Kaz ?
As Neuro stated out, the rates are based serverside - the only way to "manipulate" them would be to ..let me call it .. "hack" the server. right after that you'd find a simple config.txt which declared the chances of failure and successes.
No matter how many tries you write down your upgrades - the chance still stays random ;o
As Neuro stated out, the rates are based serverside - the only way to "manipulate" them would be to ..let me call it .. "hack" the server. right after that you'd find a simple config.txt which declared the chances of failure and successes.
No matter how many tries you write down your upgrades - the chance still stays random ;o