[Release] ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

10/10/2015 23:24 Sedrika#61
Quote:
Originally Posted by Professor Linebeck View Post
World → Texture/TextureMid/TextureLow
Check this out if some textures are missing.
It is not necessery to have all folders. The MapEditor is looking for TextureMid > Texture > TextureLow.
10/11/2015 02:39 Kaev <3#62
Quote:
Originally Posted by Ahoru View Post
Make you sure you have this at the end of your terrain.inc :
Thx, the line with the id 215 was missing for whatever reason.
Working as intended now! :)
02/23/2016 11:13 Offspringfan1234#63
Hello guys,

do you also have trouble with the world editor's created .rgn file? When I edit the world and save it nearly half of the entries are gone like region texts spawns etc, any solution for that or am I doing something wrong maybe?

Greetz, Offspring
03/12/2016 05:28 Djordyy#64
12/03/2016 04:24:50
..\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'

Wut?
------------------------------------------------------------------------------------------------------

Does this by any chance not work on windows 10?
Because i can't get the WorldEditor to open.
04/06/2016 18:03 romalox456#65
Thanks you, very good release.
04/08/2016 21:43 Memiko#66
Hello Ahoru, I Added your skype can you accept me?

I got some good news to talk with you.
04/10/2016 03:36 Frostbyte'#67
Quote:
Originally Posted by Djordyy View Post
12/03/2016 04:24:50
..\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'

Wut?
------------------------------------------------------------------------------------------------------

Does this by any chance not work on windows 10?
Because i can't get the WorldEditor to open.
I have that error too. Don't know.
05/01/2016 18:37 AMV_City#68
Any fix for Worldeditor?

Code:
Can't open file "Masquerade.prj"
greets
05/01/2016 18:54 ZeroTwo02#69
Take a other Masquerade.prj maybe ?
06/19/2016 14:17 vpN1#70
Quote:
Originally Posted by Djordyy View Post
12/03/2016 04:24:50
..\Common\File.cpp line 40
bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
Can't open file 'Masquerade.prj'

Wut?
------------------------------------------------------------------------------------------------------

Does this by any chance not work on windows 10?
Because i can't get the WorldEditor to open.
The World Editor is the only thing that wont open, and i have the exact same error code can someone help me please? Ive read in the history that i had to move it into the ' resource ' but i dont understand what and where is the ' resource '

-------------------------------------------------------------------------------------

So i've finaly solved my first problem but i've got this one instead now.. and i cant find a fix, please can someone help me i really need to work on this editor to finish my project!!

line 0

This application failed to start because it could not find or load the Qt platform plugin "windows".

Reinstalling the application may fix this problem.
06/22/2016 14:49 vpN1#71
Is this project dead or what? I Can't find help anywhere...
06/22/2016 16:05 xTwiLightx#72
Quote:
Originally Posted by vpN1 View Post
Is this project dead or what? I Can't find help anywhere...
I don't get your problem.

I use windows 10, downloaded the newest release (1.2) and opened WdKebaras:


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Everything working fine here, same goes with WdMadrigal.


And btw, you should try to google - it took me less than a minute to find the cause of your error.


Make sure that the file 'qwindows.dll' lies in your 'Plugins\platforms' folder.
06/22/2016 19:13 Starsky85#73
kleine frage wenn ich mit dem world editor die madrigal aufmache und dann auf speichern drücke und mit einem anderen namen speicher dann speichert der die nicht komplett ab ist das mit absicht so oder speicher ich falsch Oo
06/22/2016 19:34 Drabur#74
das liegt daran das der nicht die ganze map lädt also kann der auch nicht die ganze map speichern
06/24/2016 18:20 _Amigo#75
Hallo ich habe da mal eine Frage bei mir tauchen bunte Punkte beim Worldeditor auf diese kann ich zwar mit dem Reiter Farbe wieder entfernen aber ich will ja nicht diese Punkte überall auf der Map suchen hat da wer eine Lösung für oder vielleicht eine Erklärung warum diese Punkte auftauchen.

Hier ein Bild von meinem Problem.

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