Para's VanillaTool [Rework]

06/09/2018 18:00 Bocc1337#8086
well you talking something i dont understand. i was only thinking when the stack gets around 90 something the button to re arrange if click it will put the xp scrolls auto to the first slot. second stack will go in second slot etc..
i would not normally ask for this . but the reason is that it takes alooooot of xp scrolls for the lvling script

just a wild guess maybe around 500 scrolls will do a full account
06/09/2018 18:02 Paraly#8087
Quote:
Originally Posted by Bocc1337 View Post
well you talking something i dont understand. i was only thinking when the stack gets around 90 something the button to re arrange if click it will put the xp scrolls auto to the first slot. second stack will go in second slot etc..
i would not normally ask for this . but the reason is that it takes alooooot of xp scrolls for the lvling script
Didn't you read my post?
06/09/2018 18:17 Bocc1337#8088
Quote:
Originally Posted by Paraly View Post
Didn't you read my post?
sorry i dint refresh the page, dint see there was a new page :)
06/09/2018 19:12 Paraly#8089
Quote:
Originally Posted by Bocc1337 View Post
sorry i dint refresh the page, dint see there was a new page :)
Had it running now for 2:30 hours, it just got 99 boosters in the first slot and successfully recognized it and put the new boosters in slot 2 :)
06/09/2018 21:09 Diavolakos#8090
Quote:
Originally Posted by Paraly View Post
@[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...] I updated the Boost grinder script again

it will automatically detect which slot to use at the account warehouse and also it detects when a slot is full so it switches to a different one that's empty
Well this is the best version, nothing to worry about whether the account wh slots are empty or not and nothing to count on the script side. This way you did it it is error proof.

Now now there, since the client get all the data we see, wouldn't it be possible to see "things" on the map too?

Like where is the Tower of Eternity entrance, the map clearly shows it so it should be somehow some data somewhere that tells the client were to draw that little thing.

I mean I am not asking for this to be changed. It is just if there was a way to see where it is then the characters wouldn't have to be told were to go from user entry, and also if the time changes and the port gets elsewhere the character wouldn't round robin all entrances till it finds the one it spawned.

~~~

I have thought about this long time now, this way I could have left my whole account to do all the characters in it, do it 4x times on one char, then log screen, select the next and repeat until everyone does it.

Of course memory reading is something that needs digging I assume.
06/09/2018 21:22 Paraly#8091
Quote:
Originally Posted by Diavolakos View Post
Well this is the best version, nothing to worry about whether the account wh slots are empty or not and nothing to count on the script side. This way you did it it is error proof.

Now now there, since the client get all the data we see, wouldn't it be possible to see "things" on the map too?

Like where is the Tower of Eternity entrance, the map clearly shows it so it should be somehow some data somewhere that tells the client were to draw that little thing.

I mean I am not asking for this to be changed. It is just if there was a way to see where it is then the characters wouldn't have to be told were to go from user entry, and also if the time changes and the port gets elsewhere the character wouldn't round robin all entrances till it finds the one it spawned.

~~~

I have thought about this long time now, this way I could have left my whole account to do all the characters in it, do it 4x times on one char, then log screen, select the next and repeat until everyone does it.

Of course memory reading is something that needs digging I assume.
Of course I searched for a way to detect where the gate is at the moment without going nearby but as you see there's no solution yet
06/09/2018 22:08 Bocc1337#8092
Quote:
Originally Posted by Paraly View Post
Had it running now for 2:30 hours, it just got 99 boosters in the first slot and successfully recognized it and put the new boosters in slot 2 :)
yes. this is the best it has ever worked. so far 2 stacks of 99 scrolls. and it is working on the 3rd now . great job bra. :handsdown:
06/12/2018 14:03 Diavolakos#8093
Paraly, there is a tiny problem in Vanilla injection, if a client gets crashed, and you open a new one there is still a ghost instance of the client that apparently is being recognized by Vanilla.

I even restarted my pc and even waited for Wednesday to reset the server (as if this would have a difference lol) but the problem still persists.

I have opened two clients ehre, the first 3 instances are there since last week and then after these I can find my 2 clients as you can see in the photo.

It is not a huge problem, but I fear if I keep getting these, at some point I might have to go past like 10 ghost clients before I can find the ones that are actually open.

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06/12/2018 14:05 Paraly#8094
Quote:
Originally Posted by Diavolakos View Post
Paraly, there is a tiny problem in Vanilla injection, if a client gets crashed, and you open a new one there is still a ghost instance of the client that apparently is being recognized by Vanilla.

I even restarted my pc and even waited for Wednesday to reset the server (as if this would have a difference lol) but the problem still persists.

I have opened two clients ehre, the first 3 instances are there since last week and then after these I can find my 2 clients as you can see in the photo.

It is not a huge problem, but I fear if I keep getting these, at some point I might have to go past like 10 ghost clients before I can find the ones that are actually open.

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They surely disappear at a PC restart, those are just stucked aion clients which is by the way a aion problem, just open the task manager and close all aion.bin processes
06/12/2018 14:21 Diavolakos#8095
Quote:
Originally Posted by Paraly View Post
They surely disappear at a PC restart, those are just stucked aion clients which is by the way a aion problem, just open the task manager and close all aion.bin processes
Yes this is what I thought, but this persists since last week and I have closed my pc many times and in my task manager I do not see any Aion bins.

Today at 11:00 in the morning I opened my client that was closed since yesterday and this still appears.
06/12/2018 20:27 eduardosjn#8096
Hello, my hack is working just on scripts. I think it's because my Aion is running in 32 bits. But my computer is 64 bits, how can I open it on 64?
06/12/2018 20:33 Paraly#8097
Quote:
Originally Posted by eduardosjn View Post
Hello, my hack is working just on scripts. I think it's because my Aion is running in 32 bits. But my computer is 64 bits, how can I open it on 64?
If scripts are working your client is already 64bit, why you think the other functions aren't working? you know you have to enable them at the overlay / menu and be sure you close the overlay / menu after adjusting the settings
06/15/2018 03:14 Bocc1337#8098
how do you get the mouse cords x,y i seen it some where before now i cant find it
06/15/2018 03:15 Paraly#8099
Quote:
Originally Posted by Bocc1337 View Post
how do you get the mouse cords x,y i seen it some where before now i cant find it
You've to open the Script Editor, hover your mouse over the position where you want to click and then hit F8, the Script Editor will then display the current Mouse coordinates
06/15/2018 03:23 Bocc1337#8100
Quote:
Originally Posted by Paraly View Post
You've to open the Script Editor, hover your mouse over the position where you want to click and then hit F8, the Script Editor will then display the current Mouse coordinates
thx bro :)

yo trying to learn how to make some scripts. trying to make a teleport but the window will open in 2 defrient ways. what am i doing wrong.

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