WarRock EU - Code Snippets

03/17/2012 09:00 NikM#6586
why are you posting a bypass which does not even work ?
but if you do it on the right way you can wipe hackshield out for 10 minutes with this addresses ;)
03/17/2012 09:12 R3d_L!n3#6587
Quote:
Originally Posted by NikM View Post
why are you posting a bypass which does not even work ?
but if you do it on the right way you can wipe hackshield out for 10 minutes with this addresses ;)
Will thank god someone said that lool .. i just was going to say that XD

i really see this bypass going around much while it's even not working :P

But other way some addies might be help full on it if you use correct ;P
03/17/2012 10:20 SK1LL0R..#6588
Quote:
Originally Posted by R3d_L!n3 View Post
Will thank god someone said that lool .. i just was going to say that XD

i really see this bypass going around much while it's even not working :P

But other way some addies might be help full on it if you use correct ;P
He use false onbytes....

:D
03/17/2012 10:57 __BuRn3R#6589
Quote:
Originally Posted by SK1LL0R.. View Post
He use false onbytes....

:D
Das sind die OnBytes von dem ByPass von CyberRazzer.

CPlayer Structs working after Update:

struct CPlayer
{
char xUnknown1[66260];//0x00
float NoFallDamage;//0x102D4
char xUnknown2[20];//0x102D8
float PosX;//0x102EC
char xUnknown3[12];//0x102F0
float PosY;//0x102FC
char xUnknown4[12];//0x10300
float PosZ;//0x102F4
};

Credits to me!
03/17/2012 11:26 SK1LL0R..#6590
Quote:
Originally Posted by _BuRn3R_ View Post
Das sind die OnBytes von dem ByPass von CyberRazzer.

CPlayer Structs working after Update:

struct CPlayer
{
char xUnknown1[66260];//0x00
float NoFallDamage;//0x102D4
char xUnknown2[20];//0x102D8
float PosX;//0x102EC
char xUnknown3[12];//0x102F0
float PosY;//0x102FC
char xUnknown4[12];//0x10300
float PosZ;//0x102F4
};

Credits to me!
CyberRazzer hatte nie ein bypass ihr habt doch alle keine Ahnung :facepalm:

Die Richtigen Onybtes:

Detection: C2 04 00
EhSvc Selfcrc: C2 04 00
ASM Detection: 90 90
NanoChecks: 31


Dann noch die WarRock selfcrc und mehr addys braucht man theoretisch garnicht!
03/17/2012 11:28 __BuRn3R#6591
Quote:
Originally Posted by SK1LL0R.. View Post
CyberRazzer hatte nie ein bypass ihr habt doch alle keine Ahnung :facepalm:

Die Richtigen Onybtes:

Detection: C2 04 00
EhSvc Selfcrc: C2 04 00
ASM Detection: 90 90
NanoChecks: 31


Dann noch die WarRock selfcrc und mehr addys braucht man theoretisch garnicht!
Meine in seiner Base war mal eine und das sind die Bytes vom ByPass!
03/17/2012 11:34 SK1LL0R..#6592
Ich sag nur... Public Bypass....
03/17/2012 11:39 Chown¡¡qhtz#6593
Jeder hatte doch schonmal nen Bypass in seinen Hack, auch wenns der von fail7 war. Ich habe auch nen alten byPass von wr3 in meiner alten Base. Bevor hier jemand rumflamed und sagt, das würde nicht stimmen, ich bin VIP helper @ wr3
03/17/2012 19:35 __BuRn3R#6594
Request WarRock Taiwan Dumped.
03/17/2012 19:41 NikM#6595
wozu ?
WarRock.exe von Taiwan ist nicht gepackt .-.
03/17/2012 20:39 __BuRn3R#6596
Quote:
Originally Posted by NikM View Post
wozu ?
WarRock.exe von Taiwan ist nicht gepackt .-.
Sorry habs auch grad bemerkt xD
03/18/2012 09:06 HackLions#6597
char xJumpToAdress1[50320];//0x00
BYTE index;//0xC490

This got changed?
03/18/2012 14:05 R3d_L!n3#6598
Quote:
Originally Posted by HackLions View Post
char xJumpToAdress1[50320];//0x00
BYTE index;//0xC490

This got changed?
Nope ..
03/18/2012 20:11 HackLions#6599
CHAR xJumpToAdress0[0xC4B8];//0x00
BYTE index;//0xC4B8

doesnt it changed to this?
03/18/2012 20:42 __BuRn3R#6600
if (xPlayer.CH_NoZombies)
{
for (int i = 4; i < 32; i++)
{
CPlayer* pPlayerA = p_Base->pGlobal[i];
pPlayerA->PosX = 0;
pPlayerA->PosY = 0;
pPlayerA->PosZ = 0;
}
}

Credits to me | ihr braucht dafür updated Structs!