Hi Paraly... I used para 4.44 and short script homeward 1.14, but the tradeslave dont accept the trade.... why?
The regular things that bother mouseclicks areQuote:
Hi Paraly... I used para 4.44 and short script homeward 1.14, but the tradeslave dont accept the trade.... why?
Is this the one, remove the SendKey=0x1B?:Quote:
You should also remove the ESC key sending part from the script at the part where the cutscene is
And for removing the cutscene close all aion clients, open your Aion dir/L10N/enu/data/cutscene/movie
delete or rename this 2 files
mv_prologue_da.bik
mv_prologue_li.bik
_UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player; Delay=6500; SendKey=0x1B; Delay=15; SendKey=0x1B; Delay=15; SendKey=0x1B; Delay=15; MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
These keys are backspacesQuote:
Is it an escape key or a backspace? Is this the part that you mean?
actually this si from the character creation, my badCode:SendKey=0x08; Delay=700; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300; SendKey=0x08; Delay=300;
_IFMemRead=%AddrCharacterScene,BYTE,=0;<-CharacterScene #EXECUTE=CreateCharacter; Delay=4000; #ENDIF Mouse=400,571; <-- Start Delay=15; Mouse=400,571; <-- Start Delay=15; Mouse=400,571; <-- Start Delay=2000; #DO=30000; Delay=500; _UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player; Delay=6500; SendKey=0x1B; Delay=5; SendKey=0x1B; Delay=5; SendKey=0x1B; Delay=5; MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
How goes the new version anyways? I see an updated "short bundle" on scrpt library is this the latest version?Quote:
These keys are backspaces
go to line 177 of the script in case your text editor displays the line count
Code:_IFMemRead=%AddrCharacterScene,BYTE,=0;<-CharacterScene #EXECUTE=CreateCharacter; Delay=4000; #ENDIF Mouse=400,571; <-- Start Delay=15; Mouse=400,571; <-- Start Delay=15; Mouse=400,571; <-- Start Delay=2000; #DO=30000; Delay=500; _UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player; Delay=6500; SendKey=0x1B; Delay=5; SendKey=0x1B; Delay=5; SendKey=0x1B; Delay=5; MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
the SendKey=0x1B; part should be removed
However you might just should wait for the new version, there are more changes then just this
Are you using multiple accounts in this 4 hour period?Quote:
Yes it's the latest version, I played it for 4 hours without any crash :)
Same ping and issue with me. What server/faction are you on?Quote:
I had to remake all the delays for me, increasing the global delay by 1.3 for example would do nothing for my ping, some delays are so short that even if global delay was 2.5 or something would still be too fast.
Having 250~350 ping, any delay smaller than 200ms is way too low.
~~~~~~~~~
I have a problem with the quests. He talks to the npcs, cancels the dialog, then re-talks, then the dialog window "flies" upwards and down again, re-talks etc.
Is all this on purpose or is there additional actions done? Most of the times my chars trade 3 candies only instead of 4 and some times they trade nothing.
So I remade the quests and made them pretty simple like this. Deleted everything else with seeing if there is a quest etc.
The char goes to the npc spot, then does this function, then opens the candy boxes and goes to normal server to trade.
[
I personally still got clients crashing. I am not sure what could fix it for me, since it works for you it must be my problem.
So far if I have 1 slave and 2 new accounts running, I get no crashes. If I open another client it gets a crash. For other scripts I can open as many as 8 clients without a problem. But I will be glad to do it like this.
~~~~
Also Luvara never has a quest for us, since it is for returning players.