Does it fix it?Quote:
Is it s xcr.exe in Local\Temp folder? because I also get that and I used to allow it to be quarantined
Sandboxie was always working. I usually have 1 sandboxie for every client (because prior to the unlimiter it was the only way to make the game launch fast in every client)
But with the account manager, at least now, you do not need sandboxie at all.
Paraly, I have a problem with this code below:
What happens is that if I am near Meinke and I do have him selected, then the first IF is activated, it does the procedure correctly, but then strangely it goes to the next IF (target name = crouzer) and he starts doing that part as well (GoToHarbingers etc).Code:Command=/select Ada; See if we are in obelisk of Harbinger's Delay=1000; Command=/select Meinke; See if we are near the NPC we need Delay=1000; Command=/select Crouzer; See if we are in Norsvold area and near portal Delay=1000; #IF=%TargetName,Meinke; we are close to him, we need to go near him and buy from him #EXECUTE=BuyFromMeinke; #ENDIF #IF=%TargetName,Ada; we are in Harbingers but probably far from Meinke, inside the gates #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ENDIF #IF=%TargetName,Crouzer; we are in Norsvold, we have to port to abyss first and then go to Meinke and buy #EXECUTE=GoToHarbingers; #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ELSE; else we are nowhere in these positions, we have to use a norsvold scroll and then proceed #EXECUTE=GoToNosrvold; #EXECUTE=GoToHarbingers; #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ENDIF
Thios is weird because it goes from the 1st IF (that is correct) skips the 2nd IF (which it should) but somehow it does the 3rd IF
Code:
Command=/select Ada; See if we are in obelisk of Harbinger's Delay=1000; Command=/select Meinke; See if we are near the NPC we need Delay=1000; Command=/select Crouzer; See if we are in Norsvold area and near portal Delay=1000; _IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[32],=Meinke; we are close to him, we need to go near him and buy from him #EXECUTE=BuyFromMeinke; #ENDIF _IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[32],=Ada; we are in Harbingers but probably far from Meinke, inside the gates #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ENDIF _IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[32],=Crouzer; we are in Norsvold, we have to port to abyss first and then go to Meinke and buy #EXECUTE=GoToHarbingers; #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ELSE; else we are nowhere in these positions, we have to use a norsvold scroll and then proceed #EXECUTE=GoToNosrvold; #EXECUTE=GoToHarbingers; #EXECUTE=GetOutofGates; #EXECUTE=BuyFromMeinke; #ENDIF