Hi, I'm interested in buying this tool, but I'm still with several doubts, would it be my first purchase of this type, is there any kind of trial period? Thank you
That's normal, the server has some tolerance for animations, your 600 custom animation is just too fast for your class / weapon, that's why you get a delay from the server.Quote:
para , is the no animation ( custom animation) working ? i tried it with the free trial you gave me last week , it seem that on Eu version of aion , when i put like 600 on custom animation , my glad was faster but sometime if i pressed one skill the char waited like 1 sec , and after he casted . so like i have ping or something , when i disabled it was no problem .It happend like on run movement speed when you run and game teleported you back , but now on no animation game just stop you to cast skills very fast .. strange ..
No many people are using windows 7 just fine.Quote:
To anyone who is having trouble, i guess the main page should be update in the requirements, since you need windows 10 now to make the tool work.
Such nach dieser ZeileQuote:
der bot pottet nach jedem mob im combat mode. kann man das irgendwie einstellen dass der erst wenn er unter 20% kommt pottet und z.b. wenn er unter 50% kommt sich hinsetzt?
Quote:
Originally Posted by ParalyWith this command you declare the potion to useCode:_ACPotion=[ItemID],[Mode],[HP Percentage],[Mana Percentage];
in argument 1 comes the ItemID of the Potion
in argument 2 comes for what the potion is whether
HP/MP
HP
MP
in argument 3 comes at which HP percentage he should use the potion, if you don't need the this argument write -1
in argument 4 comes at which MP percentage he should use the potion, if you don't need the this argument write -1
Nein diese beiden Commands sind für Heal skills, ab wann er diese benutzt.Quote:
#IF=%Var3,>0;
_ACPotion=%Var3,HP/MP,50,30;
#ENDIF
hab bissl rumpriert aber der haut sich nen pot rein obwohl er 100% mana und 100% hp ist.
klassenspezifisch ist noch folgendes hinterlegt:
_ACManaPercentage=66;
_ACHealPercentage=50;
spietl das mti rein? muss das übereinstimmen?