Brace yourselves Elamidas is coming! - You won't always game, but when you do, it'll be on Elamidas!
Seems like we've kept you waiting for longer that we'd ever have imagined! However, it's time to enjoy yourself!
After having Velestia & Skalidor, it seems that our experience has widened, creating a gap between our competitors and us. We've made mistakes, we've learned since then, we've innovated, we've transcended!
There are many reasons to not try out Elamidas, on the other hand, there are only a handful of reasons to actually test it. This thread is meant to be your starting point, conveying our message across to players and people who are genuinely craving for true silkroad gaming.
To back up the previous statement, I'd like to talk about the team, the crew and generally the incredibly different people that we are. The team's multi-gendered, multi-national and very open minded!
They are people who've collected experience in a variety of very different fields, thus there is always somebody who is able to assist you and fulfill your demands.
The undefeated combination of innovative ideas has led us down the road of becoming the best! There's simply nothing else to say about this matter. You know it, we know it, even Joymax knows it!
It was very difficult to decide what to write about here. There are too many things that we'd like to tell you. Be it the relatively extreme customization of equipment, be it the advanced automatic events, be it the future plans or game changing features.
However, it's all not the essence of gaming in Silkroad. It's not what you guys will do 24/7. Therefore, let me talk about the basic gameplay!
Our gameplay resides on basics, as previously stated. When you game, you'll be offered to game with a group of people! That is the main difference. You don't play an MMORPG to go and do quests alone, to go and hunt uniques alone, to fight some boss-mob alone.
MMORPG's by definition is Massive Multiplayer Online Role Playing Game. It's simply MEANT to be played together.
So what is it, that we've done to the game, that you'll ultimately be playing together?
Events
Jobbing
Dungeons
Unique Hunting
These are the main topics. Being able to join events 20 times a day, together with other people. That is fun! Being able to go jobbing and receive glorious rewards. That is fun! Being able to enter dungeons a limited amount of times per day, encouraging you to be very careful and use proper tactics in party play, which in return is difficult with the chinese race only!
Just one last introductory paragraph;
We know that our support used to lack in both quality and quantity. We didn't reply fast & the replies used to be unresponsive to your actual question. Worry not, this won't be happening anymore. We've got multiple people who take turns specifically answering on the ingame support channel and the support tickets. Furthermore, it's easy to access both, since you're simply re-directed to the support ticket page via the launcher (which also displays all sorts of news via FB & Twitter). In case you don't want to write a ticket and wait, you can go ingame and PM the character called "[BOT]Support". All messages that are written to this character are collected and displayed in our incredible administration panel on the website. We can easily see your questions and answer you immediately without needing to go ingame. In addition, it's easier for you to always message the same 'name', instead of writing globals & wasting time/money to find an online game master. It's much easier to just message the bot, we can all see the questions and answer simultaneously. You'll get the most qualitative support existing in Silkroad history (pretty easy, since nobody has ever had awesome support. Till now!)
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Facebook:
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Twitter:
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Release Date:
Saturday, 23rd August | 23/08/14
Friday, 29th August | 29/08/14
Why are there two release dates? Simple; If you guys don't like the balancing or if something goes REALLY wrong etc. For example if you get mass disconnects, if our hoster "OVH" has an explosion in their datacenter etc.. We might simply launch again on friday at the next week. What I'm saying is; That if there is a problem, we might go into inspection to fix the problem and launch again on friday. Of course you keep everything that you've done so far. I'm just saying this to be honest about downtime. The first week is always the hardest. If we have problems, I don't want to take the server offline everyday for a few hours. I'd rather keep it offline until its 100% solved. We won't ever do big inspections like that. We've got an awesome test server where we check out things before we patch them. Our team's currently a lot better than joymax ever was :) However, gotta be sure it's all okay at the start.
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Link:
[Only registered and activated users can see links. Click Here To Register...]
Official Elamidas Trailer:
Seems like we've kept you waiting for longer that we'd ever have imagined! However, it's time to enjoy yourself!
After having Velestia & Skalidor, it seems that our experience has widened, creating a gap between our competitors and us. We've made mistakes, we've learned since then, we've innovated, we've transcended!
There are many reasons to not try out Elamidas, on the other hand, there are only a handful of reasons to actually test it. This thread is meant to be your starting point, conveying our message across to players and people who are genuinely craving for true silkroad gaming.
To back up the previous statement, I'd like to talk about the team, the crew and generally the incredibly different people that we are. The team's multi-gendered, multi-national and very open minded!
They are people who've collected experience in a variety of very different fields, thus there is always somebody who is able to assist you and fulfill your demands.
The undefeated combination of innovative ideas has led us down the road of becoming the best! There's simply nothing else to say about this matter. You know it, we know it, even Joymax knows it!
It was very difficult to decide what to write about here. There are too many things that we'd like to tell you. Be it the relatively extreme customization of equipment, be it the advanced automatic events, be it the future plans or game changing features.
However, it's all not the essence of gaming in Silkroad. It's not what you guys will do 24/7. Therefore, let me talk about the basic gameplay!
Our gameplay resides on basics, as previously stated. When you game, you'll be offered to game with a group of people! That is the main difference. You don't play an MMORPG to go and do quests alone, to go and hunt uniques alone, to fight some boss-mob alone.
MMORPG's by definition is Massive Multiplayer Online Role Playing Game. It's simply MEANT to be played together.
So what is it, that we've done to the game, that you'll ultimately be playing together?
Events
Jobbing
Dungeons
Unique Hunting
These are the main topics. Being able to join events 20 times a day, together with other people. That is fun! Being able to go jobbing and receive glorious rewards. That is fun! Being able to enter dungeons a limited amount of times per day, encouraging you to be very careful and use proper tactics in party play, which in return is difficult with the chinese race only!
Just one last introductory paragraph;
We know that our support used to lack in both quality and quantity. We didn't reply fast & the replies used to be unresponsive to your actual question. Worry not, this won't be happening anymore. We've got multiple people who take turns specifically answering on the ingame support channel and the support tickets. Furthermore, it's easy to access both, since you're simply re-directed to the support ticket page via the launcher (which also displays all sorts of news via FB & Twitter). In case you don't want to write a ticket and wait, you can go ingame and PM the character called "[BOT]Support". All messages that are written to this character are collected and displayed in our incredible administration panel on the website. We can easily see your questions and answer you immediately without needing to go ingame. In addition, it's easier for you to always message the same 'name', instead of writing globals & wasting time/money to find an online game master. It's much easier to just message the bot, we can all see the questions and answer simultaneously. You'll get the most qualitative support existing in Silkroad history (pretty easy, since nobody has ever had awesome support. Till now!)
[Only registered and activated users can see links. Click Here To Register...]
Website:
[Only registered and activated users can see links. Click Here To Register...]
Facebook:
[Only registered and activated users can see links. Click Here To Register...]
Twitter:
[Only registered and activated users can see links. Click Here To Register...]
Release Date:
Saturday, 23rd August | 23/08/14
Friday, 29th August | 29/08/14
Why are there two release dates? Simple; If you guys don't like the balancing or if something goes REALLY wrong etc. For example if you get mass disconnects, if our hoster "OVH" has an explosion in their datacenter etc.. We might simply launch again on friday at the next week. What I'm saying is; That if there is a problem, we might go into inspection to fix the problem and launch again on friday. Of course you keep everything that you've done so far. I'm just saying this to be honest about downtime. The first week is always the hardest. If we have problems, I don't want to take the server offline everyday for a few hours. I'd rather keep it offline until its 100% solved. We won't ever do big inspections like that. We've got an awesome test server where we check out things before we patch them. Our team's currently a lot better than joymax ever was :) However, gotta be sure it's all okay at the start.
Forum Signature:
If you'd like to support us, please add this signature.
Link:
[Only registered and activated users can see links. Click Here To Register...]
Official Elamidas Trailer:
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[Only registered and activated users can see links. Click Here To Register...]
You don't necessarily need to read the whole post, it does contain information necessary to completely comprehend the wide spectrum of features, ideas and generally our custom content. However, since we know it's painful to read on computer screens these days, I'll be creating a 20 minutes video which will show all of these features in detail. There will be multilingual subtitles on that, so don't worry. You'll always have an option to understand how Elamidas works! This post is split into different categories going by the order of difficulty to do them. Bear in mind that all these features work! They've been tested properly. There is no such thing as a bugged feature nomore. Thanks to all the hardworking beta testers :) The categories are: Basics, Starters, Expert, Advanced, Professional and "New". Everything in the "New" category, will be posted first. Since those are the main difference about Skalidor and Elamidas. We still have a lot of the Skalidor features, however, we removed a few things that weren't needed anymore. Team: Our AimThe Elamidas team consists of highly motivated members, we've done great projects in the past and are striving for perfection. The list below underlines our multi-cultural existence, the exact ranks are not defined, since general team work and well balanced collaboration are our essence of innovation. Thus, there won't be any rank stating, however each member has a specific area of expertise. Therefore, in case you have questions, you might want to message the correct person or mention the name at our support ticket function. Thank you. Basic
Elamidas offers you completely free content which can be attained by playing actively. It's as simple as that. However, due to the nature of the world not everything will be droppable. You will need to get a few things via the Item mall or from players who trade those items. Whatsoever, please read the "Events & Free Silks" bullet point below. Elamidas' Original:
Starters
Advanced These are the so-called "advanced" features. The good servers these days... the ones with around 600 players have the basic features plus these ones here. We have them too, made them better... and actually that's not even the highlight. What you are going see later on will be astonishing! We are not going to say too much at this point in time. Just read each individual feature yourself and try to understand why we made them. Some ideas might not be ours directly, however We've changed them to fit our concept!
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