[Release] L2-Zur - Undetectable - Any L2 server/version

01/14/2012 13:43 L2-Zur#76
Quote:
Originally Posted by Arsiesis View Post
I have a question regarding how the bot is working :

I saw that buff function was added, is there a way to use bot as a support play only, what i mean :
As a bladedancer, it's a pain to check every 2 min for dance/song when in party (and actually really playing my character), is there a way to ONLY have buff done and no other control like autoattack, pickup and other stuff ?

Thx in advance for you answer and work :)
Yes, that is possible. Just set-up only the basic keys to empty buttons in game, turn off looting, and set-up your colormaps so the bot never registers it has a target.
01/14/2012 14:03 Arsiesis#77
Ok i'll try that, thank you :)
01/14/2012 18:15 Kabuto2000#78
Hi there,
The download doesn't work properly on my computer (7 64bits).
The launcher start the download and once finished, the file "package" disappear ...
01/14/2012 18:24 L2-Zur#79
Quote:
Originally Posted by Kabuto2000 View Post
Hi there,
The download doesn't work properly on my computer (7 64bits).
The launcher start the download and once finished, the file "package" disappear ...
My first guess would be that you have the Windows compression (zip) funcionality disabled. Since the Launcher downloads the bot files in compressed format (.z file) it relies on the built-in Windows compression handling DLLs.

If you have a normal .zip file, can you open it using Windows explorer? (not winrar or winzip, with pure Windows explorer)
01/14/2012 18:42 Kabuto2000#80
When i click launcher.exe, the donwload start and the temp file is create : package.z
Once finished, the temp file disappear and nothing more happen. No file downloaded, no zip.
The file launcher.exe remain alone :/
01/14/2012 19:10 L2-Zur#81
Quote:
Originally Posted by Kabuto2000 View Post
When i click launcher.exe, the donwload start and the temp file is create : package.z
Once finished, the temp file disappear and nothing more happen. No file downloaded, no zip.
The file launcher.exe remain alone :/
Do what I said in my previous post. Try with any .zip file you have on your computer if you can open it using Windows explorer. (not winrar or winzip, with pure Windows explorer)

If not, you have native Win7 (de)compression disabled, and need to enable it.
01/15/2012 07:21 asurada#82
I don't suppose there's anyway to make the bot attack mobs in a specific "area"? As far as I know, the bot targets the nearest mob, which often causes it to be stuck. I have a spoiler running at a good SOP spot, it ran over 500 SOPS a day with l2walker because I set specific path points to avoid trees and rocks, but I just can't get Zur to do anywhere near that performance, it gets stuck at every tree there is, and since it uses Next Target, it eventually leaves my awesome SOP area and goes to some place else.

If your solution is to find another "spot" then, nah, ok, I'll wait for fapster for patch his forwarder is this if the best Zur can do. Of course this bot would work wonderfully for some specific class and specific bot areas... but for me, this won't cut it
01/15/2012 12:56 L2-Zur#83
Quote:
Originally Posted by asurada View Post
I don't suppose there's anyway to make the bot attack mobs in a specific "area"? As far as I know, the bot targets the nearest mob, which often causes it to be stuck. I have a spoiler running at a good SOP spot, it ran over 500 SOPS a day with l2walker because I set specific path points to avoid trees and rocks, but I just can't get Zur to do anywhere near that performance, it gets stuck at every tree there is, and since it uses Next Target, it eventually leaves my awesome SOP area and goes to some place else.

If your solution is to find another "spot" then, nah, ok, I'll wait for fapster for patch his forwarder is this if the best Zur can do. Of course this bot would work wonderfully for some specific class and specific bot areas... but for me, this won't cut it
As said already, this bot is written without any injection and works with pixel analization only, so there are limits to what it can do. If you use a moblist, it really shouldnt run out of the area with your mobs. Regarding getting stuck and waypoints, this is simply not possible with this bot and how its coded.

This is not an alternative to Walker. This IS however a bot that will work on any server, any L2 version with minimal configuration and is MUCH more safe then any other bot there is.
01/16/2012 04:22 ramirola#84
Thanks! excelente bot!!
01/16/2012 05:58 linhnh450#85
Hi Zur !

Thanks for your bot but i want to ask u some problems. Your bot working but it target mobs so slow (takes 20s-30s) and i cant ks others (l2off too crowed u know). Maybe i confix bot wrong way. I saw your tutorial in youtube but im not good at English so Can u post tutorial here by picture ?
Thanks for your support.
01/16/2012 10:25 L2-Zur#86
Quote:
Originally Posted by linhnh450 View Post
Hi Zur !

Thanks for your bot but i want to ask u some problems. Your bot working but it target mobs so slow (takes 20s-30s) and i cant ks others (l2off too crowed u know). Maybe i confix bot wrong way. I saw your tutorial in youtube but im not good at English so Can u post tutorial here by picture ?
Thanks for your support.
Yes, your configurations is wrong. There are already pictures during color maping and the tutorial video should be enough even if you dont understand english.
01/16/2012 11:32 dave2041#87
Quote:
Originally Posted by L2-Zur View Post
Yes, your configurations is wrong. There are already pictures during color maping and the tutorial video should be enough even if you dont understand english.
I've also found it to be slightly slow, but i guess that is because you need to wait for the image detection when you've targeted a mob etc. It certainly does the job though, i use it mostly for the daily quest on my main whilst leveling my buffers manually in a different area.
01/16/2012 11:54 L2-Zur#88
Quote:
Originally Posted by dave2041 View Post
I've also found it to be slightly slow, but i guess that is because you need to wait for the image detection when you've targeted a mob etc. It certainly does the job though, i use it mostly for the daily quest on my main whilst leveling my buffers manually in a different area.
On my PC the pixel detection for checking if a mob is targeted is ~1.28ms with Improved Mode and ~23ms with Compatibility mode.

What takes time is all the random waits the bots does to simulate a human playing. For example, checking if a mob is nearby and sending the next target always happens not just once, but a random 2-4 times, to simulate a human spamming next-target. But this is for your security. Also, there is the matter of server lag, so the bot has to wait sufficiently to offset lag from all parts of the world to any server.

Also, if you turn on "Detailed Log", you can see exact timestamps of everything that the bot does.

If you see room for improvement on any wait being too long, just let me know ;)
01/16/2012 14:36 karatekas#89
r bot is really good and simple, doing the basics really nice grats!
i have a problem though, it will run as said above for like 5 min and then it will drop me out of the game with no message no nothing it will just close the window.. it doesnt do it in excacly 5min but i cannot get it to run more than 5 :/..
01/16/2012 15:01 L2-Zur#90
Quote:
Originally Posted by karatekas View Post
r bot is really good and simple, doing the basics really nice grats!
i have a problem though, it will run as said above for like 5 min and then it will drop me out of the game with no message no nothing it will just close the window.. it doesnt do it in excacly 5min but i cannot get it to run more than 5 :/..
As said above, this is the anti-stuck detection kicking in. You dont have something configured properly, most probably you arent using a skill that enters cooldown for one or more of your attacks.