OK if you guys want to make it open your cards after your char finishes the quest, copy these lines (unless Paraly can make a better version that doesn't require to click our name when we have mroe than 1, but it would still work)
First find this code:
#EXECUTE=QuestRaceSort;
And right below it write this code:
#EXECUTE=OpenCards;
And then go to the end of the script and add these lines:
Code:
start_OpenCards;
_IFInventoryContains=188053528,2; <-- if you have more than 1 Hearts cards, it will open as many as it can in 10 seconds
Mouse=46,557; <--Selects my char to place the mouse there
Delay=1000;
Command=/use [Event] Hearts Card Pack;
Delay=1000;
Mouse=204,526; <--Selects all
Delay=1000;
Mouse=226,547; <--Selects OK
Delay=10000; <--waits ten seconds, edit this delay if you want
#ENDIF
_IFInventoryContains=188053528; <-- if you have ONLY 1 Hearts card, it opens it
Command=/use [Event] Hearts Card Pack;
Delay=3500;
#ENDIF
_IFInventoryContains=188053529,2; <-- if you have more than 1 Clubs cards, it will open as many as it can in 10 seconds
Mouse=46,557; <--Selects my char to place the mouse there
Delay=1000;
Command=/use [Event] Clubs Card Pack
;
Delay=1000;
Mouse=204,526; <--Selects all
Delay=1000;
Mouse=226,547; <--Selects OK
Delay=10000; <--waits ten seconds, edit this delay if you want
#ENDIF
_IFInventoryContains=188053529; <-- if you have ONLY 1 Clubs card, it opens it
Command=/use [Event] Clubs Card Pack;
Delay=3500;
#ENDIF
end_OpenCards;
Now we could make our chars go and mail the cards they got to our main char, of course if you have more than 50 chars then your main's mail will be full since each toon will send 2 chards and the mail box can only have 100 mails.
Or even better have our main char there that wait to trade the cards (like the homeward event trade). But I think this is impossible at the moment because we need to click on the card to trade it and our event cube will probably have some items, so the Cards won't be in a specific slot.