Okey, I've fixed client but since I've defined Safebox in services.h I've this error:
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Put this in your common/utils.h at the beginning:Quote:
Okey, I've fixed client but since I've defined Safebox in services.h I've this error:
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#ifndef __METIN2_UTILS_COMMON_HEADER__ #define __METIN2_UTILS_COMMON_HEADER__
#endif
Quote:
OBJDIR/char.o: In function `CHARACTER::Disconnect(char const*)':
/usr/src/mainline/Srcs/Server/game/src/char.cpp:1310: undefined reference to `CGuildSafeBox::CloseSafebox(CHARACTER*)'
OBJDIR/cmd_general.o: In function `do_guild_safebox_close(CHARACTER*, char const*, int, int)':
/usr/src/mainline/Srcs/Server/game/src/cmd_general.cpp:2430: undefined reference to `CGuildSafeBox::CloseSafebox(CHARACTER*)'
OBJDIR/guild.o: In function `~CGuild':
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:134: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:134: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
OBJDIR/guild.o: In function `CGuild':
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:58: undefined reference to `CGuildSafeBox::CGuildSafeBox(CGuild*)'
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:119: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:58: undefined reference to `CGuildSafeBox::CGuildSafeBox(CGuild*)'
/usr/src/mainline/Srcs/Server/game/src/guild.cpp:119: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
OBJDIR/guild_manager.o: In function `CGuild':
/usr/src/mainline/Srcs/Server/game/src/guild.h:162: undefined reference to `CGuildSafeBox::CGuildSafeBox(CGuild*)'
/usr/src/mainline/Srcs/Server/game/src/guild.h:162: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
/usr/src/mainline/Srcs/Server/game/src/guild.h:162: undefined reference to `CGuildSafeBox::CGuildSafeBox(CGuild*)'
/usr/src/mainline/Srcs/Server/game/src/guild.h:162: undefined reference to `CGuildSafeBox::~CGuildSafeBox()'
OBJDIR/input_db.o: In function `CInputDB::GuildSafebox(unsigned char, unsigned int, char const*)':
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2905: undefined reference to `CGuildSafeBox::DB_SetGold(unsigned int)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2906: undefined reference to `CGuildSafeBox::LoadItem(SPlayerItem*, unsigned int)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2910: undefined reference to `CGuildSafeBox::OpenSafebox(CHARACTER*)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2784: undefined reference to `CGuildSafeBox::DB_SetItem(SPlayerItem*)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2794: undefined reference to `CGuildSafeBox::DB_DelItem(unsigned char)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2889: undefined reference to `CGuildSafeBox::DB_SetOwned(unsigned char)'
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:2876: undefined reference to `CGuildSafeBox::DB_SetGold(unsigned int)'
OBJDIR/input_db.o: In function `CInputDB::Boot(char const*)':
/usr/src/mainline/Srcs/Server/game/src/input_db.cpp:831: undefined reference to `CGuildSafeBox::Load(unsigned char, char const*, unsigned int)'
OBJDIR/input_main.o: In function `CInputMain::GuildSafebox(CHARACTER*, unsigned char, char const*)':
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3017: undefined reference to `CGuildSafeBox::CheckOutItem(CHARACTER*, int, unsigned char, int)'
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3022: undefined reference to `CGuildSafeBox::MoveItem(CHARACTER*, int, int, unsigned char)'
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3010: undefined reference to `CGuildSafeBox::CheckInItem(CHARACTER*, CItem*, int)'
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3003: undefined reference to `CGuildSafeBox::OpenSafebox(CHARACTER*)'
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3032: undefined reference to `CGuildSafeBox::TakeGold(CHARACTER*, unsigned int)'
/usr/src/mainline/Srcs/Server/game/src/input_main.cpp:3027: undefined reference to `CGuildSafeBox::GiveGold(CHARACTER*, unsigned int)'
OBJDIR/questlua_guild.o: In function `quest::guild_change_safebox_size(lua_State*)':
/usr/src/mainline/Srcs/Server/game/src/questlua_guild.cpp:544: undefined reference to `CGuildSafeBox::ChangeSafeboxSize(unsigned char)'
OBJDIR/questlua_guild.o: In function `quest::guild_open_safebox(lua_State*)':
/usr/src/mainline/Srcs/Server/game/src/questlua_guild.cpp:495: undefined reference to `CGuildSafeBox::OpenSafebox(CHARACTER*)'
OBJDIR/questlua_guild.o: In function `quest::guild_give_safebox(lua_State*)':
/usr/src/mainline/Srcs/Server/game/src/questlua_guild.cpp:473: undefined reference to `CGuildSafeBox::GiveSafebox(unsigned char)'
/usr/src/mainline/Srcs/Server/game/src/questlua_guild.cpp:471: undefined reference to `CGuildSafeBox::GiveSafebox(unsigned char)'
gmake: *** [../game_r40251_32] Error 1
input_main.cpp: In member function 'virtual int CInputMain::Analyze(DESC*, BYTE, const char*)':
input_main.cpp:3440: error: duplicate case value
input_main.cpp:3340: error: previously used here
input_main.cpp:3441: error: duplicate case value
input_main.cpp:3328: error: previously used here
input_main.cpp:3442: error: duplicate case value
input_main.cpp:3332: error: previously used here
input_main.cpp:3443: error: duplicate case value
input_main.cpp:3344: error: previously used here
input_main.cpp:3444: error: duplicate case value
input_main.cpp:3352: error: previously used here
input_main.cpp:3445: error: duplicate case value
input_main.cpp:3348: error: previously used here
0211 10:39:08845 ::
networkModule.py(line:206) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:28) <module>
system.py(line:130) __pack_import
system.py(line:110) _process_result
interfaceModule.py(line:31) <module>
system.py(line:130) __pack_import
networkModule.SetSelectCharacterPhase - <type 'exceptions.SyntaxError'>:EOL while scanning string literal (uiGuild.py, line 1954)