well, i already updated the old pointers on GZoom but when I compile the source code it wont let me due to dependency error so i ended up downloading the studio. I hope it does fix it.
EDIT: it seems i manage to change the old pointer to a newer one, thanks to your CT Table.
Now my problem is how to get the new pointer everytime the new patch comes (i hope that patch isnt a fix for teleport) ... its on a different level to update the application by myself. Due to that, im still dependable on your table.
Buffy, give me a hint but still clueless on how on earth i can use that function. Do I need to program a C++, compile it, and run it with gw2.exe to get the pointer that i needed? or simply use CT and scan ...
oh well ... im pretty sure it isnt that complicated. Too bad I cant use UNF Trainer, my system is 32bit.
anyhow, thanks again plox and buffy.