Hey Leute, habe heute das erste mal Automule ausprobiert, aber wie immer am Anfang gibt es noch ein paar Schwierigkeiten.
Zuerst hat es wunderbar geklappt. Der Char hat alles rausgeschmissen was er sammelt und nicht mehr zum cuben braucht und loggt sich in den mulechar ein und alles läuft wunderbar, zunächst aber nur mit der Key-Pickit
Hier mal der entsprechende Teil aus meiner muleconfig
Überall wo sonst Pw's oder Accnames sind habe ich jetzt "#######" hingemacht, also da ist kein fehler ;)
Code:
//####### Mule
case "#######": // <-- Enter your bot's account name here. (lower case only!)
Automule.GameName = "#######mulegame"; // Enter the name of your mule game here. Note: don't use the same game for multiple bot chars.
Automule.GameNamePassword = "#######"; // Enter the password of your mule game here.
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "#######"; // Enter the name of your mule account here.
_newMule.Password = "#######"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/keys.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 0; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "#######"; // Enter the name of your mule account here.
_newMule.Password = "#######"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/runes.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 1; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "#######"; // Enter the name of your mule account here.
_newMule.Password = "#######"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 3; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
for(var i = 4; i < 8; i++)
{
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "#######"; // Enter the name of your mule account here.
_newMule.Password = "#######"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = i; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
}
break;
Zu meiner Mulechar-Struktur:
Char 1: Keys
Char 2: Runen
Char 3 - 8: alles andere
Wo liegt der Fehler? er hat weder Runen (die alle aktiviert sind in der mule/runes.nip noch sonstige Sachen aufgenommen (die mule/all.nip sagt ja alles was mit einer höheren Anzahl als 0 da liegt)
Aber irgendwie sind da noch Fehler. Hat einer von euch eine Idee?
Gruß
PS: Wer mich auf die FAQ verweißt, ich habe mich daran orientiert ;)
PPS: Achja, ich hatte irgendwo mal gelesen, dass man das Automulen auch triggern kann, aber ich find das nicht wieder. Oder hab ich mir das nur eignebildet? :D
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Quote:
Originally Posted by exince
Hallo, vielleicht kann mir jemand helfen.
Ich will das meine Sorc z.b. eine Rüstung mit 3socks, einen Helm mit 3socks und ein Speer mit 4 Socks sammelt, wie schreibe ich das richtig rein? ich habe zurzeit sowas drin stehen.
Mir geht es hauptsächlich darum das ich meinen Merc mit paar Runen verstärke damit die wenigstens jetzt schon etwas aushalten.
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[Type] == Polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 // Generic merc socketable
Darunter fallen dann Cryptische Axt, Kolossvulge und noch ein zwei andere die mir gerade nicht einfallen und das ist doch genau das was du für den Merc suchst oder nicht?
Typ:Stangenwaffe entweder elite oder superior, ätherisch und 4fach gesockelt
Also einfach mal gucken, ich mein steht schon alles drin, was du haben wolltest ;)
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Ich habe vorhin nochmal die muleconfig komplett umgeschrieben aber wieder lässt er so ziemlcih alles liegen, nur keys nimmt er auf und ich verstehe nicht warum...
Code:
case "sinner_aru": // <-- Enter your bot's account name here. (lower case only!)
Automule.GameName = "gamename"; // Enter the name of your mule game here. Note: don't use the same game for multiple bot chars.
Automule.GameNamePassword = "gamepass"; // Enter the password of your mule game here.
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/keys.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 0; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/runes.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 1; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 2; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 3; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 4; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 5; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 6; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
_newMule = new Mule(); // Create a new mule object. (no need to change anything here)
_newMule.Account = "acc"; // Enter the name of your mule account here.
_newMule.Password = "accpw"; // Enter the password for your mule account here.
_newMule.NipFiles.push("mule/all.nip"); // Enter any number of mule paths here.
_newMule.CharLoc = 7; // Enter the the mule's location here. Check the FAQ if you don't know what this is about.
Automule.Mules.push(_newMule); // Add the mule you just created. (no need to change anything here)
break;
Langsam bin ich mit meinem Latein am Ende... wenn bis morgen Nachmittag keine Antwort da ist, probier ich es mal ohne sortierung ;) Aber die Keys nimmt er, WARUM? aahhhhhhhh
Mensch macht mich das Wahnsinnig :D
Gruß ;)