Elamidas-Earnest Innovation | 10D | 35x | Auto Events | Dungeons | Long Term Jobbing

01/15/2015 22:28 ahoisss#8461
Quote:
Originally Posted by BlackPointT View Post
Well yeh such options are atm on the table either to do a daily limit or smth like that while in job mode or lower the chance of gaining zerk points from mobs. NOTE: the idea about daily zerk limit cant be done so soon for that you would need to wait for a while can create that then once the new emulator is done.
About the guild member online status ugh probably hard to get that whole window since for that thing is at different sro files. Iam guessing you wanna know when someone logged in the last time etc. I think akasch could code smth like that via the BOT then need to ask him ^^
also,can you make it possible to turn off and on avatars? just like with job suits..
01/15/2015 23:23 BlackPointT#8462
Quote:
Originally Posted by ahoisss View Post
also,can you make it possible to turn off and on avatars? just like with job suits..
Already on it will create some "invisible" pvp capes so when u wear it u will still be able to see your avatar :)

PS: PvP Mode stays the same ofc you will have the cape there and you wont see avatars.
01/16/2015 02:44 beasty..#8463
i use the Cape from item mall with 3str and 3 int - looks fine to me tho.. like the 10dgr garment :D
01/16/2015 03:46 EdgeHero#8464
let's give it a try
01/16/2015 05:03 Royalblade*#8465
Quote:
Originally Posted by ahoisss View Post
also,can you make it possible to turn off and on avatars? just like with job suits..
Jobsuits work entirely different than Avatars. Yes, we COULD make a system to be able to activate and deactivate that shit, but its quite a pain to do.

So instead, we'll make a invisible cape that also makes your avatar invisible.

Most likely the better overall solution for this.
01/16/2015 07:12 ahoisss#8466
Quote:
Originally Posted by blablaRoyal View Post
Jobsuits work entirely different than Avatars. Yes, we COULD make a system to be able to activate and deactivate that shit, but its quite a pain to do.

So instead, we'll make a invisible cape that also makes your avatar invisible.

Most likely the better overall solution for this.
still a lot better than nothing :) thanks guys :)
01/16/2015 09:31 albaner321#8467
WTB lvl 100 Sword-Nuker pm me :)
01/16/2015 20:53 ahoisss#8468
this Weaponary skill is biggest fail ever.. everybody is fighting with it.. it is impossible to job anymore.. always zerk + weaponary skill and DEAD,when i come back,they just run.. its too overpowered..
jobbing was hard enough when people kept using zerks all the time,but now with these skills it is impossible..
01/16/2015 21:17 beasty..#8469
thats what iam talking bout.. also there is some HUGE failor at DB with dmg..
i switched to blader for TANK but i will go back s/s bc as nuker i could tank same with more dmg
01/16/2015 21:35 elemen123#8470
sw off ?
01/17/2015 05:01 Royalblade*#8471
Hmm. Will make the cooldown a lot longer for weaponary skills.
01/17/2015 05:08 WannaSun#8472
So if I get it right u just keep updating Elamidas 1 with all the new emu things and won´t open Elamidas 2 in the next weeks/months ?
01/17/2015 05:48 Royalblade*#8473
Quote:
Originally Posted by WannaSun View Post
So if I get it right u just keep updating Elamidas 1 with all the new emu things and won´t open Elamidas 2 in the next weeks/months ?
What we do is never public. Elamidas will keep getting all updates etc, I can tell you that with guarantee. The rest has not been decided, nor spoken about properly with the whole team. So I cannot give you any news about this.

Emu progress (skype chatlog):

Code:
Error testing for inventory handler.
[05:30:13] Akasch: error #1: Buyback list adding must have another dientifier. Sold item which could not be bought back, but its added to the list.
[05:31:25] Akasch: error#2: Buying from NPC did not get executed. for equipment.
[05:33:36] Akasch: Buying item from npc worked. Maybe groupspawn fucked up.
[05:34:28] Akasch: Jangan works.
[05:36:12] Akasch: error#3. Item mall buying does not work.
[05:36:26] Akasch: (was expected)
[05:37:28 | Edited 05:37:48] Akasch: Error#4: guildstorage movement does not seem to work.
Guildstorage => Inventory.
Inv to Guildstorage works though.
[05:41:26] Akasch: Error#5:
Pet to pet.
Pet to Inv.
Inv to pet.
Does not always work. Just sometimes. Weird?
[05:42:40 | Edited 05:42:48] Akasch: Error#6: Mobparsing from groupspawn is fucked up. Might be the reason why it fails so hard.
[05:44:20] Akasch: Storage completely works.
[05:44:36] Akasch: 30% bugged. Basically.
[05:44:51] Akasch: I would say thats a good ratio. Coding everything without testing out anything xD
[05:46:32] Akasch: Will start fixing pet shit first. Item mall is pretty simple and just a SQL thing actually. About the rest.. gotta debug. Mob shit will take ages. The rest is pretty simple. I might finish until you wake up lasty.
Hit me up when your back.
PS: Those notices are there to simply tell me if shit worked or not. Easier then other shit. I'm not the one writing that crap, and nobody on the server sees them either :D

Item mall buying fixed. 5/6 errors left.
[Only registered and activated users can see links. Click Here To Register...]

Pet to pet, Pet to inv, Inv to pet fixed. 4/6 errors left. Found 1 new one. partial inventory doesnt work properly. so 5/7 left now.
[Only registered and activated users can see links. Click Here To Register...]

Partial merging fixed.
Merging when 1 is maxstacked, sro client exchanges spaces. Have to integrate dis too -.-"

aaaand fixed this as well now. Tired of these small little things you gotta take care of all the time...

Buy back fixed.

Guildstorage shit is fixed mostly.. just merging shiz is left.

and also dooone.


alright
[08:32:01] Akasch: guildstorge completely done now :D
[08:32:05] Akasch: (whew)
[08:32:13] Akasch: so atm groupspawn is left
[08:32:20] Akasch: and exchange properly testing
[08:32:23] Akasch: and stall ofc
01/17/2015 15:15 pacogazeto333#8474
Quote:
Originally Posted by blablaRoyal View Post
What we do is never public. Elamidas will keep getting all updates etc, I can tell you that with guarantee. The rest has not been decided, nor spoken about properly with the whole team. So I cannot give you any news about this.

Emu progress (skype chatlog):

Code:
Error testing for inventory handler.
[05:30:13] Akasch: error #1: Buyback list adding must have another dientifier. Sold item which could not be bought back, but its added to the list.
[05:31:25] Akasch: error#2: Buying from NPC did not get executed. for equipment.
[05:33:36] Akasch: Buying item from npc worked. Maybe groupspawn fucked up.
[05:34:28] Akasch: Jangan works.
[05:36:12] Akasch: error#3. Item mall buying does not work.
[05:36:26] Akasch: (was expected)
[05:37:28 | Edited 05:37:48] Akasch: Error#4: guildstorage movement does not seem to work.
Guildstorage => Inventory.
Inv to Guildstorage works though.
[05:41:26] Akasch: Error#5:
Pet to pet.
Pet to Inv.
Inv to pet.
Does not always work. Just sometimes. Weird?
[05:42:40 | Edited 05:42:48] Akasch: Error#6: Mobparsing from groupspawn is fucked up. Might be the reason why it fails so hard.
[05:44:20] Akasch: Storage completely works.
[05:44:36] Akasch: 30% bugged. Basically.
[05:44:51] Akasch: I would say thats a good ratio. Coding everything without testing out anything xD
[05:46:32] Akasch: Will start fixing pet shit first. Item mall is pretty simple and just a SQL thing actually. About the rest.. gotta debug. Mob shit will take ages. The rest is pretty simple. I might finish until you wake up lasty.
Hit me up when your back.
PS: Those notices are there to simply tell me if shit worked or not. Easier then other shit. I'm not the one writing that crap, and nobody on the server sees them either :D

Item mall buying fixed. 5/6 errors left.
[Only registered and activated users can see links. Click Here To Register...]

Pet to pet, Pet to inv, Inv to pet fixed. 4/6 errors left. Found 1 new one. partial inventory doesnt work properly. so 5/7 left now.
[Only registered and activated users can see links. Click Here To Register...]

Partial merging fixed.
Merging when 1 is maxstacked, sro client exchanges spaces. Have to integrate dis too -.-"

aaaand fixed this as well now. Tired of these small little things you gotta take care of all the time...

Buy back fixed.

Guildstorage shit is fixed mostly.. just merging shiz is left.

and also dooone.


alright
[08:32:01] Akasch: guildstorge completely done now :D
[08:32:05] Akasch: (whew)
[08:32:13] Akasch: so atm groupspawn is left
[08:32:20] Akasch: and exchange properly testing
[08:32:23] Akasch: and stall ofc
Whats the point of investing so much time on that kind of things when already 3.5k players left your server? I already know donations went lower and lower everyday and that motivate you to work again.But you are not such the right admin for such a game/server.You have to work like that all the time , not when the donations went lower.All that 3 months afk from you are prooving enough for the capacity of the server atm.
01/17/2015 15:43 .Xen#8475
Quote:
Originally Posted by pacogazeto333 View Post
Whats the point of investing so much time on that kind of things when already 3.5k players left your server? I already know donations went lower and lower everyday and that motivate you to work again.But you are not such the right admin for such a game/server.You have to work like that all the time , not when the donations went lower.All that 3 months afk from you are prooving enough for the capacity of the server atm.
Ye, cause 1k + players isn't much & a challenge. great thought..