Any Help Guys Please
07/05/2014 18:50 golle12#90
Use your english knowledges then you can do it on yourself you ant change the respawn then you need to change....

(If you do not know what you must do pm me)