Quote:
Hat jemand Scoure Code für no recoil und NoSpread
NoRecoil:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoRecoil1) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil2) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil3) = 0;
}
NoSpread:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoSpread) = 1;}
else{ *(float*) (PlayerCheck + Offset_NoSpread) = 0;}
Credits geht an : UPK denke ich mal :O wenn nicht dann idk.