Hello, I came back with more ideas:
1) Weekly rewards for top 5 players, just not sure what can the rewards be. Maybe an item of player's choice (let's say equipment piece or skill card +4)
2) Adding various boxes to boss drop table:
- wings box (archangel, gilded, falled) to r7 bosses, very low chance for box (around 5%)
- costume box - a box with random costume set, r5/6/7 bosses with very low chance (5% for r5, 6% for r6, 7% for r7 boss)
- mask box - with with random mask, all ranks of bosses, medium drop chance (around 20%)
- ancient element strike box, box with 3-6 elements. r2 bosses would drop boxes with r2 elements, r3 bosses with r3 elements etc (100% drop chance)
- ancient element defense box - same as for strike
All these items would be obtainable only from boxes, that would make them a little bit difficult to get and that would increase economy on server
3) As we knows that's epic where you need a party for dungeons and it's impossible to solo. So my idea is to add an npc with class buffs, but to make it fair and don't make classes like healer or huna useless buffs could be lv5 instead of lv10. Why? People will not rage quit when they won't be able to solo dungeons, but still... they won't be strong enough to fight with more than 1 mob at time, so they will have to play carefully.
Also a few pieces as starter pack
4) Add pet potions to NPC