Para's VanillaTool [Rework]

10/04/2018 06:04 xkillersamus#8821
Hi, I'm interested in buying this tool, but I'm still with several doubts, would it be my first purchase of this type, is there any kind of trial period? Thank you
10/04/2018 07:08 ThorsNextKrobanPro#8822
Quote:
Originally Posted by xkillersamus View Post
Hi, I'm interested in buying this tool, but I'm still with several doubts, would it be my first purchase of this type, is there any kind of trial period? Thank you
yes there is a 2-3 Days Trial period :) Send him in Skype your Unique ID :)

Cheers~
10/04/2018 09:30 TrisckerGG#8823
can i have a 24 hours version to test? , also, are u selling only 1 year version or i can buy 1 month version?? Hello!!!
10/04/2018 11:47 costydatare#8824
para , is the no animation ( custom animation) working ? i tried it with the free trial you gave me last week , it seem that on Eu version of aion , when i put like 600 on custom animation , my glad was faster but sometime if i pressed one skill the char waited like 1 sec , and after he casted . so like i have ping or something , when i disabled it was no problem .It happend like on run movement speed when you run and game teleported you back , but now on no animation game just stop you to cast skills very fast .. strange ..
10/04/2018 13:43 Paraly#8825
Quote:
Originally Posted by costydatare View Post
para , is the no animation ( custom animation) working ? i tried it with the free trial you gave me last week , it seem that on Eu version of aion , when i put like 600 on custom animation , my glad was faster but sometime if i pressed one skill the char waited like 1 sec , and after he casted . so like i have ping or something , when i disabled it was no problem .It happend like on run movement speed when you run and game teleported you back , but now on no animation game just stop you to cast skills very fast .. strange ..
That's normal, the server has some tolerance for animations, your 600 custom animation is just too fast for your class / weapon, that's why you get a delay from the server.

Try Enhanced Animation at 535, most classes work very good with that value.
10/04/2018 15:00 alkinus#8826
Hi guys , some ideea how to use some script for NA event "End of the World Event" to take some avantage .....
10/04/2018 17:29 Cyboxxx#8827
Working in windows 7, paraly helped me thru supremo, sorry for my mistake.
10/04/2018 17:40 Paraly#8828
Quote:
Originally Posted by Cyboxxx View Post
To anyone who is having trouble, i guess the main page should be update in the requirements, since you need windows 10 now to make the tool work.
No many people are using windows 7 just fine.

If you have problems with injecting / starting aion send me a PM with your supremo details.
10/04/2018 17:46 Cyboxxx#8829
Quote:
Originally Posted by Paraly View Post
No many people are using windows 7 just fine.

If you have problems with injecting / starting aion send me a PM with your supremo details.
Dowloading it right now, will send you a pm in a sec
10/07/2018 11:17 hubertrich#8830
der bot pottet nach jedem mob im combat mode. kann man das irgendwie einstellen dass der erst wenn er unter 20% kommt pottet und z.b. wenn er unter 50% kommt sich hinsetzt?
10/07/2018 11:26 Paraly#8831
Quote:
Originally Posted by hubertrich View Post
der bot pottet nach jedem mob im combat mode. kann man das irgendwie einstellen dass der erst wenn er unter 20% kommt pottet und z.b. wenn er unter 50% kommt sich hinsetzt?
Such nach dieser Zeile
Quote:
Originally Posted by Paraly
Code:
_ACPotion=[ItemID],[Mode],[HP Percentage],[Mana Percentage];
With this command you declare the potion to use
in argument 1 comes the ItemID of the Potion
in argument 2 comes for what the potion is whether
HP/MP
HP
MP
in argument 3 comes at which HP percentage he should use the potion, if you don't need the this argument write -1
in argument 4 comes at which MP percentage he should use the potion, if you don't need the this argument write -1
10/07/2018 12:57 hubertrich#8832
#IF=%Var3,>0;
_ACPotion=%Var3,HP/MP,50,30;
#ENDIF

hab bissl rumpriert aber der haut sich nen pot rein obwohl er 100% mana und 100% hp ist.

klassenspezifisch ist noch folgendes hinterlegt:
_ACManaPercentage=66;
_ACHealPercentage=50;

spietl das mti rein? muss das übereinstimmen?
10/07/2018 13:08 Paraly#8833
Quote:
Originally Posted by hubertrich View Post
#IF=%Var3,>0;
_ACPotion=%Var3,HP/MP,50,30;
#ENDIF

hab bissl rumpriert aber der haut sich nen pot rein obwohl er 100% mana und 100% hp ist.

klassenspezifisch ist noch folgendes hinterlegt:
_ACManaPercentage=66;
_ACHealPercentage=50;

spietl das mti rein? muss das übereinstimmen?
Nein diese beiden Commands sind für Heal skills, ab wann er diese benutzt.

Hast mal einen client restart probiert?

Was gibst du bei der PotionID frage ein?
10/07/2018 13:15 hubertrich#8834
potion id: 162005042

restart versuch ich noch. aber erschaffts jetzt auch ohne pots :-)
10/09/2018 21:35 HansTH#8835
@[Only registered and activated users can see links. Click Here To Register...]
Is there a way to get the toolfunctions connected with animations working during raid?
It seems as they are not working during raidtime.