Warrock - Code Snippets

01/06/2013 17:41 Raz9r#616
Quote:
Originally Posted by xXxNoMenuxXx View Post
Warum?
Irgendetwas falsch oder Source zu lang? :o
Nein, aber was davon in welchem Scope liegt steht in den Sternen, wenn man deine Source betrachtet.
01/08/2013 01:11 H4ckwurst#617
Hat jemand die Sourcecode super no spread und no rocoil für mich?

Wäre sehr nett :)
01/08/2013 14:13 sıxx#618
#request dumped Warrock.exe
01/08/2013 14:26 Raz9r#619
Quote:
Originally Posted by sıxx View Post
#request dumped Warrock.exe
Why don't you just dump it yourself? It is easy to do.
01/08/2013 18:18 igor206#620
Maybe he's on Windows 7
01/08/2013 19:14 RXNullpointer#621
I'm on windows 7, too. Dumping isn't difficult (using ChimpREC).

# i need hs bypass for no crc :) cuz i need 2 sniff a few packets (buy classic costume)
01/08/2013 19:25 Raz9r#622
Why don't you guys just inject a DLL dumping warrock.exe? Hackshield does not block any read-only access. This also dumps the injected DLL, though.
01/09/2013 14:09 RXNullpointer#623
If you show me how to dump the warrock.exe from inside, i would do it like this next time.
01/09/2013 21:14 Raz9r#624
You know how to read memory byte for byte, don't you? Just dereference an incrementing pointer... All you need to find is the start value and the end value of the pointer.
01/12/2013 11:24 LightLegend#625
Hat jemand Scoure Code für no recoil und NoSpread
01/12/2013 20:52 ~ExoduS~*#626
Quote:
Originally Posted by LightLegend View Post
Hat jemand Scoure Code für no recoil und NoSpread
Code:
NoRecoil:

if (xx)
{
*(float*) (PlayerCheck + Offset_NoRecoil1) = 0; 
*(float*) (PlayerCheck + Offset_NoRecoil2) = 0; 
*(float*) (PlayerCheck + Offset_NoRecoil3) = 0; 
}

NoSpread:

if (xx)
{
*(float*) (PlayerCheck + Offset_NoSpread) = 1;}
else{ *(float*) (PlayerCheck + Offset_NoSpread) = 0;}


Credits geht an : UPK denke ich mal :O wenn nicht dann idk.
01/13/2013 12:15 ignorehax#627
Requeste@ MemPatch and Speed Mem
01/13/2013 21:17 Chowniiqhtz™#628
Quote:
Originally Posted by ignorehax View Post
Requeste@ MemPatch and Speed Mem
Code:
if(x_Speed >= 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
(edited)
01/13/2013 22:05 Raz9r#629
Quote:
Originally Posted by powerlogic View Post
Code:
if(x_Speed > 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
Do that for (... >= 0) instead of (... > 0). We had a discussion some posts below the post.
01/14/2013 16:09 ignorehax#630
UPS@
Where to set the Speed's here?