My Latest Idea/Concept

12/02/2015 02:10 radekslu#61
Actually they didn't plan to let people create their pservers and change their files easily. For sure they have their programs to change it in 5 mins.
12/02/2015 02:14 asdfRohan#62
Actually they are the publishers and the developers of the game means they have the source code son. This of course enables them to change it in a second or two. However, that wasnt the point at all...

Hardcoding a game like this is a mess and shows how bad of a publisher YNK is. Every developer seeing their clusterfuck of code wants to commit suicide. Period.
12/02/2015 12:24 radekslu#63
Quote:
Originally Posted by asdfRohan View Post
Actually they are the publishers and the developers of the game means they have the source code son. This of course enables them to change it in a second or two. However, that wasnt the point at all...

Hardcoding a game like this is a mess and shows how bad of a publisher YNK is. Every developer seeing their clusterfuck of code wants to commit suicide. Period.
Srsly, u think that people who created Rohan, wanted it to be split to pieces for pservers with an ease?
Would you like to create something you put 10 years of work and then let someone easily change what you've done when u won't get any credit from it? It might be hardcoded ofc, for people who doesn;t have the source code.
12/02/2015 12:52 rbnwarior#64
Still the miracles some of this devs can do is caped by the client. If someone could get inside the client and change stuff from there then changing the game to w/e you want is just a walk in the park with some time consumption. The server can be changed but the client is the problem now. Lets see how far this guys can go.
12/02/2015 14:18 radekslu#65
Quote:
Originally Posted by rbnwarior View Post
Still the miracles some of this devs can do is caped by the client. If someone could get inside the client and change stuff from there then changing the game to w/e you want is just a walk in the park with some time consumption. The server can be changed but the client is the problem now. Lets see how far this guys can go.
Actually if they can change MapUS.exe, they also can change rohanclient.exe
12/02/2015 14:27 asdfRohan#66
Quote:
Originally Posted by radekslu View Post
Srsly, u think that people who created Rohan, wanted it to be split to pieces for pservers with an ease?
Would you like to create something you put 10 years of work and then let someone easily change what you've done when u won't get any credit from it? It might be hardcoded ofc, for people who doesn;t have the source code.
Oh my gosh, you dont get the point do you? Its not a matter of code protection or whatsoever. Such things can be archived in better ways and more simple. Its about the code being poorly written and hard to maintain. I doubt you have experience in software development otherwise you wouldnt start to argue with me.:rolleyes:

Quote:
Originally Posted by radekslu View Post
Actually if they can change MapUS.exe, they also can change rohanclient.exe
Its not that simple son.
12/02/2015 16:28 radekslu#67
Quote:
Originally Posted by asdfRohan View Post
Oh my gosh, you dont get the point do you? Its not a matter of code protection or whatsoever. Such things can be archived in better ways and more simple. Its about the code being poorly written and hard to maintain. I doubt you have experience in software development otherwise you wouldnt start to argue with me.:rolleyes:



Its not that simple son.
Actually, you are aware of the way creating/writing computer games 25 years a go and now? it's a Grand Canyon
12/02/2015 17:09 DretoNEX#68
Quote:
Originally Posted by radekslu View Post
Actually, you are aware of the way creating/writing computer games 25 years a go and now? it's a Grand Canyon
Don't bother he cant understand that someone out there is better then him :))
12/02/2015 17:48 asdfRohan#69
Quote:
Originally Posted by radekslu View Post
Actually, you are aware of the way creating/writing computer games 15 years ago and now? it's a Grand Canyon
Corrected that for you. And yes I am aware how games were coded 15 years ago. Are you?

The funny fact is that you still havnt gotten the point I was stating. The conversation wasnt about games in general but about software engineering. I can tell that the code they've wrote is considered poor. The "when" isnt really of any interest since the standards in terms of coding coventions were the same 15 years ago. Thats effectively why lecture from the 20th century is still useable and mostly holds true.

Quote:
Originally Posted by DretoNEX View Post
Don't bother he cant understand that someone out there is better then him :))
Im better than you thats enough. :awesome:
12/02/2015 18:32 im batman#70
Rohan wasn't even a concept 15 years ago. WoW didn't even exist 15 years ago.
If it were it would have been written in C and assembler rather than C++.
12/02/2015 18:35 asdfRohan#71
True that, development started in 2001-2003? Tho c++98 standard did already do the job.
12/02/2015 19:45 DretoNEX#72
Quote:
Originally Posted by asdfRohan View Post
Corrected that for you. And yes I am aware how games were coded 15 years ago. Are you?

The funny fact is that you still havnt gotten the point I was stating. The conversation wasnt about games in general but about software engineering. I can tell that the code they've wrote is considered poor. The "when" isnt really of any interest since the standards in terms of coding coventions were the same 15 years ago. Thats effectively why lecture from the 20th century is still useable and mostly holds true.



Im better than you thats enough. :awesome:
You might you might not but 1 thing is sure you will never have my respect cuz you simply think yourself as a god of development.

There are people here that know very few and i respect them 10 times more then you.
12/02/2015 20:58 oziel235#73
DretoNEX said little but spoke the truth!!
12/02/2015 22:15 im batman#74
And with that I guess we can now call Ishtaria's thread well and fully derailed.
12/02/2015 22:56 Ishtaria#75
Choo choo

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