[Release] RBonusMapBot

09/25/2013 14:37 passit12#76
Quote:
Originally Posted by tarara1 View Post
This is a great bot!!!!
you are the best!!!
Now can you release new arkybot?:)
I will be working on a new glitterbot after the errors in this bot have been fixed, and it has been improved. :)

Quote:
Originally Posted by jiomseafight View Post
man when my ship has to go repair, it clicking button repair and don't go to corner so npc attack me... I don't have Level 5 repair mate....
sorry I'm peruvian and I write english so so
Thanks
Make sure you have line 40 set to:
Code:
Level5RepMate:=false;
Quote:
Originally Posted by piamaria View Post
hey riddi...thx for this awesome bot :)
do you think you can find a solution for the "no npc on bonusmap problem" ?
i have a lot bms and after playing 4-5 virgos there are no npc on map anymore :(
thank you very much!
Please check the "Planned" list on the first post, the answer to your problem has been there since the release of this version. :)

Quote:
Originally Posted by ajaxamsterdam View Post
If i do start my seafight i get error with fiddler?
Can you help me plz?
As this is not a RBonusMapBot problem, please ask in the Custom Client Thread.

Quote:
Originally Posted by bingo100 View Post
so now my bot running when i click F11, but can anyone tell what f11 doing ?

Then i have a little problem, my ship need to rep and he stay in a corner, but the npc are in the same corner and he canīt rep. cann you doing anythink when he like rep in the same corner where the npc stays ?

Thank you for this bot he ist really fast .
f11 should be making your seachart fullscreen. That means that it can not click on anything in the taskbar.

The bot should move when being hit by NPCs.
Also, after looking at your following post from earlier in more details:
Quote:
Originally Posted by bingo100 View Post
HP has been found at 959,315

SeaChart AutoDefined: x1 = 548, y1 = 264, x2 = 1347, y2 = 850.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1391, y1 = 269, x2 = 1480, y2 = 358
If your MiniMap is NOT at this position, please use manual define.

RepButton AutoDefined: repx = 1139, repy = 974
If your RepButton is NOT at this position, please use manual define.

Successfully executed
It appears your HP Bar is inside of your SeaChart, this might cause some issues. Please make sure Everything is outside of your seachart.




@Everyone. I have thought of a few ways to fix some of the issues, and also to improve the bot. I will code these when I have time, however this might not be until Friday.
09/25/2013 14:51 pogi^^#77
nice.. thank you for this:)

but the problem is, it keeps clicking on my toolbar, so other program will open after bot click it...
can u tell me how to fix this.. thanks:)

"Make sure you have the Medals in the toolbar."
can u tell me what this is?
09/25/2013 14:55 passit12#78
Quote:
Originally Posted by pogi^^ View Post
nice.. thank you for this:)

but the problem is, it keeps clicking on my toolbar, so other program will open after bot click it...
can u tell me how to fix this.. thanks:)

"Make sure you have the Medals in the toolbar."
can u tell me what this is?
That is a known issue as said in the most above. For now, when one the seachart press F11 to make your SeaChart full screen. I will be coding a fix as soon as I can :)

The medals is a bit i forgot to change, please ignore that, i will update the first post now.
09/25/2013 15:19 levlevliva#79
40 Level5RepMate:=true; //set to true if you have the Level 5 Rep Mate dont repair 4lvl.

4lvl rep mate dont work. Click the corner started ship, and click the repaire button.... dont good because shoot NPC.. dont reapire, click the corner, click repaire button.. again again.. 5lvl rep mate its ok. Because click the corner and click repaire button and move ship dont stop.
09/25/2013 17:11 passit12#80
Quote:
Originally Posted by levlevliva View Post
40 Level5RepMate:=true; //set to true if you have the Level 5 Rep Mate dont repair 4lvl.

4lvl rep mate dont work. Click the corner started ship, and click the repaire button.... dont good because shoot NPC.. dont reapire, click the corner, click repaire button.. again again.. 5lvl rep mate its ok. Because click the corner and click repaire button and move ship dont stop.
Change
Code:
Level5RepMate:=true;
to:
Code:
Level5RepMate:=false;
09/25/2013 17:39 elvis_arg#81
Hi xRiDDi. Thank you very much for the bots. My problem is this:

Compiling Error - Line 959 - Type Mismatch

as I can fix it? thank you very much
09/25/2013 17:46 trolleras9#82
did you change anything in the script? did you try redownloading the script?
did you use scar 3.22?
09/25/2013 18:04 Sensey_II#83
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write this and doesn't work for me :(
09/25/2013 18:43 Boss76#84
It is very good Bot BM, very good work xRIDDI, thank you :D
09/25/2013 19:41 trolleras9#85
Quote:
Originally Posted by Sensey_II View Post
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write this and doesn't work for me :(
well , did you try running scar with ctrl+alt+r when you are in seacart?
did you clear your cache?
09/25/2013 19:59 tarara1#86
Quote:
Originally Posted by xRiDDi View Post
I will be working on a new glitterbot after the errors in this bot have been fixed, and it has been improved. :)
it's cool :) your arkybot was the best :)
09/25/2013 20:30 Hude1#87
SeaChart AutoDefined: x1 = 397, y1 = 101, x2 = 1196, y2 = 687.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1237, y1 = 95, x2 = 1326, y2 = 184
If your MiniMap is NOT at this position, please use manual define.

RepButton AutoDefined: repx = 980, repy = 713
If your RepButton is NOT at this position, please use manual define.

Successfully executed
09/25/2013 21:26 kanatas12#88
xRIDI how i can make the bonus map to dont change balls because i want play bonus map with hollows(4 damage) for make XP i dont want big damage
09/25/2013 22:05 berserker147#89
Quote:
Originally Posted by kanatas12 View Post
xRIDI how i can make the bonus map to dont change balls because i want play bonus map with hollows(4 damage) for make XP i dont want big damage
put hollow balls on slot 1 and the bot dont change it to other ammo, u mean the raid script?
09/25/2013 22:35 jarit#90
Quote:
Originally Posted by Hude1 View Post
SeaChart AutoDefined: x1 = 397, y1 = 101, x2 = 1196, y2 = 687.
If your SeaChart is NOT at this position, please use manual define.

MiniMap AutoDefined: x1 = 1237, y1 = 95, x2 = 1326, y2 = 184
If your MiniMap is NOT at this position, please use manual define.

RepButton AutoDefined: repx = 980, repy = 713
If your RepButton is NOT at this position, please use manual define.

Successfully executed
Was you full repaired?