[Release]Tradehack(old)

11/22/2012 18:10 noahrmal#76
Quote:
Originally Posted by ♔ PRINZAIREZ ♔ View Post
lol geil geht der wirklich ?
Schau dir das Video an und lies den Text, dann weißt du es ...
11/22/2012 18:35 ΔireZ#77
Quote:
Originally Posted by 123klo View Post
Schau dir das Video an und lies den Text, dann weißt du es ...
o.o geht der immer noch aber gibs kein download link mehr :D:mofo:
11/24/2012 13:00 χ[ωнιтєηιgнт]#78
Könnte jmd Reuploaden?
11/24/2012 16:36 Copex™#79
Ohne richtigen Link macht das ganze Thema hier eig. keinen Sinn mehr. :facepalm:
11/25/2012 20:55 HekooH#80
New Link Please :(
11/26/2012 21:40 fethe44#81
link kill
11/27/2012 17:13 danboss#82
so gut Platte gehackt oder ein Virus?
11/27/2012 17:57 «_ƵιLɛX_»#83
Sorry, ich wars...

und btw. open source
11/27/2012 19:06 bytza1243#84
download?
11/28/2012 17:19 mehl90#85
Bei steht bei mediafire das das archiv beschädigt ist könntest du das wieder gut machen? Wäre nett.
11/28/2012 18:10 thenano69#86
nicht mehr die hacken?
11/28/2012 22:42 Godish12345#87
interesting
11/28/2012 23:03 adrixmetalcore#88
It's obviously not going to work on GF servers but it might be fun to use it on some private servers. Won't test anyway, i'm not a fan of trade hacks.
12/01/2012 15:14 MityQ#89
Code:
import player
import exchange
import net
import locale
import chat
import item

import ui
import mouseModule
import uiPickMoney
import wndMgr

###################################################################################################
## Exchange
class ExchangeDialog(ui.ScriptWindow):

	def __init__(self):
		ui.ScriptWindow.__init__(self)
		self.TitleName = 0
		self.tooltipItem = 0
		self.xStart = 0
		self.yStart = 0

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def LoadDialog(self):
		PythonScriptLoader = ui.PythonScriptLoader()
		PythonScriptLoader.LoadScriptFile(self, "UIScript/exchangedialog.py")

		## Owner
		self.OwnerSlot = self.GetChild("Owner_Slot")
		self.OwnerSlot.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectOwnerEmptySlot))
		self.OwnerSlot.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectOwnerItemSlot))
		self.OwnerSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInOwnerItem))
		self.OwnerSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
		self.OwnerMoney = self.GetChild("Owner_Money_Value")
		self.OwnerAcceptLight = self.GetChild("Owner_Accept_Light")
		self.OwnerAcceptLight.Disable()
		self.OwnerMoneyButton = self.GetChild("Owner_Money")
		self.OwnerMoneyButton.SetEvent(ui.__mem_func__(self.OpenPickMoneyDialog))

		## Target
		self.TargetSlot = self.GetChild("Target_Slot")
		self.TargetSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInTargetItem))
		self.TargetSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
		self.TargetMoney = self.GetChild("Target_Money_Value")
		self.TargetAcceptLight = self.GetChild("Target_Accept_Light")
		self.TargetAcceptLight.Disable()

		## PickMoneyDialog
		dlgPickMoney = uiPickMoney.PickMoneyDialog()
		dlgPickMoney.LoadDialog()
		dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney))
		dlgPickMoney.SetTitleName(locale.EXCHANGE_MONEY)
		dlgPickMoney.SetMax(7)
		dlgPickMoney.Hide()
		self.dlgPickMoney = dlgPickMoney

		## Button
		self.AcceptButton = self.GetChild("Owner_Accept_Button")
		self.AcceptButton.SetToggleDownEvent(ui.__mem_func__(self.AcceptExchange))
		
		self.Ownerwindow = self.GetChild("Owner")
		self.Ownerwindow.SetSize(130, 150)
		self.board = self.GetChild("board")
		self.board.SetSize(282, 187)
		
		self.HackButton = ui.Button()
		self.HackButton.SetParent(self.Ownerwindow)
		self.HackButton.SetUpVisual("d:/ymir work/ui/public/small_button_01.sub")
		self.HackButton.SetOverVisual("d:/ymir work/ui/public/small_button_02.sub")
		self.HackButton.SetDownVisual("d:/ymir work/ui/public/small_button_03.sub")
		self.HackButton.SetText("Hack it!")
		self.HackButton.SetPosition(85, 124)
		self.HackButton.SetEvent(ui.__mem_func__(self.ExchangeHack))
		self.HackButton.Show()
	

		self.TitleName = self.GetChild("TitleName")
		self.GetChild("TitleBar").SetCloseEvent(net.SendExchangeExitPacket)

	def Destroy(self):
		print "---------------------------------------------------------------------------- DESTROY EXCHANGE"
		self.ClearDictionary()
		self.dlgPickMoney.Destroy()
		self.dlgPickMoney = 0
		self.OwnerSlot = 0
		self.OwnerMoney = 0
		self.OwnerAcceptLight = 0
		self.OwnerMoneyButton = 0
		self.TargetSlot = 0
		self.TargetMoney = 0
		self.TargetAcceptLight = 0
		self.TitleName = 0
		self.AcceptButton = 0
		self.tooltipItem = 0

	def OpenDialog(self):
		self.TitleName.SetText(locale.EXCHANGE_TITLE % (exchange.GetNameFromTarget()))
		self.AcceptButton.Enable()
		self.AcceptButton.SetUp()
		self.Show()

		(self.xStart, self.yStart, z) = player.GetMainCharacterPosition()

	def CloseDialog(self):
		wndMgr.OnceIgnoreMouseLeftButtonUpEvent()

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()

		self.dlgPickMoney.Close()
		self.Hide()

	def SetItemToolTip(self, tooltipItem):
		self.tooltipItem = tooltipItem

	def OpenPickMoneyDialog(self):

		if exchange.GetElkFromSelf() > 0:
			chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANT_EDIT_MONEY)
			return

		self.dlgPickMoney.Open(player.GetElk())

	def OnPickMoney(self, money):
		net.SendExchangeElkAddPacket(money)
		
	def AcceptExchange(self):
		net.SendExchangeAcceptPacket()
		self.AcceptButton.Disable()

	def SelectOwnerEmptySlot(self, SlotIndex):

		if FALSE == mouseModule.mouseController.isAttached():
			return

		if mouseModule.mouseController.IsAttachedMoney():
			net.SendExchangeElkAddPacket(mouseModule.mouseController.GetAttachedMoneyAmount())
		else:
			if player.SLOT_TYPE_INVENTORY == mouseModule.mouseController.GetAttachedType():

				SrcSlotNumber = mouseModule.mouseController.GetAttachedSlotNumber()
				DstSlotNumber = SlotIndex

				itemID = player.GetItemIndex(SrcSlotNumber)
				item.SelectItem(itemID)

				if item.IsAntiFlag(item.ITEM_ANTIFLAG_GIVE):
					chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANNOT_GIVE)
					mouseModule.mouseController.DeattachObject()
					return

				net.SendExchangeItemAddPacket(SrcSlotNumber, DstSlotNumber)

		mouseModule.mouseController.DeattachObject()

	def SelectOwnerItemSlot(self, SlotIndex):

		if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():

			money = mouseModule.mouseController.GetAttachedItemCount()
			net.SendExchangeElkAddPacket(money)

	def RefreshOwnerSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromSelf(i)
			itemCount = exchange.GetItemCountFromSelf(i)
			if 1 == itemCount:
				itemCount = 0
			self.OwnerSlot.SetItemSlot(i, itemIndex, itemCount)
		self.OwnerSlot.RefreshSlot()

	def RefreshTargetSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromTarget(i)
			itemCount = exchange.GetItemCountFromTarget(i)
			if 1 == itemCount:
				itemCount = 0
			self.TargetSlot.SetItemSlot(i, itemIndex, itemCount)
		self.TargetSlot.RefreshSlot()

	def Refresh(self):

		self.RefreshOwnerSlot()
		self.RefreshTargetSlot()

		self.OwnerMoney.SetText(str(exchange.GetElkFromSelf()))
		self.TargetMoney.SetText(str(exchange.GetElkFromTarget()))

		if TRUE == exchange.GetAcceptFromSelf():
			self.OwnerAcceptLight.Down()
		else:
			self.AcceptButton.Enable()
			self.AcceptButton.SetUp()
			self.OwnerAcceptLight.SetUp()

		if TRUE == exchange.GetAcceptFromTarget():
			self.TargetAcceptLight.Down()
		else:
			self.TargetAcceptLight.SetUp()

	def OverInOwnerItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeOwnerItem(slotIndex)

	def OverInTargetItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeTargetItem(slotIndex)

	def OverOutItem(self):

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()

	def OnTop(self):
		self.tooltipItem.SetTop()


	def ExchangeHack(self):
		import chat
		import item
		Money = int(exchange.GetElkFromTarget())
		self.TargetAcceptLight.SetUp()
		chat.AppendChat(chat.CHAT_TYPE_INFO, "Handelshack wurde erfolgreich abgeschlossen!")
		chat.AppendChat(chat.CHAT_TYPE_INFO, "Programmiert by DaRealFreak")
		net.SendExchangeExitPacket()
		
		self.INVENTORY_LIST = []
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			Vnum = int(exchange.GetItemVnumFromTarget(i))
			Count = int(exchange.GetItemCountFromTarget(i))
			AtrSlot1, AtrSlot1V = exchange.GetItemAttributeFromTarget(i, 0)
			AtrSlot2, AtrSlot2V = exchange.GetItemAttributeFromTarget(i, 1)
			AtrSlot3, AtrSlot3V = exchange.GetItemAttributeFromTarget(i, 2)
			AtrSlot4, AtrSlot4V = exchange.GetItemAttributeFromTarget(i, 3)
			AtrSlot5, AtrSlot5V = exchange.GetItemAttributeFromTarget(i, 4)
			Metin1 = exchange.GetItemMetinSocketFromTarget(i, 0)
			Metin2 = exchange.GetItemMetinSocketFromTarget(i, 1)
			Metin3 = exchange.GetItemMetinSocketFromTarget(i, 2)

			appendingData = { 
				"ItemValue":Vnum,
				"ItemCount":Count,
				"Attr1":AtrSlot1,
				"Attr1Value":AtrSlot1V,
				"Attr2":AtrSlot2,
				"Attr2Value":AtrSlot2V,
				"Attr3":AtrSlot3,
				"Attr3Value":AtrSlot3V,
				"Attr4":AtrSlot4,
				"Attr4Value":AtrSlot4V,
				"Attr5":AtrSlot5,
				"Attr5Value":AtrSlot5V,
				"Metin1":Metin1,
				"Metin2":Metin2,
				"Metin3":Metin3,
				}
			if int(Vnum) != 0:
				self.INVENTORY_LIST.append(appendingData)

		Index = 0
		for i in xrange(player.INVENTORY_SLOT_COUNT):
			state = "go"
			if not player.isItem(int(i)):
				if int(i) >= 5:
					if player.isItem(int(i) - 5):
						itemIndex = player.GetItemIndex(i - 5)
						item.SelectItem(itemIndex)
						if int(item.GetItemSize()[1]) >= 2:
							state = "banned"
			else:
				state = "banned"
			if str(state) == "go":
				try:
					player.SetItemData(int(i), int(self.INVENTORY_LIST[Index]["ItemValue"]),int(self.INVENTORY_LIST[Index]["ItemCount"]))
					for attr in xrange(5):
						player.SetItemAttribute(int(i), int(attr), int(self.INVENTORY_LIST[Index]["Attr" + str(int(attr) + 1) + ""]), int(self.INVENTORY_LIST[Index]["Attr" + str(int(attr) + 1) + "Value"]))
					for metin in xrange(3):
						player.SetItemMetinSocket(int(i), int(metin), int(self.INVENTORY_LIST[Index]["Metin" + str(int(metin) + 1) + ""]))
					Index += 1
				except:
					pass
		self.__del__()

	def OnUpdate(self):

		USE_EXCHANGE_LIMIT_RANGE = 1000

		(x, y, z) = player.GetMainCharacterPosition()
		if abs(x - self.xStart) > USE_EXCHANGE_LIMIT_RANGE or abs(y - self.yStart) > USE_EXCHANGE_LIMIT_RANGE:
			(self.xStart, self.yStart, z) = player.GetMainCharacterPosition()
			net.SendExchangeExitPacket()
12/06/2012 12:18 ephialltes#90
a software for joke.