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And I donated 2 weeks ago. Whats your point?
Write him via eMail, add a fitting subject, he'll see that faster.Quote:
any update when u be releasing mods?i donated 36 hrs ago
Not in the current "public" version but as he re-added it to the list on the first page, he's currently implementing it again.Quote:
Is one-click housing working?
Hey plox I was also thinking it could be the combination of fishing boats - seagulls - fishing lines ( weird I know but its another thing the game continues to render) and fish ( both on the line and in the boats hold) .Quote:
I have posted the update & it is live now, please read the readme for instructions and actually read it before asking me for help.
Now I can actually go back to working on what I was, hopefully ;)
To all the people requesting about the fishing boats, it looks to me like the back propeller is what causes the memory leaks an removing it seems to help alot but I'll need to test it more to verify. Looking into it for everyone who's requested !
Oh and P.S.: To those whom are curious why it still functions I added a bit of more info/insight into it, keep this to yourselves an realize how simple it is or be paid customers an leak it out an not be the only ones really using it anymore an it be a mess like before, your choice. Just know the faster it gets leaked/abused the more it gets patched an harder it makes for me.
Yes but even when in ynstere, for example, when I was looking an testing during peace an seeing all of the boats come in. It just seemed the boat by itself generated the most problems ontop of sails from other boats flirring in the wind. I don't do fishing raids myself but I'll try crashing some to see what I can gather.Quote:
Hey plox I was also thinking it could be the combination of fishing boats - seagulls - fishing lines ( weird I know but its another thing the game continues to render) and fish ( both on the line and in the boats hold) .
The situation arises only when there are large numbers of fishing boats in one area.
All the above are all rendered moving objects .