Good day,
a manual update to test our fixes before spreading them for everyone is available in our download section as:
-> updated *.exe only
-> updated full starter package
Please note: you better use the palladium task located at ../tasks/mixxed/
Changelog v.1.3.2.21 -> v.1.3.2.21 A
Client:
* Tried to fix several issues related to Int32 Conversion and TabControl Handle Invoke
* Logging to HardDisk can now disabled in the AccountSettings individually for each account
* Fixed the BugReport window
Logic:
* Worked on the PirateMap logic: (please test, if you like)
-> traveling the PirateMaps should be better now, the bot will only see and take gates of the own company.
-> roaming the Palladium area should be better now
-> picking up Palladium should be a lot faster now and also look just like a human
* Travel ways over enemy maps are now considered twice as long as maps of the own company. This should result in more safe traveling routes.
* Fixed setting MinFightDistance/MaxFightDistance to 0. This will now correctly make the bot just stand around while shooting Npcs.
* Fixed JumpDefendUber to correctly only trigger on 4-5 map. Please test this.
Task:
+ bool DoFleeFromCloakedEnemy; //is true by default. only active if FleeOnEnemyInRadius is true.
+ bool SellPalladium; //if this is false, the bot will not try to sell palladium in 5-2.
+ int MinPalladiumAmountToSell; //default is 500. determines the minimum amount of palladium the bot has to have in cargo to consider exchanging it.
For feedback & comments please use the *.2.21 plain release thread
kind regards
v5^dev