Quote:
Originally Posted by slomojones
Haven't been able to get any version running since 1.2 patch. Getting non-array error others have reported right when trying to resize window proper in debugger or starting in the bot itself.
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i believe i packed the debugger wrong in the 5.0 version, sorry. try any other version debugger, like the one in 4.1x
Quote:
Originally Posted by syz666
I tried running 4.1 and 5.0 versions, none successful so far. Tried several missions 10ish or 44ish with no luck. The bot is working but does not finish missions as recorded, I don't know what am I doing wrong - been using it since the 3.3 version and everything was fine until 1.2 hit us hard.
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its not you, explanation is below this
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okay. so ive done a few tests and i believe there is no randomness inside the actual mission, the 'randomness' lies IN THE MISSION LOADING TIME
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compare: 1.1 vs 1.2 - you can see the ship appears FAR FURTHER IN in the 1.2 version, because it loaded a lot slower
in fact, it loads so slow, that the planet has not even loaded yet, but the ship is already that far out. thats how big the difference is in loading times.
its not really randomness, its just that the missions take a LOT LONGER TO LOAD THAN THEY USED TO, or so i have found. as far as i can tell, this has been true for level 12-28 so far, and probably all the way to 50.
for example, in the level 28 escort2 missions, the 'green moon' used to appear at the top edge of the screen for me, but now it appears maybe a quarter way down
what this means is that event sync will now fail, because it used to pick up the moon right after it passed the top edge
after making a new event sync image to around 5 seconds after, then re-recording, the mission worked perfect.
SUN 15/04/2012 11:46:53 - Mission Imperial28Taspan started, Mode:Event Delay:1800
SUN 15/04/2012 11:47:12 -- Event Sync started 15195 ms after galaxy map.
SUN 15/04/2012 11:50:40 -- WIN -> 89/1
SUN 15/04/2012 11:51:06 - Mission Imperial28Taspan started, Mode:Event Delay:1800
SUN 15/04/2012 11:51:25 -- Event Sync started 15070 ms after galaxy map.
SUN 15/04/2012 11:54:12 -- BAIL - Death Screen Found - Bails:3
at the moment im going to assume the same is true for ALL missions
i am now in the process of making new event sync images etc for all the 'default' missions, and attempting to add the 'multiple mission' thing, but nwe event syncs takes priority (no point adding multiple missions if no missions work in the first place)
please note that higher end computers will suffer a lot less than lower end computers. my brothers far superior computer noticed only a small change in loading time, but this piece of junk i use suffered maybe 5 seconds+ loading time changes, depending on the mission