[Info Thread] 2009 Hacks...

09/14/2009 19:21 Nardon#76
just asking is there a working and public sob hack on int atm?
09/15/2009 00:02 MoepMeep#77
Quote:
Originally Posted by Nardon View Post
just asking is there a working and public sob hack on int atm?
maybe working, but not pub =P
09/17/2009 02:50 el_ninio#78
does anyone have r11 security source maybe i have a good idea how to bypass it
send in pm
ty
09/19/2009 13:21 Nardon#79
another question, heard rumors that theres a hack for changing imp elements to perfect with better succes rate? rumor or true?
09/19/2009 13:27 meak1#80
jep it works because mixing is not serverside
09/19/2009 13:40 fraggle1337#81
meomory manipulation detected ô.Ô.
hab die BloodX source (EpVp-Int) via proxyDLL eingebunden.
Recv oder Send ?
09/19/2009 13:57 meak1#82
jap zum glück is die jez dedactet musst wohl selber schreiben ;D
09/26/2009 17:26 Nardon#83
Quote:
Originally Posted by meak1 View Post
jep it works because mixing is not serverside
tho i guess its not public :P
09/29/2009 01:48 sniperman43#84
Hello guys :)
I'm back ^_^ ...

I've tried to play with my old DLLs untill I got one to work with INT engine[29/09/09] i got these :
- got engine 100% unpacked and runing [for a while then expell]
- still able to inject a proxy dll ...
- NO HOOKs anymore and any BYTE changing in engine functions will lead to EXPELL
- still able to use my old .send function[with some edits] to send packets to INT server
- NO TradeHack anymore !! it is logged by server now [ID got blocked directly after sending th packet] >>>> mybe there is another way which i don't know about ??!! yes mybe xD

.... let's see what else can we do ^_-
09/29/2009 03:49 meak1#85
welcome back ;p , hm dont know but if i have time on weekend(because i go to army basic training, not so much time lol), we can try another way ^^

edit: jeah my english skills noise (bad)
09/29/2009 07:54 BorSti#86
Quote:
Originally Posted by sniperman43 View Post
Hello guys :)
I'm back ^_^ ...

I've tried to play with my old DLLs untill I got one to work with INT engine[29/09/09] i got these :
- got engine 100% unpacked and runing [for a while then expell]
- still able to inject a proxy dll ...
- NO HOOKs anymore and any BYTE changing in engine functions will lead to EXPELL
- still able to use my old .send function[with some edits] to send packets to INT server
- NO TradeHack anymore !! it is logged by server now [ID got blocked directly after sending th packet] >>>> mybe there is another way which i don't know about ??!! yes mybe xD

.... let's see what else can we do ^_-
wb

check this:

trade your second char and use 4-6 items for trade -> take a look with the other traded char and you will see that some items are missing which you added to trade -> but after confirm you will get them all
09/29/2009 13:10 meak1#87
jo das habe auch mitbekommen, wo ich immer zu meinem shop account getradet habe, ich habe alles voll gepackt mit items aber mit meinem shop account habe nur 1ns gesehen
09/29/2009 22:05 sniperman43#88
Quote:
Originally Posted by BorSti View Post
wb

check this:

trade your second char and use 4-6 items for trade -> take a look with the other traded char and you will see that some items are missing which you added to trade -> but after confirm you will get them all
why is that happening , do you have any clue ? i coulln't try it actually but im just wondering why ?? then how people will accept for some things they are not able to see !!
09/30/2009 07:50 BorSti#89
Quote:
Originally Posted by sniperman43 View Post
why is that happening , do you have any clue ? i coulln't try it actually but im just wondering why ?? then how people will accept for some things they are not able to see !!
yeap you are 100% right

well i think there are any problems with registering the items - inix added any crapy log file which check every item - but nvm i waste only 2 days in "playing" with trade hack function so ....mhhh ... yea i think i have no clue :P
09/30/2009 14:08 katze123#90
i noticed that when i am adding trinkets and rings xD
welcome back ;D