Habe ne Detour also eine die geht
aber wie beu cih die in einen NoMenuhack ein??
habs probirt aber nciht geschaft pls help
aber wie beu cih die in einen NoMenuhack ein??
habs probirt aber nciht geschaft pls help
Quote:
void RebuildMenu(void)
{
Electrified->AddFolder("[Broken Sunset]", Moptfolder, &Folders.folder1, 2);
if(Folders.folder1)
{
Electrified->AddItem(" TeleAmmo" , Moptonoff , &BS_Tammo ,2 );
Electrified->AddItem(" TeleHealth" , Moptonoff , &BS_Thealth ,2 );
}
Electrified->AddFolder("[Blind Bullet]", Moptfolder, &Folders.folder2, 2);
if (Folders.folder2)
{
Electrified->AddItem(" TeleAmmo" , Moptonoff , &BB_Tammo ,2 );
Electrified->AddItem(" TeleHealth" , Moptonoff , &BB_Thealth ,2 );
}
}
//ZOMBIE MAIN FUNCTION==//
void zombiehacks()
{
if(BS_Tammo == 1)
{
BS_Thealth=0;
BB_Tammo=0;
BB_Thealth=0;
for(int i = 0; i < 32; i++)
{
CPlayer* pPlayerA = g_pBase->player[i];
g_pBase->local->posx = 3082.593994;//You
g_pBase->local->posy = 619.957275;//You
g_pBase->local->posz = 3054.222900;//You
pPlayerA->posx=3118.52563;//Zombie
pPlayerA->posy=619.921448;//Zombie
pPlayerA->posz=2871.032227;//Zombie
}
}
if(BS_Thealth == 1)
{
BS_Tammo=0;
BB_Tammo=0;
BB_Thealth=0;
for(int i = 0; i < 32; i++)
{
CPlayer* pPlayerA = g_pBase->player[i];
g_pBase->local->posx = 3509.982422;//You
g_pBase->local->posy = 485.238129;//You
g_pBase->local->posz = 3335.100342;//You
pPlayerA->posx=3307.300537;//Zombie
pPlayerA->posy=485.238129;//Zombie
pPlayerA->posz=3359.312988;//Zombie
}
}
if(BB_Tammo == 1)
{
BS_Thealth=0;
BS_Tammo=0;
BB_Thealth=0;
for(int i = 0; i < 32; i++)
{
CPlayer* pPlayerA = g_pBase->player[i];
g_pBase->local->posx = 3976.559082;//You
g_pBase->local->posy = 113.563644;//You
g_pBase->local->posz = 4167.127441;//You
pPlayerA->posx=4157.811035;//Zombie
pPlayerA->posy=104.577545;//Zombie
pPlayerA->posz=4390.444824;//Zombie
}
}
if(BB_Thealth == 1)
{
BS_Tammo=0;
BS_Thealth=0;
BB_Tammo=0;
for(int i = 0; i < 32; i++)
{
CPlayer* pPlayerA = g_pBase->player[i];
g_pBase->local->posx = 3768.513916;//You
g_pBase->local->posy = 104.562576;//You
g_pBase->local->posz = 3549.922119;//You
pPlayerA->posx=4090.905518;//Zombie
pPlayerA->posy=104.562576;//Zombie
pPlayerA->posz=3704.818848;//Zombie
}
}
}
1>c:\Users\JanTimon\Desktop\D3DHack\D3DHack\D3DHack.cpp : warning C4747: Aufruf von "_DllMain@12" (verwaltet): Verwalteter Code darf nicht unter der Loadersperre, einschließlich des DLL-Einstiegspunkts und Aufrufen, die vom DLL-Einstiegspunkt eingehen, ausgeführt werden.
+ Detour by KIng7Quote:
bool triggerstop;
void TriggerBot()
{
DWORD ActivePL = *(DWORD*)ADR_TRIGGER;
if( ActivePL == 0x2){
mouse_event( MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0 );
triggerstop=true;
}
else
{
if (triggerstop){
mouse_event( MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
triggerstop=false;
}
if (GetAsyncKeyState(VK_LBUTTON)&0x8000)
{
if (triggerstop){
mouse_event( MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
triggerstop=false;
}
mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0 );
}else{
if (triggerstop){
mouse_event( MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
triggerstop=false;
}
mouse_event( MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
}
}
}
useage: if(CH_TRIGGER){if(DwPlayerPtr != 0){TriggerBot();}}
void *DetourFunc(BYTE *src, const BYTE *dst, const int len)
{
BYTE *jmp = (BYTE*)malloc(len+5);
DWORD dwback;
VirtualProtect(src, len, PAGE_READWRITE, &dwback);
memcpy(jmp, src, len); jmp += len;
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = (DWORD)(src+len - jmp) - 5;
src[0] = 0xE9;
*(DWORD*)(src+1) = (DWORD)(dst - src) - 5;
VirtualProtect(src, len, dwback, &dwback);
return (jmp-len);
}
Detour by Microsoft ;oQuote:
void *DetourFunc(BYTE *src, const BYTE *dst, const int len)
{
BYTE *jmp = (BYTE*)malloc(len+5);
DWORD dwback;
VirtualProtect(src, len, PAGE_READWRITE, &dwback);
memcpy(jmp, src, len); jmp += len;
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = (DWORD)(src+len - jmp) - 5;
src[0] = 0xE9;
*(DWORD*)(src+1) = (DWORD)(dst - src) - 5;
VirtualProtect(src, len, dwback, &dwback);
return (jmp-len);
}