[Help]How to change damage 5165

01/13/2010 17:28 intel_ro#61
Quote:
Originally Posted by ramix View Post
tell me how i can put positive valor?
Damage = (uint)((Damage * (((110 - C.EqStats.Dodge)) / 170)) / 8);
this value is ok
take s screenshot to see the boots proprities and i will make u calculation :D
i need to see the values
01/13/2010 17:38 ramix#62
is there


i put this in source Damage = (uint)((Damage * (((double)(310 - C.EqStats.Dodge)) / 300)) / 8);

they take like now 6k damage but other chars take more low :S like 100 damage on archer :S

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01/13/2010 17:44 intel_ro#63
Quote:
Originally Posted by ramix View Post
is there


i put this in source Damage = (uint)((Damage * (((double)(310 - C.EqStats.Dodge)) / 300)) / 8);

they take like now 6k damage but other chars take more low :S like 100 damage on archer :S

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u changed in skill.cs so u need to see on character.cs
on character.cs is normal attak and on skill.cs is for scatter an other skils
u should put 308 not 310 :D .. u will get real dmg on u :D
don't forget u must put change in characters.cs and skills.cs
01/13/2010 17:57 ramix#64
w8

i put this "Damage = (uint)((double)Damage * (((double)(310 - EqStats.Dodge) / 300)));"

in characters and skills

why is 308? :S

can you tell me why i only hit 1 or 50 in archer with other class? :S
01/13/2010 18:28 intel_ro#65
Quote:
Originally Posted by ramix View Post
w8

i put this "Damage = (uint)((double)Damage * (((double)(310 - EqStats.Dodge) / 300)));"

in characters and skills

why is 308? :S

can you tell me why i only hit 1 or 50 in archer with other class? :S
is very simple u divided to much the total dmg .. / 300 is to much so your dmg is low
is like 1000 / 300 u will see very low dmg :D
01/13/2010 18:35 ramix#66
but is only in archer on other chars is normal :S

only archer i get low damage
01/13/2010 18:37 intel_ro#67
Quote:
Originally Posted by ramix View Post
but is only in archer on other chars is normal :S

only archer i get low damage
u telling me wen u try to hit an archer with another archer your dmg is 1 ?
01/13/2010 18:49 ramix#68
no now is ok

i was telling when you try hit the archer with other class like tro,war, ninja you only get 1 or 50 in max now is ok ;)

i put 308 and is ok now ;)

is u put 306 i can get more low damage in archer rigth?


une question
i put this in source Damage = (uint)((Damage * (((double)(300 - C.EqStats.Dodge)) / 300)) / 8);

i take the same damage if i put this
i put this in source Damage = (uint)((Damage * (((double)(308 - C.EqStats.Dodge)) / 300)) / 8);


why? :D


and thanks for hlp me ;)
01/13/2010 19:14 intel_ro#69
Quote:
Originally Posted by ramix View Post
no now is ok

i was telling when you try hit the archer with other class like tro,war, ninja you only get 1 or 50 in max now is ok ;)

i put 308 and is ok now ;)

is u put 306 i can get more low damage in archer rigth?
yes .. just try
01/13/2010 19:15 ramix#70
Quote:
Originally Posted by ramix View Post
no now is ok

i was telling when you try hit the archer with other class like tro,war, ninja you only get 1 or 50 in max now is ok ;)

i put 308 and is ok now ;)

is u put 306 i can get more low damage in archer rigth?


une question
i put this in source Damage = (uint)((Damage * (((double)(300 - C.EqStats.Dodge)) / 300)) / 8);

i take the same damage if i put this
i put this in source Damage = (uint)((Damage * (((double)(308 - C.EqStats.Dodge)) / 300)) / 8);


why? :D


and thanks for hlp me ;)
i edite my post can you see that please ;)
01/13/2010 19:52 intel_ro#71
Quote:
Originally Posted by ramix View Post
i edite my post can you see that please ;)
Damage = (uint)((Damage * (((double)(308 - C.EqStats.Dodge)) / 300)) / 8);

your your dmg is 44K

C.EqStats.Dodge in your case is the boots that is 300
so
44000 * 16 / 300 / 8 = 293.3333

Damage = (uint)((Damage * (((double)(306 - C.EqStats.Dodge)) / 300)) / 8);

44000 * 12 / 300 / 8 = 220

That is the calculation .. u need more thing to explain .. this type of calculation helps to not user percentage somting like 60% that is harder to work with it :D

and if u wana u ca tru to add bless to in calculation :D but tell what is your max bless :D and i will tell u the formula
boots + gamnet + cup + armor + wepons + ring +neky +head towers
01/13/2010 20:06 ramix#72
hummmm that is hard xD

iam just a noob xD
01/13/2010 20:09 intel_ro#73
Quote:
Originally Posted by ramix View Post
hummmm that is hard xD

iam just a noob xD
no u dind wana to see what lines do that way u dind changed that lines
anything else u need ?

Are u happy now all things work ?
01/13/2010 20:29 ramix#74
work is not overpower now that is good ;)

ppl not die with une hit now :D
01/13/2010 20:37 intel_ro#75
Quote:
Originally Posted by ramix View Post
work is not overpower now that is good ;)

ppl not die with une hit now :D
did u see my prv mesage ?