Quote:
Originally Posted by Mart1990
At weekly: After 7 weeks or after 7 days?... if it's 7 weeks why are you mentioning 1.285bill p/w.. i'm confused
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90 stones per 7 weeks, lets say it is 2m per stone = 90x2 = 180m per 7 weeks.
It is like 180/7 = 25,7m per week
Or 7 weeks = 49 days, so 180/49 = 3.67m per day. This is an estimation of profit per day of running one char in an afk weekly luna every week.
Quote:
Originally Posted by Cuckedbattles
Yeah, I rather run the dailies manually for two reasons, the chance at omegas and I am still milking the cake buff. I made 2 accounts from scratch at that time just for events and they are all currently 68. Time well spent IMO, add 16 more characters to my stable.
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I do the lunas afk because I got 50 chars and I might not get as many omegas as I could if I made them all play but I can't be bothered that much, also to take advantage of the coffin buff I make my chars do the afk script so they all run out of the buff, so next day we are fresh to re-start. 1 buff lasts enough for at least 2 daily lunas.
But the afk script needs to be tweaked so it doesn't take so much CPU
(I edited the delay that waits only 2 seconds, I put it 10 seconds and it did some job but I think I might put it at 30 seconds because I still reach 90% CPU, I also set my frame rate to 20)
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The only thing we could do to make the daily lunas finished once and for good is two more things:
1) To craft the daily free box craft here (click to see):
[Only registered and activated users can see links. Click Here To Register...]
2) When the characters gets into the waiting for the NPCs to finish, he could use all the pouches he has and these boxes (so we won't have to do it manually).
EDIT: In case of battle script, before he loots the aether and opens the instance he could use the pouches from previous one and the crafted free box.
3) IF this is possible when he has a blue key in daily luna to loot the box and simply keep the pouch in the inventory (the one that gives the three options)
4) Something needs to be done about the blank luna window, I still do not know why this happens, I played with the delays, maybe it was too fast to click on the window before it got spawned, I do not know, but I still get it and when I get a blank luna window then the script waits some seconds and then gives the message "finished" when in reality it didn't finish all chars. I cannot find the cause of this, if it is a specific delay that I need to look up I really don't mind changing the script to half the speed if it is needed to make sure I won't bump into this.
P.S. I just saw you have the battle in daily. I never tested the battle in weekly, but I will test the battle in daily since this is the most often done.