Hi, ty for the nice tool.
NOTE: Does not work on Win-7 64 bit (program starts, no stat fields populated)
ISSUES: I wanted to test normal(basic) functionality first, before I tried anything specific. I loaded on my Vista 64 bit machine, and everything loads ok. I left the default delay = 1 sec for skills, but sometimes the player will sit there for 30 sec or more before moving to attack. I tried different delay settings, but to no avail. Also, I could never get the pet to attack 1st, even after setting the PetAttack skill = 0 as suggested in the video tutorial.
PET LEVELING:The primary reason for my post is that I was trying to adapt your program for "Pet Leveling" only. What I mean is, I dont want the player to attack at all, rather to just sit in the same spot and be the center for the pet's attack radius. As a veno, I am trying out new pets all the time that have nice specs and/or skills. Only problem is I spend countless hours after hours, pushing TAB, Attack, TAB, Attack, etc... in order to level the pet up to my players current level(where it will be useful). Additionally, each time my player levels up, I have to level up each of my pets. As you can imagine, this is a VERY tedious process, especially if you have 4+ pets to keep up with, and a few testing pets.
Did I miss something in the setup, or the video tutorial about a way to setup for pet leveling only? Is there a special way I can "trick" the setup into allowing for this? I tried manually editing the ini file so that player skill 1 = {ALT+F1} ...hoping that this would trigger the pet to attack instead of the player, but it didnt work. Is there a known way to set this up in a pet leveling only mode?
Do you have any plans for the future to add a strictly, pet leveling only capability to your already nice program? I'm pretty sure many venos would be very thankful for this functionality.
Thank you